Commit Graph

4816 Commits

Author SHA1 Message Date
Břetislav Štec 0b94e07aa9 Fixed minimap memory leak 2015-07-26 23:07:20 +02:00
est31 3b50b2766a Optional reconnect functionality
Enable the server to request the client to reconnect.

This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
RealBadAngel 1e0e85f82e Fix issues with light of attached CAOs 2015-07-23 04:35:13 +02:00
Robert Zenz 4eacce5e2f Add note that chat messages can be marked as handled. 2015-07-22 05:43:30 +02:00
paramat 8b472fdc05 Conf.example: Update mgv7 noise parameters 2015-07-22 02:29:26 +01:00
paramat d569c91f48 Mgv7: Use density noise + density gradient for mountain terrain
Tune and optimise noise parameters
2015-07-21 23:16:14 +01:00
RealBadAngel 60350699c7 Add wielded (and CAOs) shader 2015-07-21 23:56:41 +02:00
sfan5 5b0c719171 Fix crash in mainmenu when loaded subgame does not have a "menu" directory 2015-07-21 21:55:58 +02:00
est31 254dbe7abd Clarify docs for auth.cpp method 2015-07-21 18:14:39 +02:00
est31 a57d83b46a Ask auth handler to create auth when a default password is set
-> Fix server crash with protocol >=25 if a default password is set.
-> Remove some useless and possibly confusion causing code for the TOCLIENT_FIRST_SRP packet handler
2015-07-21 18:12:28 +02:00
est31 403e6e6c9c Document game main menu image system 2015-07-21 17:17:46 +02:00
sfan5 8994913259 Allow random menu images for subgames 2015-07-21 16:58:22 +02:00
Loic Blot fa7fe510d9 Remove profiler.h include where it's not needed. Remove some unreachable and very old code 2015-07-21 08:10:43 +02:00
Elia Argentieri 5ebb4237e2 Added get_player_velocity() method. Fixes #1176 2015-07-20 05:40:44 +02:00
est31 7bbb9b066a MoveItemSomewhere double bugfix
-> Fix bug where MoveSomewhere from an infinite source would fill the destination inventory with copies of itself.
-> Fix bug where MoveSomewhere would needlessly call callbacks.
-> Remove trailing whitespaces
2015-07-19 06:23:41 +02:00
paramat 4046f3e302 Cavegen: Mgv6: No small caves entirely above ground
Mgv5/mgv7: Remove 'should make cave hole' feature
Remove ravine code
2015-07-19 02:47:11 +01:00
TeTpaAka e47f390e0d Refactor particle code to remove the while loops
Replaces while loops with proper getfield calls
2015-07-18 14:54:07 +02:00
Rui 1076bbd03e Update toolchain_mingw64.cmake 2015-07-18 09:02:55 +02:00
Mark Schreiber 74d8fdbd95 Add antialiasing UI setting
The Irrlicht engine supports antialiasing, and Minetest already supports
saving an antialiasing setting in its configuration file.  However,
Minetest lacked UI elements to set this setting, and previously the only
way to enable the feature was by hand-editing the configuration file.

Add a drop-down menu that can enable antialiasing.
2015-07-18 08:40:57 +02:00
Marcin c5c609ce3d Add ability to specify coordinates for /spawnentity 2015-07-18 08:35:36 +02:00
TeTpaAka dd2e08e117 Make acc and vel deprecated in add_particle and search for acceleration and velocity instead
The doc and the actual behaviour differed.
2015-07-18 07:57:20 +02:00
D Laboratory 162af5fe32 Fix a typo in comment of CMakeLists.txt 2015-07-18 07:50:52 +02:00
ExcaliburZero 5b9c8dfbd2 Change texture pack description file name
Change the name for texture pack description files from "info.txt" to "description.txt" in order to keep the naming consistent between description files for both mods and texture packs.

