Commit Graph

4198 Commits

Author SHA1 Message Date
Loic Blot 155288ee98 use unordered containers where possible (patch 4 on X)
Also remove some unused parameters/functions
2016-10-06 22:37:26 +02:00
SmallJoker b66a5d2f88 Fix narrow string compiling issue on MSVC2010 2016-10-06 13:57:40 +02:00
Loic Blot 667975fe3a Use more unordered_maps to improve performance in c++11 builds 2016-10-06 12:33:35 +02:00
SmallJoker 997fc59c7e Use relative position for nametags 2016-10-06 12:13:37 +02:00
est31 de83c29ba0 Fix crash regression when chatting in the ncurses console
Fixes #4579, a regression introduced by commit

d4c76258e3 "Chat: new settings to prevent spam"
2016-10-06 07:45:50 +02:00
Loic Blot 61d1751dff Travis: build matrix improvements + CPP11 build 2016-10-06 00:28:24 +02:00
Loic Blot 7fab86a49d Compilation fix 2016-10-05 20:58:05 +02:00
Loic Blot 613797a304 Replace various std::map with UNORDERED_MAP + various cleanups
This is part 2 for 5f084cd98d

Other improvements:

* Use the defined ItemGroupList when used
* make Client::checkPrivilege const
* inline some trivial functions
* Add ActiveObjectMap typedef
* Add SettingsEntries typedef
2016-10-05 10:53:19 +02:00
Loic Blot 5f084cd98d Make some maps unordered to improve performance
* This permit to improve performance on C++11 builds
* use some existing typedefs in tools maps
* minor code style changes
2016-10-05 07:30:32 +02:00
Loic Blot d4c76258e3 Chat: new settings to prevent spam
Added the following chat coreside features
* Chat messages length limit
* Message rate limiting
* Message rate kicking

Note:
* handleChat now takes RemotePlayer pointer instead of u16 to remove useless
  lookups
2016-10-05 00:13:37 +02:00
paramat 1079aeaa13 Mapblock_mesh_generate_special: Improve performance
Remove uses of std::map.
Make sure we use ContentFeatures reference not value.
Original commit by gregorycu.
2016-10-04 00:06:28 +01:00
est31 fcfa418c4c Fix build/warning on non X11 platforms 2016-10-03 15:55:47 +02:00
rubenwardy 077b6cfa21 Formspec: Add container[] and container_end[] elements 2016-10-03 01:53:13 +01:00
sfan5 eb0e9d5661 Allow nothing to be selected from formspec parameters 2016-10-02 15:49:18 +02:00
paramat 56ea77ea96 Mgv7: Avoid mid-air spawn on disabled mountain terrain, optimise function
'getSpawnLevelAtPoint()' did not account for disabled mountains, it
was possible to be spawned in mid-air where a mountain surface would
have been.

