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Remove legacy chat network code. (#6954)
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@ -188,7 +188,6 @@ public:
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void handleCommand_BlockData(NetworkPacket* pkt);
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void handleCommand_Inventory(NetworkPacket* pkt);
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void handleCommand_TimeOfDay(NetworkPacket* pkt);
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void handleCommand_ChatMessageOld(NetworkPacket *pkt);
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void handleCommand_ChatMessage(NetworkPacket *pkt);
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void handleCommand_ActiveObjectRemoveAdd(NetworkPacket* pkt);
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void handleCommand_ActiveObjectMessages(NetworkPacket* pkt);
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@ -72,7 +72,7 @@ const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES] =
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null_command_handler,
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null_command_handler,
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{ "TOCLIENT_CHAT_MESSAGE", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ChatMessage }, // 0x2F
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{ "TOCLIENT_CHAT_MESSAGE_OLD", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ChatMessageOld }, // 0x30
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null_command_handler, // 0x30
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{ "TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ActiveObjectRemoveAdd }, // 0x31
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{ "TOCLIENT_ACTIVE_OBJECT_MESSAGES", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ActiveObjectMessages }, // 0x32
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{ "TOCLIENT_HP", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HP }, // 0x33
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@ -358,30 +358,6 @@ void Client::handleCommand_TimeOfDay(NetworkPacket* pkt)
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<< " dr=" << dr << std::endl;
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}
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void Client::handleCommand_ChatMessageOld(NetworkPacket *pkt)
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{
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/*
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u16 command
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u16 length
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wstring message
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*/
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u16 len, read_wchar;
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*pkt >> len;
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std::wstring message;
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for (u32 i = 0; i < len; i++) {
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*pkt >> read_wchar;
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message += (wchar_t)read_wchar;
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}
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// If chat message not consummed by client lua API
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// @TODO send this to CSM using ChatMessage object
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if (!moddingEnabled() || !m_script->on_receiving_message(wide_to_utf8(message))) {
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pushToChatQueue(new ChatMessage(message));
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}
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}
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void Client::handleCommand_ChatMessage(NetworkPacket *pkt)
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{
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/*
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