Windows bug fixes

This commit is contained in:
Perttu Ahola 2010-11-29 17:55:07 +02:00
parent d2090a32d8
commit d10627a77f
13 changed files with 162 additions and 90 deletions

View File

@ -21,8 +21,8 @@ CXXFLAGS = -O2 -ffast-math -Wall -g -pipe
#CXXFLAGS = -O3 -ffast-math -Wall -g
#CXXFLAGS = -O2 -ffast-math -Wall -g
#FASTCXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686
FASTCXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686 -fwhole-program
FASTCXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686
#FASTCXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686 -fwhole-program
#Default target
@ -53,9 +53,9 @@ all_linux all_win32: $(DESTPATH)
fast_linux: $(FASTDESTPATH)
$(FASTDESTPATH): $(SOURCES)
@#$(CXX) -o $(FASTDESTPATH) $(SOURCES) $(CPPFLAGS) $(FASTCXXFLAGS) $(LDFLAGS) -DUNITTEST_DISABLE
$(CXX) -o $(FASTDESTPATH) $(SOURCES) $(CPPFLAGS) $(FASTCXXFLAGS) $(LDFLAGS) -DUNITTEST_DISABLE
@# Errno doesn't work ("error: __errno_location was not declared in this scope")
cat $(SOURCES) | $(CXX) -o $(FASTDESTPATH) -x c++ - -Isrc/ $(CPPFLAGS) $(FASTCXXFLAGS) $(LDFLAGS) -DUNITTEST_DISABLE -DDISABLE_ERRNO
@#cat $(SOURCES) | $(CXX) -o $(FASTDESTPATH) -x c++ - -Isrc/ $(CPPFLAGS) $(FASTCXXFLAGS) $(LDFLAGS) -DUNITTEST_DISABLE -DDISABLE_ERRNO
$(DESTPATH): $(OBJECTS)
$(CXX) -o $@ $(OBJECTS) $(LDFLAGS)

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@ -41,6 +41,7 @@
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Include";"..\jthread\jthread-1.2.1\src";"..\irrlicht\irrlicht-1.7.1\include""
PreprocessorDefinitions="WIN32"
BufferSecurityCheck="true"
EnableEnhancedInstructionSet="1"
FloatingPointModel="2"
DebugInformationFormat="1"
@ -117,10 +118,11 @@
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories=""C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Include";"..\jthread\jthread-1.2.1\src";"..\irrlicht\irrlicht-1.7.1\include""
PreprocessorDefinitions="WIN32;_HAS_ITERATOR_DEBUGGING=0,UNITTEST_DISABLE"
PreprocessorDefinitions="WIN32;_HAS_ITERATOR_DEBUGGING=0,UNITTEST_DISABLE,_CRT_SECURE_NO_DEPRECATE"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="1"
FloatingPointModel="2"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -135,6 +137,7 @@
Name="VCLinkerTool"
AdditionalLibraryDirectories="&quot;C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Lib&quot;;&quot;..\jthread\jthread-1.2.1\Release&quot;;&quot;..\irrlicht\irrlicht-1.7.1\lib\Win32-visualstudio&quot;"
IgnoreDefaultLibraryNames="libcmtd.lib"
GenerateDebugInformation="false"
LinkTimeCodeGeneration="1"
/>
<Tool

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@ -56,8 +56,9 @@
// The distance of how far objects will be sent to client
//#define ACTIVE_OBJECT_D_BLOCKS 2
// Wether to catch all std::exceptions
#define CATCH_UNHANDLED_EXCEPTIONS 0
// Wether to catch all std::exceptions.
// Assert will be called on such an event.
#define CATCH_UNHANDLED_EXCEPTIONS 1
/*
Collecting active blocks is stopped after object data