Avoid check for river area if rivers are disabled.
2016-09-30 18:56:39 +01:00
est31 33a606c034 Fix android build
Fixes #4493.
2016-09-30 15:27:36 +02:00
sfan5 45a9145a4b Only include keycode unittests in client build (fixes #4559) 2016-09-29 16:31:31 +02:00
sfan5 cc0b3c1cd1 Add keycode.cpp unittests 2016-09-25 17:26:38 +02:00
sfan5 c3e1ab859e Rewrite keycode.cpp (Keycode handling & names) 2016-09-25 17:26:38 +02:00
sfan5 af4c2107e0 Don't use ZLIB_WINAPI if the required DLL is not provided to CMake
This allows you to use an stdcall zlib (zlib1.dll instead of zlibwapi.dll)
when building Minetest for win32.
2016-09-21 20:16:31 +02:00
sfan5 3a57e52500 Do not serialize empty NodeMetadata
This commit fixes #4516, though note that this will gradually fix MapBlocks
as they are used/modified and thus re-serialized.
2016-09-21 10:29:17 +02:00
James Stevenson 679c8de63f Increase default font size by 1 2016-09-21 08:04:11 +02:00
paramat 3aefa5d3ce Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX
Add 'core.LIGHT_MAX = 14' to builtin/game/constants.lua with the intention
to replace misplaced 'default.LIGHT_MAX = 14' in Minetest Game.
Add comment in light.h requiring the constant be changed in both places.
Add lighting bug warning to note in lua_api.txt.
There are hundreds of mod uses of 15 which causes a lighting bug.
2016-09-17 09:33:25 +01:00
Thomas--S 1475c1b1c8 Add an [invert:<mode> texture modifier
Inverts the given channels of the base image.
Mode may contain the characters "r", "g", "b", "a".
Only the channels that are mentioned in the mode string will be inverted.
2016-09-15 05:25:38 +01:00
ShadowNinja 6e30dd05f4 Collision: Improve performance by combining 6 vectors into 1 using a struct 2016-09-15 05:25:12 +01:00
paramat b88595050f Decorations: Generalise 'spawn by' to be used by all decoration types
In lua_api.txt, make clear that 'place on' and 'spawn by' can be lists.
2016-09-14 09:19:54 +01:00
sfan5 b77cee146b Allow escaping of texture names when passed as an argument to a modifier 2016-09-14 09:19:36 +01:00
Eric Mountain 9dd22aebc7 Fix "unknown CMake command "check_library_exists" (#4517)
Adds CMakeLists.txt include to fix this issue:

$ cmake . -DBUILD_SERVER=TRUE -DBUILD_CLIENT=FALSE \
   -DCMAKE_BUILD_TYPE=Release -DENABLE_CURL=TRUE -DENABLE_CURSES=FALSE \
   -DENABLE_FREETYPE=TRUE -DENABLE_GETTEXT=FALSE \
   -DENABLE_POSTGRESQL=FALSE -DENABLE_SOUND=FALSE -DENABLE_LUAJIT=TRUE \
   -DIRRLICHT_SOURCE_DIR=$HOME/irrlicht-1.8.4 -LH
...
CMake Error at src/CMakeLists.txt:339 (check_library_exists):
  Unknown CMake command "check_library_exists".
...
2016-09-13 23:05:21 -04:00
Auke Kok d83bcf2c50 Plantlike meshoptions: fix degrotate. (#4512)
This snuck in with the meshoptions patch and accidentally kills
degrotate plants. Thanks to @hybriddog for finding this.
2016-09-12 16:04:13 -07:00
James Stevenson 403dada85a Return nil on empty get_area() (#4508) 2016-09-10 01:47:13 +10:00
SmallJoker c0cd7aa351 Anticheat: Use the physics_override modifiers aswell 2016-09-09 01:03:36 -04:00
SmallJoker 2de8c22a99 Make getStackMax return the correct maximal stack size 2016-09-08 03:37:03 -04:00
paly2 aa33166386 Add minetest.unregister_item and minetest.register_alias_force 2016-09-08 03:26:52 -04:00
Rui 3b0f7659c7 Document keymap_autorun in settingtypes.txt and minetest.conf.example (#4486) 2016-08-30 05:40:48 +02:00
est31 1f2ff860f5 Update minetest.conf.example and settings_translation_file.cpp 2016-08-30 04:40:54 +02:00
rubenwardy 78ff5c1936 Fix background formspec elements from interfering with each other
Fixes #4397
2016-08-29 01:15:31 +01:00
rubenwardy e10fee0001 Allow fields to choose whether they close on enter press 2016-08-27 13:05:01 +01:00
rubenwardy 4330c63ea4 Submit name of field on enter key press 2016-08-27 13:02:45 +01:00
paramat fb20b45100 Camera: Higher frequency limit for view/hand bobbing and footsteps
Rebased and tuned version of Calinou's original pull request.

'm_view_bobbing_speed' controls the frequency of view bobbing,
hand bobbing and footsteps, it was limited to a maximum of 40 (walking
frequency) so did not increase if player speed was modified by a
'speed buff', a sprinting mod or modified in .conf or advanced
settngs.