Also add backwards compatibility for texture packs that use "info.txt", and note in the log that "info.txt" is depreciated.
2015-07-18 07:50:44 +02:00
TeTpaAka 8d03301138 Fix invisible player when the attached entity is removed 2015-07-18 07:41:43 +02:00
Kahrl 9c76f379ac Display an access denied message when client detects a server timeout 2015-07-17 12:06:30 +02:00
est31 2c359da836 Run updatepo.sh 2015-07-17 07:24:10 +02:00
Michal Čihař b4f166fb45 Translated using Weblate (Turkish)
Currently translated at 100.0% (269 of 269 strings)
2015-07-17 07:18:51 +02:00
Rui 5c7b7caec9 Translated using Weblate (Japanese)
Currently translated at 100.0% (264 of 264 strings)
2015-07-17 07:18:51 +02:00
sfan5 f4667dfd26 Translated using Weblate (Japanese)
Currently translated at 100.0% (264 of 264 strings)
2015-07-17 07:18:51 +02:00
Tae Lim Kook a2f35da6b6 Translated using Weblate (Korean)
Currently translated at 1.7% (4 of 235 strings)
2015-07-17 07:18:51 +02:00
Tae Lim Kook fa53bb77d9 Translated using Weblate (Japanese)
Currently translated at 100.0% (264 of 264 strings)
2015-07-17 07:18:51 +02:00
Jean-Patrick G 4872f1cfd1 Translated using Weblate (French)
Currently translated at 99.1% (233 of 235 strings)
2015-07-17 07:18:51 +02:00
Michal Čihař 3ff5e458b6 Translated using Weblate (Italian)
Currently translated at 82.5% (194 of 235 strings)
2015-07-17 07:18:51 +02:00
est31 bf7174f3f9 Server kicks: make messages configurable, cache wstring 2015-07-17 06:37:16 +02:00
nerzhul f9dbec6edf Kick players when shutting down server and there is a crash due to a Lua stack exception 2015-07-16 20:27:42 +02:00
RealBadAngel 655fc6010f Fix relief mapping issues 2015-07-16 15:36:48 +02:00
Kahrl b30e8d8ec6 Make serialization error message translatable
Also don't show "probably running a different version" message in simple singleplayer mode
2015-07-14 19:01:33 +02:00
Loic Blot 8ac0cf500f connection.cpp: remove unused constructor 2015-07-14 18:33:20 +02:00
kwolekr 515e7028ac Increase limit of serialized long strings 2015-07-14 03:22:16 -04:00
kwolekr 5006ce8260 Remove raw message output on AOM deserialization failure
Improve TOCLIENT_ACTIVE_OBJECT_MESSAGES robustness for handling invalid data
2015-07-13 23:29:29 -04:00
kwolekr 6f07f79c2f Add more robust error checking to deSerialize*String routines
Add serializeHexString()
Clean up util/serialize.cpp
2015-07-13 22:38:01 -04:00
paramat b411b6f36f Minimal: Remove recently added unnecessary nodes
Fix 'is ground content' for some nodes
2015-07-14 03:33:58 +01:00
paramat 66ea356e68 Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgames 2015-07-13 19:41:26 +01:00
jp c3dead719a Fix remnant bugs on mainmenu
- Stop attempting to start a world when no world's created/selected in server tab
- Better world's indexes handling between subgames lists
2015-07-10 16:52:57 -04:00
kwolekr 1a1774a105 Fix damage flash when damage disabled 2015-07-10 15:58:57 -04:00
kwolekr 8eb272cea3 Misc. minor fixes 2015-07-10 15:58:57 -04:00
Loic Blot e6f0178e83 Little coding style fix on porting.h 2015-07-10 19:04:05 +02:00
est31 cb8978fb1d Settings: pass name to callbacks by reference
Spare some copies.
2015-07-09 08:25:17 +02:00
est31 4ece2b9e32 Update clouds enable_3d_clouds when setting changed 2015-07-09 08:24:51 +02:00
Diego Martinez 13e100e1d8 Windows: Fix some warnings. 2015-07-09 01:52:28 +02:00