Commit Graph

11552 Commits

Author SHA1 Message Date
Petr Hála 80981f80f3 Translated using Weblate (Czech) 2013-11-23 17:33:14 +01:00
Kahrl ab601e8710 Fix invalid escape sequence in database migration code 2013-11-23 16:09:38 +01:00
Sfan5 ee0b8da844 Prevent enabling Shaders if Direct3D is used 2013-11-23 15:41:47 +01:00
Kahrl 6f851c9692 Fix crash when pressing Enter key in formspec menu 2013-11-23 00:37:32 +01:00
ShadowNinja e52d811110 Fix usage of 'minetest' where 'engine' was intended 2013-11-21 21:24:04 -05:00
kwolekr 5323d800cc Fix possible implicit conversion of NULL to std::string 2013-11-21 00:49:32 -05:00
kwolekr 98e4e2b373 LuaVoxelManip: Update parameter index of set_lighting() 2013-11-21 00:45:17 -05:00
kwolekr b38afc9311 Mapgen V6: Respect water_level setting 2013-11-21 00:43:27 -05:00
BlockMen 0c8bf7cf94 Fix modmanager screenshot path 2013-11-19 15:39:40 +01:00
MetaDucky 0930911efa fix gettext compile issues under win32 2013-11-18 21:11:52 -05:00
kwolekr 86ef7147b6 Fix issue #1009 (minetest.get_connected_players() returns non-existing players) 2013-11-17 15:15:59 -05:00
PilzAdam a55c073ce9 Increase liquid_loop_max to 10000 again 2013-11-17 21:05:14 +01:00
Perttu Ahola 21789ccc5f Revert patch 58f036ad1 that causes object duplication (which tried to fix objects getting hidden from client) and fix the original problem correctly. This fixes the second distinct object duplication bug. 2013-11-17 14:46:01 -05:00
sapier b2d9205796 Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before 2013-11-17 12:46:54 -05:00
sapier eadc943159 Add missing RequestQueue doc 2013-11-17 12:46:43 -05:00
sapier dc407e219f Fix multicaller support in RequestQueue 2013-11-17 12:45:58 -05:00
kwolekr d419e4cbb6 Do the same for LevelDB interface 2013-11-17 11:26:34 -05:00
kwolekr aa172bdda4 Handle blank blocks in database
Fix screwed-up indentation
2013-11-17 10:57:45 -05:00
kwolekr a439aea9ba Revert "Don't use msvc libs for mingw build"
This reverts commit 3985c01ad7.
2013-11-17 10:33:58 -05:00
PilzAdam 367b5382a3 Replace print()s with minetest.log() in builtin 2013-11-17 12:11:44 +01:00
kwolekr a92fc3563c Prevent shaders from being created when disabled 2013-11-17 02:46:05 -05:00
sapier 533785ec9a Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignore missing CURL_DLL 2013-11-17 02:28:39 -05:00
sapier 3985c01ad7 Don't use msvc libs for mingw build 2013-11-17 02:27:00 -05:00
kwolekr cca4f09ba1 Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node name if decolist is used
Fix warning message for spawnby nodes

Prevent type-punning warning caused by casting enum to int
2013-11-17 02:22:24 -05:00
kwolekr e396fb2984 Actually fix weather
The real problem was that MapBlocks were not activated before getting sent to the client
2013-11-17 01:59:04 -05:00
sapier 90e7832408 Fix invalid listname and listsize not handled correctly in set_size 2013-11-16 15:52:41 +01:00
MetaDucky 35606cfb67 fixed array limit check when reading Lua specialtiles table 2013-11-16 15:31:17 +01:00
ShadowNinja 371b39a09a Pass a errfunc to lua_pcall to get a traceback 2013-11-15 14:13:31 -05:00
BlockMen 3f519eb729 Fix formspec background padding when clipped 2013-11-14 19:03:55 +01:00
proller 9a750450ed Improved default settings for floatland perlin noise 1. Larger, more detailed floatlands. 2013-11-14 15:38:32 +04:00
Sfan5 5094a39f05 Fix compiling with 32bit MinGW 2013-11-12 15:18:20 +01:00
sapier a935d81053 Fix invalid usage of temporary object in mainmenu json conversion 2013-11-11 23:23:58 +01:00
sapier bb54e2cf1d Disable localization workaround in server 2013-11-11 19:56:49 +01:00
sapier 22a59b3912 Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
sapier 0f9440fa61 Fix "TODO read modinfo" in modmanager to improve ui usability 2013-11-10 19:37:45 +01:00
proller d75b1718f8 Fix spaces float islands code 2013-11-10 18:46:57 +04:00
0gb.us a92e90f684 FIxed floating isle generation at chunk boundaries
A mapgen fix authored by paramat, as mentioned here: https://github.com/minetest/minetest/issues/989
2013-11-10 18:45:14 +04:00
kwolekr b401e58c0d Weather: Fix uninitialized weather_update_time (sorry proller) 2013-11-09 15:29:22 -05:00
PilzAdam 0aeecf3f7f Add BlockMen to core dev list 2013-11-09 14:28:00 +01:00
sapier b6bb3ffec4 Fix game buttons not beeing 48x48 2013-11-09 13:58:57 +01:00
sapier 7bd30b59ee Fix crash updating gametype without game 2013-11-09 13:30:44 +01:00
PilzAdam 1afd359550 Fix typo in lua_api.txt 2013-11-08 18:16:08 +01:00
4Evergreen4 1d856b734b Add wrapper for minetest.rotate_and_place. 2013-11-07 20:14:26 -05:00
Cy 3d63492f50 Don't assert scalars must be vectors. 2013-11-06 23:16:49 -05:00
Vanessa Ezekowitz 8ad052881c Fix orient_flags to be optional. 2013-11-06 22:23:00 -05:00
Vanessa Ezekowitz d886f34003 Add 6d facedir rotation prediction routine 2013-11-06 21:08:36 -05:00
proller 8903c68460 Correct useragent in http queries
Net struct init
2013-11-06 00:50:32 +04:00
proller 6f44492238 Masterserver uptime fix 2013-11-05 21:18:37 +04:00
kwolekr 2e89209cf1 Add seed entry to world creation dialog 2013-11-05 00:00:01 -05:00
kwolekr e46c527733 Accept hexadecimal and string values for seeds 2013-11-04 23:59:26 -05:00