This commit raises the limit to 70 which is suitable for sprinting.
2016-08-26 05:26:52 +01:00
Auke Kok e58a55aa82 Make plantlike drawtype more fun
Adds several new ways that the plantlike drawtype mesh can be changed.

This requires paramtype2 = "meshoptions" to be set in the node
definition. The drawtype for these nodes should be "plantlike".

These modifications are all done using param2. This field is now
a complex bitfield that allows some or more of the combinations to
be chosen, and the mesh draw code will choose the options based as
neeeded for each plantlike node.

bit layout:
bits 0, 1 and 2 (values 0x1 through 0x7) are for choosing the plant
mesh shape:
  0 - ordinary plantlike plant ("x" shaped)
  1 - ordinary plant, but rotated 45 degrees ("+" shaped)
  2 - a plant with 3 faces ("*" shaped)
  3 - a plant with 4 faces ("#" shaped)
  4 - a plant with 4 faces ("#" shaped, leaning outwards)
  5 through 7 are unused and reserved for future mesh shapes.

bit 3 (0x8) causes the plant to be randomly offset in the x,z
plane. The plant should fall within the 1x1x1 nodebox if regularly
sized.

bit 4 (0x10) causes the plant mesh to grow by sqrt(2), and will cause
the plant mesh to fill out 1x1x1, and appear slightly larger. Texture
makers will want to make their plant texture 23x16 pixels to have the
best visual fit in 1x1x1 size.

bit 5 (0x20) causes each face of the plant to have a slight negative
Y offset in position, descending up to 0.125 downwards into the node
below. Because this is per face, this causes the plant model to be
less symmetric.

bit 6 (0x40) through bit 7 (0x80) are unused and reserved for
future use.

!(https://youtu.be/qWuI664krsI)
2016-08-26 05:26:08 +01:00
est31 d767f025cb Client: disable pre v25 init sending by default
Disable the ability to connect to old servers by default to
improve password security.

If people still want to connect to old (0.4.12 and earlier)
servers, they can flip the send_pre_v25_init setting.

Add the ability to detect if we've tried to connect
to a server which only supports the pre v25 init protocol,
and show an apropriate error message. Most times the error
will already be catched at the serverlist level, the
detection mechanism only acts as last resort, because the
"Connection timed out" error message that would be shown
otherwise would be very confusing.

Automatic "fixing" of this condition is not desired,
as it would allow for downgrade attacks.

As already 161 of the 167 servers on the serverlist
support the new srp based auth protocol (> 96%),
the breakage should be minimal.

Follow up of commit

af30183124 "Add option to not send pre v25 init packet"

Also change the pessimistic assumption of masterlist
server versions to optimistic, in order to avoid buggy
behaviour (favourites not in the serverlist would be
denied to connect to, etc).
2016-08-22 20:23:28 +02:00
Xunto 0b0075e6ad Move on join and on leave messages to lua (#4460) 2016-08-22 20:21:48 +02:00
kahrl cafa400fa5 gettext.h: include <locale> before defining the gettext macro (#4452)
Fixes #4446: a syntax error that happens if something else (such as
<iomanip> or <locale> in certain libstdc++ versions) includes
<libintl.h> later, which contains a function declaration for gettext
that gets mangled by the macro.

See the added comment in gettext.h and the discussion in #4446/#4452
for details.
2016-08-21 02:40:23 +02:00
est31 f092dac979 Also support X11 icon for minetest copies installed via make install (#4407)
Fixes #4323.
2016-08-20 21:26:44 +02:00
Tim 6590140260 Tidy up generate_from_settingtypes.lua a bit.
* Multiline strings
* Table-concat instead of String-concats
* string.rep instead of loop-concat
* string.format %q instead of manual quotation by gsub
* Assert writeable files
* Generate new settings_translation_file
2016-08-20 15:48:47 +02:00
obneq 7f4c6f32da Mapblock mesh: Fix updateFastFaceRow tiling issue
Increase maximum length of tiled node rows from 2 to mapblock size.
2016-08-18 20:45:18 +01:00
SmallJoker 5c0e659516 Script API: Make the craft recipe field 'method' consistent 2016-08-18 20:43:49 +01:00
Thomas--S f21dae6339 Add an [opacity:<r> texture modifier. Makes the base image transparent according to the given ratio. r must be between 0 and 255. 0 means totally transparent. 255 means totally opaque. Useful for texture overlaying. 2016-08-12 15:20:30 +02:00
Rogier-5 b11720af45 Use the standard to_string() functions for C++11 (#4279)
If compiling according to a C++ version before C++11, then define
std::to_string ourselves.

