Commit Graph

803 Commits

Author SHA1 Message Date
ezhh 8ea86338ab Mainmenu: Make capitalisation consistent in mainmenu and advanced settings 2017-11-14 00:39:04 +00:00
Auke Kok 41bc0efe71 Sounds: Add falling node sounds
Falling nodes should make a sound. This can only be done here,
so for simplicity we just call the sound_play() here with the node
place sound. We ignore any gain value in the sound spec since a
falling node should be loud, so the 1.0 default gain makes sense
here.
2017-11-14 00:37:31 +00:00
ezhh 5b7687c08c Improve Settings tab button alignments 2017-11-13 03:40:20 +00:00
Ezhh 66ec50db3a Remove incorrect entry from settingtypes 2017-11-12 00:45:22 +00:00
sfan5 fc9747eb4b Make use of safe file writing in auth handler (fixes #6576) 2017-11-08 16:14:05 +01:00
DTA7 ce832eb421 Item entities: Enable item collision detection for sudden movement 2017-11-06 13:51:26 +00:00
Ezhh a07d2594e3 Fix Settings tab formspec alignment (#6585) 2017-11-05 11:15:32 +01:00
Vitaliy 28841961ba Rewrite rendering engine (#6253)
* Clean draw_*() arguments

* Split rendering core

* Add anaglyph 3D

* Interlaced 3D

* Drop obsolete methods
2017-10-31 19:27:10 +01:00
raymoo a5d5728f24 Fix default item callbacks to work with nil users (#5819)
* Fix default item callbacks to work with nil users

* item.lua: Handle node drops for invalid players

The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used.
Remove redundant `local _, dropped_item`
2017-10-28 10:30:50 +02:00
Muhammad Rifqi Priyo Susanto a1e1a19ac3 Improvements/fixes for noise parameter input in advanced settings
Formspec input for each individual noise parameter and flag.
Allow noise flags to be set in advanced settings, previously only settable
in minetest.conf.

Standardise 'group format' for noise parameters set in minetest.conf, as
only these support noise flags. However the older 'single line' format is
still accepted to support existing minetest.conf files.
Therefore auto-generate minetest.conf.example with noise parameters in
'group format'.

Setting 'type' in settingtypes.txt is now either 'noise_params_2D' or
'noise_params_3D', the dimension number is displayed in the advanced
settings edit page.
2017-10-23 01:28:13 +01:00
Esteban I. RM 792e013eaf
don't pass g_settings around, and use it directly 2017-10-17 19:22:09 +02:00
Esteban I. RM 0e8ee84d74
Implement #6096 2017-10-17 19:21:32 +02:00
Vitaliy 75320e7e88 Real global textures (#6105)
* Real global textures

* Add world-aligned textures
* Update minimal to support world-aligned tiles
* Update minimal
2017-10-15 09:34:14 +02:00
rubenwardy 9f3a585937 Profiler: Fix var args not being passed to callback register function
Fixes #6517
2017-10-14 18:28:56 +01:00
adrido e6e5fa3bf8
Formspec: textarea with scrollbar improvements
Increase scrollrate depending on fontsize

Scroll on mousewheel

Allow scrolling and marking text on non writable textareas

Update lua api about readonly mode

Show scrollbar if text overflows
2017-10-09 08:11:03 +02:00
lhofhansl d386586201 Do not grant all privs to the admin - changes game behavior (#6460)
* Do not grant all privs to admins.

* Default give_to_admin to give_to_singleplayer
2017-10-07 15:12:09 +02:00
Rob Blanckaert 3c93a56e16 Add setting for near plane distance. (#6395)
* Allow setting the near plane

* - Add near_plane limit of 0.5 to prevent x-ray.
- Add more details to near_plane setting.
2017-10-07 15:11:48 +02:00
James Alexander Stevenson 00ceec9ff9 settingtypes.txt: Update zoom description (#6443) 2017-10-06 19:56:05 +02:00
Vincent Glize 4e19791cde [CSM] Add callback on open inventory (#5793) 2017-10-02 22:09:49 +02:00
DTA7 9eb163ab4f Add mute setting (toggled by the mute key and in the volume menu) (#6415)
* Add mute setting (toggled by the mute key and in the volume menu)
2017-09-26 08:17:50 +02:00
Loïc Blot 6f1c907204 Implement mod communication channels (#6351)
Implement network communication for channels

* Implement ModChannel manager server side to route incoming messages from clients to other clients
* Add signal handler switch on client & ModChannelMgr on client to handle channels
* Add Lua API bindings + client packet sending + unittests
* Implement server message sending
* Add callback from received message handler to Lua API using registration method
2017-09-26 00:11:20 +02:00
DTA7 5a3b8e34b3 Set placer to nil instead of a non-functional one in item_OnPlace (#6449)
* Set placer to nil instead of a non-functional one

