Commit Graph

15 Commits

Author SHA1 Message Date
Craig Robbins 03b1ed53db L-Systems fix randomness
Unless a random seed is provided (via Lua treedef) seed the PRNG with a different seed for each tree
Resolves: https://github.com/minetest/minetest/issues/1469
2014-08-06 15:44:08 +10:00
RealBadAngel 9f46cb6745 L-systems treegen code tweaks. 2014-06-17 00:55:04 +02:00
Novatux 69a59f1e41 Move the sapling growing and grass adding/removing ABMs to Lua 2013-11-02 10:50:11 +01:00
Kahrl 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
kwolekr e3badd7062 Make saplings only grow on dirt or grass, make jungle tree trunks only replace air 2013-03-16 19:55:29 -04:00
kwolekr 6823ce99a7 Re-add jungles, apple trees 2013-03-16 17:06:11 -04:00
kwolekr d10223254a Clean up Mapgen 2013-03-11 21:32:52 -04:00
Ilya Zhuravlev 6a1670dbc3 Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
Sfan5 6d0ea26c2d Update Copyright Years 2013-02-24 20:15:24 +01:00
PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest 2013-02-24 18:49:03 +01:00
RealBadAngel f0d70d4e86 Add seed parameter for default and L-system trees 2013-02-24 02:26:25 +01:00
RealBadAngel 1163fdfa11 Treegen update. Some new symbols. Speed up code a bit. 2013-01-23 20:40:09 +02:00
RealBadAngel 8b75736c6f L-Systems treegen update. 2013-01-07 18:13:14 +04:00
dannydark 5d18dc358b Fixed compile issues on windows
With latest upstream L-Systems treegen.
2012-12-30 16:38:53 +04:00
RealBadAngel b40e599866 L-System treegen 2012-12-30 13:42:19 +04:00