Add a to_wstring version as well

As std::to_string() for floating point types uses %.6f as floating
point format converter, instead of %G, it needs special care.

To preserve ftos() behavior (which is expected to use the %G format
converter), it no longer uses to_string().
2016-08-11 19:22:40 +02:00
Rogier-5 35f47e5461 Add infotext containing entity type (e.g. mobs:cow) to unknown entities (#4431)
If a mod is disabled, or upgraded without sufficient backward compatibility,
then entities it has put into the world become unknown, and continue moving
around, but are completely unrecognisable.

This change allows the player to see their type, and therefore which mod is
or was responsible.
2016-08-11 00:22:32 +02:00
David Carlier 48b3bb980d couple of memory leaks fixes. 2016-08-10 16:59:32 +02:00
Ben Deutsch 82494b8cc1 Zooming the camera requires the 'zoom' privilege 2016-08-10 12:18:25 +02:00
Esteban I. Ruiz Moreno 2c31b79235 Add zoom, tweakable with zoom_fov, default key: Z (like optifine) 2016-08-10 12:18:25 +02:00
Tomas c013c73f33 Lua->C getintfield() use lua_tointeger (#4408)
previously function used tonumber which returned float
this caused errors in large numbers and resulted in
obj-def-handlers being invalid when retrived from lua tables in c
2016-08-10 12:17:48 +02:00
Rogier-5 4503b5097f Fixes for compiling with a newer (system) jsoncpp (#4429)
* Move included json code to jsoncpp subdirectory

This is needed to avoid having to specify the minetest src directory
as a system include when fixing the json includes.

* Fix json includes

They used "", so that the compiler searches the project's directory
first. The result was that when compiling with a system jsoncpp,
the project's own version of json.h was still included, instead of
the system version.

The includes now use <>, so a system location, or one specified with
'-Ilocation' is searched only.

* Fix for jsoncpp deprecated function warning

When compiling with a newer version of jsoncpp (and
ENABLE_SYSTEM_JSONCPP=true), jsoncpp emits a warning
about a deprecated function that minetest uses.
2016-08-10 12:10:00 +02:00
Ner'zhul 058a869b70 Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430)
This fallback to std::map & std::set for older compilers

Use UNORDERED_SET as an example in decoration and ore biome sets

Use UNORDERED_MAP as an example in nameidmapping
2016-08-10 12:08:05 +02:00
paramat b6d845adb4 Decorations: Fix decoration height check errors
Fix height check comparison from '>=' to '>'.
Fix getHeight() for schematic decorations to account for
'deco place center y' flag and for how normal placement
sinks schematic 1 node into the ground.

Jungletrees were not being placed at y = 46, y = 47 despite
having an acceptable 16 nodes of height above ground surface.
2016-08-05 11:48:40 +01:00
paramat ea12da939f Mapgen: Remove unused 'flat' and 'trees' flags from mg_flags
When the 'flat' and 'trees' flags were moved into mgv6_spflags they
were left in mg_flags in an attempt to support old mgv6 worlds. However
their appearence in mg_flags causes confusion, also, later, old-world
support was found to be broken for mgv6 worlds with 'notrees'.

This commit cleans up the mess and comes a month after a thread warning
of the change, and explaining the required action, was posted in the
news subforum. Only old mgv6 worlds with 'flat' or 'notrees' are
affected, a small minority of worlds, the required action being
correctly setting these flags in mgv6_spflags.