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@ -84,7 +84,7 @@ DebugStack::DebugStack(threadid_t id)
void DebugStack::print(FILE *file, bool everything)
{
fprintf(file, "BEGIN STACK: Debug stack for thread %x:\n",
fprintf(file, "DEBUG STACK FOR THREAD %x:\n",
(unsigned int)threadid);
for(int i=0; i<stack_max_i; i++)
@ -92,11 +92,10 @@ void DebugStack::print(FILE *file, bool everything)
if(i == stack_i && everything == false)
continue;
if(everything == true && i == stack_i)
fprintf(file, "END OF STACK.\n"
"! Continuing beyond stack end:\n");
fprintf(file, "#%d %s\n", i, stack[i]);
if(i < stack_i)
fprintf(file, "#%d %s\n", i, stack[i]);
else
fprintf(file, "(Leftover data: #%d %s)\n", i, stack[i]);
}
if(stack_i == DEBUG_STACK_SIZE)

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@ -474,6 +474,18 @@ public:
dstream<<DTIME<<"Enabled full viewing range"<<std::endl;
}
}
// Print debug stacks
if(event.KeyInput.Key == irr::KEY_KEY_P
&& g_game_focused)
{
dstream<<"-----------------------------------------"
<<std::endl;
dstream<<DTIME<<"Printing debug stacks:"<<std::endl;
dstream<<"-----------------------------------------"
<<std::endl;
debug_stacks_print();
}
}
}
@ -2213,7 +2225,7 @@ int main(int argc, char *argv[])
{
dstream<<DTIME<<"Connection timed out."<<std::endl;
}
#if CATCH_EXCEPTIONS
#if CATCH_UNHANDLED_EXCEPTIONS
/*
This is what has to be done in every thread to get suitable debug info
*/

View File

@ -1522,7 +1522,7 @@ MapSector * ServerMap::emergeSector(v2s16 p2d)
*/
if(m_params.ravines_amount != 0)
{
if(rand()%(s32)(10.0 / m_params.ravines_amount) == 0)
if(rand()%(s32)(20.0 / m_params.ravines_amount) == 0)
{
s16 s = 6;
s16 x = rand()%(MAP_BLOCKSIZE-s*2-1)+s;
@ -1662,8 +1662,16 @@ MapBlock * ServerMap::emergeBlock(
for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
{
//dstream<<"emergeBlock: x0="<<x0<<", z0="<<z0<<std::endl;
float surface_y_f = sector->getGroundHeight(v2s16(x0,z0));
assert(surface_y_f > GROUNDHEIGHT_VALID_MINVALUE);
//assert(surface_y_f > GROUNDHEIGHT_VALID_MINVALUE);
if(surface_y_f < GROUNDHEIGHT_VALID_MINVALUE)
{
dstream<<"WARNING: Surface height not found in sector "
"for block that is being emerged"<<std::endl;
surface_y_f = 0.0;
}
s16 surface_y = surface_y_f;
//avg_ground_y += surface_y;
if(surface_y < lowest_ground_y)
@ -2452,6 +2460,9 @@ void ServerMap::saveBlock(MapBlock *block)
void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSector *sector)
{
DSTACK(__FUNCTION_NAME);
try{
// Block file is map/sectors/xxxxxxxx/xxxx
std::string fullpath = m_savedir+"/sectors/"+sectordir+"/"+blockfile;
std::ifstream is(fullpath.c_str(), std::ios_base::binary);
@ -2483,7 +2494,8 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSecto
block = sector->createBlankBlockNoInsert(p3d.Y);
created_new = true;
}
// deserialize block data
block->deSerialize(is, version);
/*
@ -2509,6 +2521,14 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSecto
// We just loaded it from the disk, so it's up-to-date.
block->resetChangedFlag();
}
catch(SerializationError &e)
{
dstream<<"WARNING: Invalid block data on disk "
"(SerializationError). Ignoring."
<<std::endl;
}
}
// Gets from master heightmap

