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Reserve vectors before pushing and other code quality changes (#11161)

This commit is contained in:
sfan5
2021-04-05 13:38:31 +02:00
committed by GitHub
parent 3e1904fa8c
commit f0bad0e2ba
20 changed files with 106 additions and 108 deletions

View File

@ -30,7 +30,7 @@ using namespace gui;
GUIButtonItemImage::GUIButtonItemImage(gui::IGUIEnvironment *environment,
gui::IGUIElement *parent, s32 id, core::rect<s32> rectangle,
ISimpleTextureSource *tsrc, std::string item, Client *client,
ISimpleTextureSource *tsrc, const std::string &item, Client *client,
bool noclip)
: GUIButton (environment, parent, id, rectangle, tsrc, noclip)
{
@ -44,7 +44,7 @@ GUIButtonItemImage::GUIButtonItemImage(gui::IGUIEnvironment *environment,
GUIButtonItemImage *GUIButtonItemImage::addButton(IGUIEnvironment *environment,
const core::rect<s32> &rectangle, ISimpleTextureSource *tsrc,
IGUIElement *parent, s32 id, const wchar_t *text, std::string item,
IGUIElement *parent, s32 id, const wchar_t *text, const std::string &item,
Client *client)
{
GUIButtonItemImage *button = new GUIButtonItemImage(environment,

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@ -33,13 +33,13 @@ public:
//! constructor
GUIButtonItemImage(gui::IGUIEnvironment *environment, gui::IGUIElement *parent,
s32 id, core::rect<s32> rectangle, ISimpleTextureSource *tsrc,
std::string item, Client *client, bool noclip = false);
const std::string &item, Client *client, bool noclip = false);
//! Do not drop returned handle
static GUIButtonItemImage *addButton(gui::IGUIEnvironment *environment,
const core::rect<s32> &rectangle, ISimpleTextureSource *tsrc,
IGUIElement *parent, s32 id, const wchar_t *text, std::string item,
Client *client);
IGUIElement *parent, s32 id, const wchar_t *text,
const std::string &item, Client *client);
private:
Client *m_client;