Disable a section of the 'map settings manager' unit test which is to
be changed as it is causing problems for pull requests.
2016-08-04 06:58:42 +01:00
Dorian Wouters fca8e53842 Fix l_request_insecure_environment not ignoring all whitespace (#4395)
l_request_insecure_environment didn't ignore all whitespace in the
secure.trusted_mods config option.

Replaces std::remove with std::remove_if and the isspace function.
2016-08-04 00:41:54 +02:00
est31 4ec6671909 test_map_settings_manager: Fix Wunused-result warning 2016-08-04 00:29:06 +02:00
est31 9edc984b09 Porting: Fix endless loop if image format is not recognized 2016-08-03 23:33:04 +02:00
SmallJoker 8a98cbda84 Upright sprite objects: Horizontally flip the front image
For consistent horizontal sprite structure when seen from front and back
Fix code style
2016-07-27 22:21:41 +01:00
est31 f833159a68 Update minetest.conf.example and the settings translation file 2016-07-24 17:41:36 +02:00
paramat 2ba8ad1dfe Mgvalleys / cavegen: Place riverbed nodes under river water
When a CavesNoiseIntersection tunnel intersects a river place biome
'riverbed' nodes in tunnel entrance instead of biome 'top' nodes.
2016-07-21 05:01:18 +01:00
paramat 91f68e7d11 Treegen: Improve use of signed vs. unsigned integers
To fix GCC 6.1.1 compilation warning:
'assuming signed overflow does not occur when assuming
that (X - c) > X is always false'
2016-07-12 20:22:26 +01:00
est31 24ca754bd5 Update minetest.conf.example, and settings_translation_file.cpp 2016-07-12 20:49:33 +02:00
Snipie 4c530dea1a Fix typos (#4298) 2016-07-10 00:00:14 +10:00
est31 9db78dc4c4 Fix -Wterminate warnings in rollback.cpp as well
Fix #4137 for rollback.cpp as well.
2016-07-08 07:27:49 +02:00
est31 483cca78a1 Fix -Wterminate warning on GCC 6
Fixes #4137
2016-07-08 07:08:33 +02:00
Jay Arndt 795f1c75cb Fix warning in porting::setXorgWindowIcon when building without X11 (#4288) 2016-07-07 03:15:36 +02:00
Foghrye4 281e9f39fd Adding minetest.clear_craft
Modifications by est31: grammar fixes in doc + error messages and
a little style fix, no functional change.
2016-07-05 21:40:13 +02:00
sfan5 7a532056e2 Use mathematical function to determine yaw direction 2016-07-05 20:36:05 +02:00
Snipie 6014e7257e Fix for cropped text "Toggle Cinematic" 2016-07-05 20:29:41 +02:00
rubenwardy 538af97d8d Remove cinematic toggle on F8
Also update cinematic mode's description to include mouse
2016-07-05 19:50:30 +02:00
est31 5d4d3f8366 Finally set a window icon on X11
Since the creation of minetest, it had no window icon on X11.
Now we have one.

The misc/minetest-xorg-icon-128.png file is a rendering of the
misc/minetest.svg file with inkscape, created with something like:

inkscape -z -e misc/minetest-xorg-icon-128.png -w 128 -h 128 misc/minetest.svg
2016-07-05 17:02:06 +02:00
est31 c1bdb552bc Temporarily disable "testStartStopWait" Threading unit test on mac
The "testStartStopWait" unit test is unreliably failing on mac,
for some time already. See bug #3786.

Having the unittest fail unreliably doesn't help anybody but mostly
inhibits the main feature of travis builds: to test PRs for regressions.

Therefore, disable the specific unit test for until bug #3786
is fixed.
2016-07-04 22:46:52 +02:00
Rogier-5 1dfd977ec4 Fix & make linux conditionals uniform (#4278)
The source used a hodge-podge of different combinations of different
macros to check for linux: 'linux', '__linux', '__linux__'.

