mirror of
https://github.com/minetest/minetest.git
synced 2024-11-13 22:10:28 +01:00
Fix attempt to start a world when no world is selected/created
This commit is contained in:
parent
96989e0a6a
commit
c53520aa31
|
@ -152,12 +152,14 @@ local function main_button_handler(this, fields, name, tabdata)
|
|||
world_doubleclick or
|
||||
fields["key_enter"] then
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
|
||||
|
||||
if selected ~= nil then
|
||||
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
|
||||
gamedata.singleplayer = true
|
||||
|
||||
if selected ~= nil and gamedata.selected_world ~= 0 then
|
||||
gamedata.singleplayer = true
|
||||
core.start()
|
||||
else
|
||||
gamedata.errormessage =
|
||||
fgettext("No world created or selected!")
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue
Block a user