This requires nil checks in core.rotate_node and core.rotate_and_place.
2017-09-21 21:52:52 +02:00
paramat 27144b4716 Biome API: Revert biomes, decos, ores being relative to water level
Feature is unnecessary and would greatly complicate future development,
it would also make 'get biome at pos' extremely complex.
Mgv7: Revert option to repeat surface biomes in floatlands, which
depended on the above.
2017-09-17 05:31:48 +01:00
tenplus1 5b6d4482ee Fix Rotate Node Placement (#6424)
This properly checks for creative mode or privilege when using fixed rotate_node() function.
2017-09-16 22:39:38 +02:00
DTA7 45e9f80811 Correct tooltip_append_itemstring terminology (#6421) 2017-09-16 18:42:17 +02:00
DTA7 808ada11db Add setting to display the itemstring after the tooltip in the inventory. (#6413)
* Add setting to display the itemstring after the tooltip in the inventory.
2017-09-15 14:31:32 +02:00
SmallJoker edbc533414 Customizeable max breath for players (#6411)
* Customizeable maximal breath for players
2017-09-15 12:18:47 +02:00
Paramat 604fe2083d Item drop: Tune to land exactly 2 nodes away with level view (#6410) 2017-09-13 00:01:50 +02:00
SmallJoker ee9a442ecc Network: Remove large parts of deprecated legacy code (#6404)
Also remove the setting 'send_pre_v25_init'
Keep old enum entries for obsolete commands
2017-09-12 19:48:09 +02:00
sfan5 6fa2f6b4aa Fix core.wrap_text and make its behaviour consistent with the docs
Code based on initial implementation by @dsohler.
2017-09-12 19:33:00 +02:00
red-001 d10cccee31 Allow the join/leave message to be overridden by mods. 2017-09-11 20:54:07 +02:00
you bb225672f9 Fix dropped item look (#6370)
* Abort set_item when it does nothing

* Do not adjust dropped item size linearly

Instead use cube root because the item count is proportional to the volume, not to the length.

* Make the item rotate slower when it's bigger

Bigger items chafe more on the ground, so they can't rotate as fast as small ones

* Fix items flying in air
2017-09-11 08:20:06 +02:00
rubenwardy faad6479de Fix crash on revocation of removed privilege 2017-09-08 23:45:56 +01:00
SmallJoker 745a90dc84 Server: Calculate maximal total block sends dynamically (#6393)
The block sends per client is 1/2 when reaching the maximal player count.
2017-09-09 00:36:48 +02:00
Wuzzy e3093cbe85 Prevent /spawnentity from spawning unknown entity (#6388) 2017-09-08 18:39:02 +02:00
Rui 87c5a3fb2f Remove DSTACK keybind setting (#6378) 2017-09-05 20:00:36 +02:00
Loïc Blot 40dd03e328 Implement minetest.register_can_bypass_userlimit (#6369)
* Implement minetest.register_on_userlimit_check

This new callback permits to bypass the max_users parameter with new mods condition, based on player name or IP
Only one mod needs to permit it.

Move core part for builtin privileges checks to builtin
2017-09-04 22:08:59 +02:00
paramat a383eb0eb9 World start time: Add setting for this, default unchanged 2017-09-04 05:10:52 +01:00
Vaughan Lapsley 2ac5a45faa Remove 3D noise from getSteps function (#6360) 2017-09-02 18:01:13 +02:00
Rui b8f06ad37e Remove nodeupdate and nodeupdate_single 2017-08-30 19:39:10 +01:00
paramat 561a01cc2a Zoom: Move enabling zoom to a new player object property
Default enabled for no change in default behaviour.
Remove 'zoom' privilege.
2017-08-30 19:39:05 +01:00
Loïc Blot 1b3e4e1736 Formspec: Add options to set background color and opacity (fullscreen mode + default mode) (#5493)
* Formspec: Add options to set background color and opacity (fullscreen mode)

* Enhance previous comment: Set formspec background when regenerate UI.

* This permit to do the calcul only at regen and override it with bgcolor tag
* Add a setting for default background color into formspec, separated from fullscreen
* Add a little performance gain on formspecs using a const ref instead of copying formspec string
2017-08-29 19:25:16 +02:00
rubenwardy 72c09f524b Fix mistake when calling on_priv_grant/revoke, and document them (#6341) 2017-08-29 07:57:56 +02:00
paramat 2bd1a31239 Advanced settings: Make 'controls', 'graphics', 'sound' more accessible
Move client 'controls', 'graphics' and 'sound' into the first level to be
immediately visible to players who may not realise these come under 'client'.
These are the settings that new players or players on a server are likely to
want to access while not having understanding of what comes under 'client'.

Leave client 'network' and 'advanced' under 'client' as these are more
advanced.

Move 'show entity selection boxes' from the bizarre location in
'client'>'network' to 'graphics'>'in game'>'advanced'.
2017-08-28 20:57:22 +01:00
zeuner 1f207a3ddb Lua API: Add function to deregister single biomes (#5445) 2017-08-27 18:39:47 +02:00
Nathanaël Courant 5a6618cc57 Add '@n' escape sequences and some documentation on translated strings. 2017-08-26 09:43:08 +02:00
rubenwardy 096ea031de Add on_grant and on_revoke callbacks (#4713)
* Add register_on_priv_grant/revoke, and on_grant/revoke to privs. Call from /grant and /revoke

* Call on_grant and on_revoke callbacks from set_privs
2017-08-26 08:17:05 +02:00
rubenwardy ad9677a14f Check item_drop amount clientside (#6242) 2017-08-26 08:11:59 +02:00
SmallJoker d3f1743fdd Builtin item: Tidy up (#4370)
New code structure
Use setting movement_gravity
Reset age on merge
Set merge radius to 1.0m
2017-08-24 23:06:36 +02:00
Ekdohibs b24e6433df Add clientside translations. 2017-08-24 17:54:10 +02:00