Remove obsolete createPickedUpItem()

This commit is contained in:
Perttu Ahola 2011-12-02 11:54:23 +02:00
parent e8b0722137
commit a17efe6e8f
2 changed files with 0 additions and 21 deletions

View File

@ -913,14 +913,6 @@ std::string FireflySAO::getStaticData()
return os.str();
}
InventoryItem* FireflySAO::createPickedUpItem()
{
std::istringstream is("CraftItem firefly 1", std::ios_base::binary);
IGameDef *gamedef = m_env->getGameDef();
InventoryItem *item = InventoryItem::deSerialize(is, gamedef);
return item;
}
/*
MobV2SAO
*/
@ -1664,15 +1656,6 @@ std::string LuaEntitySAO::getStaticData()
return os.str();
}
InventoryItem* LuaEntitySAO::createPickedUpItem()
{
// TODO: Ask item from scriptapi
std::istringstream is("CraftItem testobject1 1", std::ios_base::binary);
IGameDef *gamedef = m_env->getGameDef();
InventoryItem *item = InventoryItem::deSerialize(is, gamedef);
return item;
}
void LuaEntitySAO::punch(ServerActiveObject *puncher, float time_from_last_punch)
{
if(!m_registered)

View File

@ -95,7 +95,6 @@ public:
void step(float dtime, bool send_recommended);
std::string getClientInitializationData();
std::string getStaticData();
InventoryItem* createPickedUpItem(){return NULL;}
void punch(ServerActiveObject *puncher, float time_from_last_punch);
bool isPeaceful(){return false;}
private:
@ -126,7 +125,6 @@ public:
void step(float dtime, bool send_recommended);
std::string getClientInitializationData();
std::string getStaticData();
InventoryItem* createPickedUpItem();
private:
bool m_is_active;
IntervalLimiter m_inactive_interval;
@ -155,7 +153,6 @@ public:
std::string getStaticData();
std::string getClientInitializationData();
void step(float dtime, bool send_recommended);
InventoryItem* createPickedUpItem(){return NULL;}
void punch(ServerActiveObject *puncher, float time_from_last_punch);
bool isPeaceful();
private:
@ -209,7 +206,6 @@ public:
void step(float dtime, bool send_recommended);
std::string getClientInitializationData();
std::string getStaticData();
InventoryItem* createPickedUpItem();
void punch(ServerActiveObject *puncher, float time_from_last_punch);
void rightClick(ServerActiveObject *clicker);
void setPos(v3f pos);