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mirror of https://github.com/minetest/minetest.git synced 2025-07-02 08:00:22 +02:00
Commit Graph

347 Commits

Author SHA1 Message Date
e9e9e42573 Fix mainmenu game initialisation 2014-08-14 07:18:32 +02:00
15f3713e2f Formspec escape fixed seen in world creation menu 2014-08-05 15:37:53 -04:00
5884236046 Rework texture generating code, add texture grouping via ( ... ) 2014-07-29 20:02:56 +02:00
33ca115ae4 Remove vector assertions
These were initially added to get tracebacks for invalid vector errors, but it
didn't work and tracebacks have since been properly fixed in the core.
2014-07-19 23:50:50 -04:00
aebbcbf398 Fix indexing error in timer processing 2014-07-16 17:24:39 +02:00
65b8b524c0 Add srollbar formspec element 2014-07-16 15:02:56 +02:00
24a631ee2a Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726 2014-07-13 11:05:07 +02:00
3feece1f28 Remove proller from credits 2014-07-12 18:28:17 +04:00
2d90aca4ab Remove indev mapgen 2014-07-12 18:21:54 +04:00
7df83c2c67 Remove math mapgen 2014-07-12 18:15:55 +04:00
1cc40c0a7c Add support for Android 2.3+
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts

A big thank you to everyone helping this to be completed!
2014-06-29 18:17:56 +02:00
2625323f25 Fix menu crash due to lack of favourites list 2014-06-22 14:00:57 +02:00
d4245e6cac Support for scalable font and gui elements
Fix positioning of tabheader in order to be usable for scaling GUIs
WARNING: this changes position of current tabheaders, mods have to adjust!
2014-06-22 00:08:55 +02:00
1c7cc2665b Fix broken serverdescription in multiplayer tab 2014-06-19 22:03:49 +02:00
65a4630f31 Fix bounding rect for formspec elements label vertlabel and checkboxes 2014-06-18 22:38:29 +02:00
9ffa88b558 Fix regression main_menu_script setting not working any longer 2014-06-14 21:20:09 +02:00
7b3602bab3 Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00
003634e049 Add support for exiting formspecs by doubleclicking outside 2014-06-12 23:15:05 +02:00
9675d9e9cb New feature: drop a item instead a stack while...
sneaking
2014-06-10 18:11:43 +02:00
282f53ddb7 Allow custom liquids to have drops 2014-06-08 23:25:13 +02:00
f70e0556fc Re-add missing shaders setting. (Generate normalmaps) 2014-06-04 16:41:33 +02:00
e7706593c6 Add success and output return values to chat commands 2014-05-28 18:36:46 -04:00
832d7973c8 Add item eat callback 2014-05-26 18:41:58 -04:00
f0a9e7ddc8 Sort commands and privs alphabetically in '/help'.
Also make a stray variable local.
2014-05-24 17:33:59 -04:00
882e12f8ab Rework dumping functions
Changes:
  * Add comments to explain the dumping code
  * Add support for dumping values of any type (as '<' <type> '>')
  * Add support for tables as keys in dump2()
  * Make dump2() return it's result (like dump()) rather than printing it
  * Simplify and optimize function serialization via serialize()
2014-05-24 17:32:42 -04:00
f969a91c0a Fix a bunch of small bugs due to mainmenu cleanup
Fix doubleclick not working in singleplayer
Fix of by one issue on accessing raw list
Fix this->self
Fix copy&paste error for scroll button
2014-05-24 11:16:05 +02:00
18fe277d94 Item entity stacks merge on the ground.
Add TTL to item entities.
2014-05-23 22:46:05 +02:00
87b4bce594 Fix singleplayer dialogs missing game customization 2014-05-17 15:32:51 +02:00
c3984569c0 Add formspec toolkit and refactor mainmenu to use it
Fix crash on using cursor keys in client menu without selected server
Add support for non fixed size tabviews
2014-05-16 22:57:14 +02:00
6c37e89f08 Fix old client showing duplicated health bar on new server
Fix client not showing hearts and bubbles on connecting to old server
Fix server not remembering hud flags correctly
2014-05-11 22:34:44 +02:00
c8aed03ace Fix healthbar not beeing hidden on disabled damage 2014-05-10 23:32:25 +02:00
c4359ff65c Use "core" namespace internally 2014-05-08 13:02:04 -04:00
1cd512913e Organize builtin into subdirectories 2014-05-07 17:14:23 -04:00
d3ee617f37 Fix heart + bubble bar size on different texture packs
Add DPI support for statbar
Move heart+bubble bar to Lua HUD
Add statbar size (based upon an idea by blue42u)
Add support for customizing breath and statbar
2014-05-07 21:46:27 +02:00
4b44d359f5 Fix usage of deprecated functions in builtin 2014-04-29 23:57:07 +02:00
b5acec0a3c Add proper lua api deprecated handling 2014-04-29 22:49:04 +02:00
0d6e4ef5f3 Add support for function serialization to minetest.serialize 2014-04-27 16:15:53 -04:00
6ab3b4c838 Remove dependency on marshal and many other async changes
This makes a number of changes:
  * Remove the dependency on marshal by using string.dump and loadstring.
  * Use lua_tolstring rather than having Lua functions pass string lengths to C++.
  * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs.
  * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality.
  * Don't wait for async threads to shut down.  (Is this safe?  Might result in corruption if the thread is writing to a file.)
  * Pop more unused items from the stack
  * Code style fixes
  * Other misc changes
2014-04-27 16:15:53 -04:00
e3bdd7b2ed Revert "Add backtrace to error function"
This reverts commit 5b518ed2fe.

This caused duplicate tracebacks and tracebacks when unwanted.
It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback().
Use xpcall() or lua_pcall()'s errorhandler argument instead.
2014-04-24 18:27:25 -04:00
0279f32db7 Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
dcafad2f73 Add checks for nil in minetest.after 2014-04-13 17:54:00 -04:00
fefec8cdc4 Fix crash when teleporting near unknown node 2014-04-11 21:38:16 +02:00
936c6f577a Fix "ghost stacks" created when a player clicks an item on the ground:
since the object is not immediately removed, any other code may still
think an object is there, therefore leading to item duplication. This code
therefore sets the itemstring to '' after the object is picked up to avoid
such issues
2014-03-22 18:15:33 +01:00
0dc1aec509 Normal maps generation on the fly.
Parallax mapping with slope information.
Overriding normal maps.
2014-03-21 01:32:00 +01:00
c9b64206f9 Fix error when calling minetest.node_punch without a pointed_thing 2014-03-11 13:00:16 -04:00
a4e2198e41 Replace pause and message menu by formspec ones 2014-03-05 18:44:14 +01:00
9a3b7715e2 Remove "Server -!- " prefix from player messages 2014-02-27 00:00:22 -05:00
85fe75d1cb Add the option to bind to a specific address 2014-02-05 21:24:46 +01:00
fbef701bcd Escape texture pack names 2014-02-03 17:57:19 -05:00
857a49e081 Add minetest.kick_player(name, reason) 2014-02-03 17:33:59 -05:00