Fixed more style and naming convention issues

This commit is contained in:
Ian Giestas Pauli 2017-02-18 00:07:30 -02:00 committed by GitHub
parent 6a33ffebd1
commit d954cfd68b
1 changed files with 54 additions and 54 deletions

View File

@ -337,13 +337,13 @@ public:
alcCloseDevice(m_device);
m_device = NULL;
for (UNORDERED_MAP<std::string, std::vector<SoundBuffer*> >::iterator i = m_buffers.begin();
i != m_buffers.end(); ++i) {
for (std::vector<SoundBuffer*>::iterator iter = (*i).second.begin();
iter != (*i).second.end(); ++iter) {
for (UNORDERED_MAP<std::string, std::vector<SoundBuffer*> >::iterator it = m_buffers.begin();
it != m_buffers.end(); ++it) {
for (std::vector<SoundBuffer*>::iterator iter = (*it).second.begin();
iter != (*it).second.end(); ++iter) {
delete *iter;
}
(*i).second.clear();
(*it).second.clear();
}
m_buffers.clear();
infostream<<"Audio: Deinitialized."<<std::endl;
@ -351,10 +351,10 @@ public:
void addBuffer(const std::string &name, SoundBuffer *buf)
{
UNORDERED_MAP<std::string, std::vector<SoundBuffer*> >::iterator i =
UNORDERED_MAP<std::string, std::vector<SoundBuffer*> >::iterator it =
m_buffers.find(name);
if(i != m_buffers.end()){
i->second.push_back(buf);
if(it != m_buffers.end()){
it->second.push_back(buf);
return;
}
std::vector<SoundBuffer*> bufs;
@ -365,11 +365,11 @@ public:
SoundBuffer* getBuffer(const std::string &name)
{
UNORDERED_MAP<std::string, std::vector<SoundBuffer*> >::iterator i =
UNORDERED_MAP<std::string, std::vector<SoundBuffer*> >::iterator it =
m_buffers.find(name);
if(i == m_buffers.end())
if (it == m_buffers.end())
return NULL;
std::vector<SoundBuffer*> &bufs = i->second;
std::vector<SoundBuffer*> &bufs = it->second;
int j = myrand() % bufs.size();
return bufs[j];
}
@ -443,10 +443,10 @@ public:
void deleteSound(int id)
{
UNORDERED_MAP<int, PlayingSound*>::iterator i = m_sounds_playing.find(id);
if(i == m_sounds_playing.end())
UNORDERED_MAP<int, PlayingSound*>::iterator it = m_sounds_playing.find(id);
if (it == m_sounds_playing.end())
return;
PlayingSound *sound = i->second;
PlayingSound *sound = it->second;
alDeleteSources(1, &sound->source_id);
@ -456,20 +456,20 @@ public:
void pauseSnd(int id)
{
UNORDERED_MAP<int, PlayingSound*>::iterator i = m_sounds_playing.find(id);
if(i == m_sounds_playing.end())
UNORDERED_MAP<int, PlayingSound*>::iterator it = m_sounds_playing.find(id);
if (it == m_sounds_playing.end())
return;
PlayingSound *sound = i->second;
PlayingSound *sound = it->second;
alSourcePause(sound->source_id);
}
void resumeSnd(int id)
{
UNORDERED_MAP<int, PlayingSound*>::iterator i = m_sounds_playing.find(id);
if(i == m_sounds_playing.end())
UNORDERED_MAP<int, PlayingSound*>::iterator it = m_sounds_playing.find(id);
if (it == m_sounds_playing.end())
return;
PlayingSound *sound = i->second;
PlayingSound *sound = it->second;
alSourcePlay(sound->source_id);
}
@ -485,13 +485,13 @@ public:
std::set<std::string> paths;
std::set<std::string> datas;
m_fetcher->fetchSounds(name, paths, datas);
for(std::set<std::string>::iterator i = paths.begin();
i != paths.end(); ++i){
loadSoundFile(name, *i);
for (std::set<std::string>::iterator it = paths.begin();
it != paths.end(); ++it){
loadSoundFile(name, *it);
}
for(std::set<std::string>::iterator i = datas.begin();
i != datas.end(); ++i){
loadSoundData(name, *i);
for (std::set<std::string>::iterator it = datas.begin();
it != datas.end(); ++it){
loadSoundData(name, *it);
}
return getBuffer(name);
}
@ -503,10 +503,10 @@ public:
<<m_sounds_playing.size()<<" playing sounds, "
<<m_buffers.size()<<" sound names loaded"<<std::endl;
std::set<int> del_list;
for(UNORDERED_MAP<int, PlayingSound*>::iterator i = m_sounds_playing.begin();
i != m_sounds_playing.end(); ++i) {
int id = i->first;
PlayingSound *sound = i->second;
for (UNORDERED_MAP<int, PlayingSound*>::iterator it = m_sounds_playing.begin();
it != m_sounds_playing.end(); ++it) {
int id = it->first;
PlayingSound *sound = it->second;
// If not playing, remove it
{
ALint state;
@ -520,10 +520,10 @@ public:
if (!del_list.empty())
verbosestream<<"OpenALSoundManager::maintain(): deleting "
<<del_list.size()<<" playing sounds"<<std::endl;
for(std::set<int>::iterator i = del_list.begin();
i != del_list.end(); ++i)
for (std::set<int>::iterator it = del_list.begin();
it != del_list.end(); ++it)
{
deleteSound(*i);
deleteSound(*it);
}
}
@ -618,10 +618,10 @@ public:
void updateSoundPosition(int id, v3f pos)
{
UNORDERED_MAP<int, PlayingSound*>::iterator i = m_sounds_playing.find(id);
if (i == m_sounds_playing.end())
UNORDERED_MAP<int, PlayingSound*>::iterator it = m_sounds_playing.find(id);
if (it == m_sounds_playing.end())
return;
PlayingSound *sound = i->second;
PlayingSound *sound = it->second;
alSourcei(sound->source_id, AL_SOURCE_RELATIVE, false);
alSource3f(sound->source_id, AL_POSITION, pos.X, pos.Y, pos.Z);