View File

@ -106,6 +106,7 @@ public:
void cacheCreated()
{
dstream<<"cacheCreated() begin"<<std::endl;
JMutexAutoLock waitcachelock(m_waitcache_mutex);
JMutexAutoLock countlock(m_count_mutex);
@ -114,10 +115,13 @@ public:
m_cache_mutex.Lock();
m_count++;
dstream<<"cacheCreated() end"<<std::endl;
}
void cacheRemoved()
{
dstream<<"cacheRemoved() begin"<<std::endl;
JMutexAutoLock countlock(m_count_mutex);
assert(m_count > 0);
@ -127,6 +131,8 @@ public:
// If this is the last one, release the cache lock
if(m_count == 0)
m_cache_mutex.Unlock();
dstream<<"cacheRemoved() end"<<std::endl;
}
/*
@ -137,8 +143,11 @@ public:
*/
JMutexAutoLock * waitCaches()
{
dstream<<"waitCaches() begin"<<std::endl;
JMutexAutoLock waitcachelock(m_waitcache_mutex);
return new JMutexAutoLock(m_cache_mutex);
JMutexAutoLock *lock = new JMutexAutoLock(m_cache_mutex);
dstream<<"waitCaches() end"<<std::endl;
return lock;
}
private:

View File

@ -356,9 +356,10 @@ public:
// This is a "Standard MeshBuffer",
// it's a typedeffed CMeshBuffer<video::S3DVertex>
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
scene::SMeshBuffer *buf = new scene::SMeshBuffer();
// Set material
((scene::SMeshBuffer*)buf)->Material = p.material;
buf->Material = p.material;
//((scene::SMeshBuffer*)buf)->Material = p.material;
// Use VBO
//buf->setHardwareMappingHint(scene::EHM_STATIC);
// Add to mesh

View File

@ -33,8 +33,16 @@ void MapBlockObject::setBlockChanged()
*/
void MovingObject::move(float dtime, v3f acceleration)
{
//m_pos += dtime * 3.0;
DSTACK("%s: typeid=%i, pos=(%f,%f,%f), speed=(%f,%f,%f)"
", dtime=%f, acc=(%f,%f,%f)",
__FUNCTION_NAME,
getTypeId(),
m_pos.X, m_pos.Y, m_pos.Z,
m_speed.X, m_speed.Y, m_speed.Z,
dtime,
acceleration.X, acceleration.Y, acceleration.Z
);
v3s16 oldpos_i = floatToInt(m_pos);
if(m_block->isValidPosition(oldpos_i) == false)
@ -50,6 +58,16 @@ void MovingObject::move(float dtime, v3f acceleration)
m_pos += m_speed * dtime;
return;
}
// Set insane speed to zero
// Otherwise there will be divides by zero and other silly stuff
if(m_speed.getLength() > 1000.0*BS)
m_speed = v3f(0,0,0);
// Limit speed to a reasonable value
float speed_limit = 20.0*BS;
if(m_speed.getLength() > speed_limit)
m_speed = m_speed * (speed_limit / m_speed.getLength());
v3f position = m_pos;
v3f oldpos = position;
@ -471,40 +489,53 @@ MapBlockObject * MapBlockObjectList::get(s16 id)
void MapBlockObjectList::step(float dtime, bool server)
{
DSTACK(__FUNCTION_NAME);
JMutexAutoLock lock(m_mutex);
core::map<s16, bool> ids_to_delete;
for(core::map<s16, MapBlockObject*>::Iterator
i = m_objects.getIterator();
i.atEnd() == false; i++)
{
MapBlockObject *obj = i.getNode()->getValue();
if(server)
{
bool to_delete = obj->serverStep(dtime);
DSTACK("%s: stepping objects", __FUNCTION_NAME);
if(to_delete)
ids_to_delete.insert(obj->m_id, true);
}
else
for(core::map<s16, MapBlockObject*>::Iterator
i = m_objects.getIterator();
i.atEnd() == false; i++)
{
obj->clientStep(dtime);
MapBlockObject *obj = i.getNode()->getValue();
DSTACK("%s: stepping object type %i", __FUNCTION_NAME,
obj->getTypeId());
if(server)
{
bool to_delete = obj->serverStep(dtime);
if(to_delete)
ids_to_delete.insert(obj->m_id, true);
}
else
{
obj->clientStep(dtime);
}
}
}
// Delete objects in delete queue
for(core::map<s16, bool>::Iterator
i = ids_to_delete.getIterator();
i.atEnd() == false; i++)
{
s16 id = i.getNode()->getKey();
DSTACK("%s: deleting objects", __FUNCTION_NAME);
MapBlockObject *obj = m_objects[id];
obj->removeFromScene();
delete obj;
m_objects.remove(id);
// Delete objects in delete queue
for(core::map<s16, bool>::Iterator
i = ids_to_delete.getIterator();
i.atEnd() == false; i++)
{
s16 id = i.getNode()->getKey();
MapBlockObject *obj = m_objects[id];
obj->removeFromScene();
delete obj;
m_objects.remove(id);
}
}
/*
@ -513,36 +544,42 @@ void MapBlockObjectList::step(float dtime, bool server)
if(server == false)
return;
for(core::map<s16, MapBlockObject*>::Iterator
i = m_objects.getIterator();
i.atEnd() == false; i++)
{
MapBlockObject *obj = i.getNode()->getValue();
DSTACK("%s: object wrap loop", __FUNCTION_NAME);
v3s16 pos_i = floatToInt(obj->m_pos);
if(m_block->isValidPosition(pos_i))
for(core::map<s16, MapBlockObject*>::Iterator
i = m_objects.getIterator();
i.atEnd() == false; i++)
{
// No wrap
continue;
MapBlockObject *obj = i.getNode()->getValue();
v3s16 pos_i = floatToInt(obj->m_pos);
if(m_block->isValidPosition(pos_i))
{
// No wrap
continue;
}
bool impossible = wrapObject(obj);
if(impossible)
{
// No wrap
continue;
}
// Restart find
i = m_objects.getIterator();
}
bool impossible = wrapObject(obj);
if(impossible)
{
// No wrap
continue;
}
// Restart find
i = m_objects.getIterator();
}
}
bool MapBlockObjectList::wrapObject(MapBlockObject *object)
{
DSTACK(__FUNCTION_NAME);
// No lock here; this is called so that the lock is already locked.
//JMutexAutoLock lock(m_mutex);

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@ -11,6 +11,7 @@
#include "serialization.h"
#include "mapnode.h"
#include "constants.h"
#include "debug.h"
enum
{

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@ -670,7 +670,9 @@ void RemoteClient::SendObjectData(
s32 sum = (s32)os.tellp() + 2 + (s32)bos.tellp();
// break out if data too big
if(sum > MAX_OBJECTDATA_SIZE)
d = d_max+1;
{
goto skip_subsequent;
}
} //try
catch(InvalidPositionException &e)
@ -692,28 +694,7 @@ void RemoteClient::SendObjectData(
}
}
#if 0
/*
Write objects
*/
// Write block count
writeU16(buf, blockcount);
os.write((char*)buf, 2);
for(core::map<v3s16, MapBlock*>::Iterator
i = blocks.getIterator();
i.atEnd() == false; i++)
{
v3s16 p = i.getNode()->getKey();
// Write blockpos
writeV3S16(buf, p);
os.write((char*)buf, 6);
// Write objects
MapBlock *block = i.getNode()->getValue();
block->serializeObjects(os, serialization_version);
}
#endif
skip_subsequent:
// Write block count
writeU16(buf, blockcount);

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@ -53,6 +53,8 @@ public:
*/
void addBlock(u16 peer_id, v3s16 pos, u8 flags)
{
DSTACK(__FUNCTION_NAME);
JMutexAutoLock lock(m_mutex);
if(peer_id != 0)

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@ -297,7 +297,13 @@ bool UDPSocket::WaitData(int timeout_ms)
dstream<<(int)m_handle<<": Select failed: "<<strerror(errno)<<std::endl;
#endif
#ifdef _WIN32
dstream<<(int)m_handle<<": WSAGetLastError()="<<WSAGetLastError()<<std::endl;
int e = WSAGetLastError();
dstream<<(int)m_handle<<": WSAGetLastError()="<<e<<std::endl;
if(e == 10004 /*=WSAEINTR*/)
{
dstream<<"WARNING: Ignoring WSAEINTR."<<std::endl;
return false;
}
#endif
throw SocketException("Select failed");
}