As '__linux__' is standard (Posix), and the others are not, the source
now uniformly uses __linux__. If either linux or __linux are defined,
it is made sure that __linux__ is defined as well.
2016-07-04 21:00:57 +02:00
est31 f649147080 Disable joysticks per default for now
It seems that various different devices register as
Joysticks on linux, and their presence has caused
lots of confusion amongst minetest users.

Therefore, disable the joystick feature.

Closes #4261
Closes #4221
2016-07-04 20:49:13 +02:00
est31 e1aa98fe07 Remove top left minetest watermark
Move version information into the window caption.

On popular player request.

Fixes #4209.
2016-07-03 21:49:33 +02:00
kwolekr 3c63c3044d Add MapSettingsManager and new mapgen setting script API functions
This commit refactors the majority of the Mapgen settings system.
- MapgenParams is now owned by MapSettingsManager, itself a part of ServerMap,
  instead of the EmergeManager.
- New Script API functions added:
    core.get_mapgen_setting
    core.get_mapgen_setting_noiseparams,
    core.set_mapgen_setting, and
    core.set_mapgen_setting_noiseparams.
- minetest.get/set_mapgen_params are deprecated by the above new functions.
- It is now possible to view and modify any arbitrary mapgen setting from a mod,
  rather than the base MapgenParams structure.
- MapgenSpecificParams has been removed.
2016-07-03 15:38:36 -04:00
kwolekr 92705306bf Mapgen: Refactor mapgen creation and management
- Move mapgen creation logic out of EmergeManager and into Mapgen
- Internally represent mapgen type as an enum value, instead of a string
- Remove the need for a MapgenFactory per mapgen
2016-07-03 14:04:11 -04:00
David Carlier b6eef1c0c2 openbsd's port fix for non Linux systems w/o libRT
X11 headers are not always in expected locations, add them to include list.

Modifications by est31: indentation fixes, commit message improved
2016-07-03 13:01:49 +02:00
est31 ab7a5c4ff1 Also shut down when SIGTERM was received
Fixes #4251
2016-06-24 20:43:29 +02:00
paramat 9997e2030c Mgflat/fractal/v7/valleys: Denser 3D noise tunnels
Reduce spread from 96 to primes 61 and 67 (either side of 64)
Prime spreads help to keep 3D noise periodic features unaligned
'cave width' 0.2 to preserve tunnel width
Reduce octaves to 3 to improve network structure
2016-06-24 02:17:51 +01:00
raymoo fa0bbbf96d Player: New get_look, set_look API
Deprecate get_look / set_look pitch / yaw
2016-06-24 02:13:09 +01:00
paramat 04fb10914c Dungeons: Generalise use, add capabilities, various modifications
- Generalise node names to c_wall and c_alt_wall
- Remove 'mossratio' and instead disable alt_wall loop if
  c_alt_wall == CONTENT_IGNORE
- Use one generalised 3D noise for alternative wall nodes and in
  mgv6 create moss distribution similar to the previous

- Rename rarity noise to density noise and enable the option of multiple
  dungeons per chunk determined by the value. Recreate previous distribution
- Add parameters for min and max rooms per dungeon
- Add dungeon y limits

- Integrate river water properly

Generalisation is needed now that we have sandstone and desert stone
dungeons by default and can choose any node for alternative structure.
The current code is based around cobble dungeons with mossycobble
alternative nodes, the 2 noises controlling the alternative nodes
are based on wetness.

Enabling multiple dungeons per chunk with definable number of rooms
allows the option of very dense and complex underground structures
that could interconnect to create megastructures.
Y limits are added to be consistent with other mapgen elements, and
enable locaton of dungeon or megastructure realms as part of our
'stacked realms' philosophy.
2016-06-17 04:42:42 +01:00
Yutao Yuan 1b8dbf072a Move unknown node message when applying texture overrides to infostream (#4218)
Texture packs have no way to know what nodes are available, so this shouldn't be a error message.
2016-06-14 00:29:15 +02:00
paramat a39d536282 Sky.cpp: Improve code style. Define sky colours as SColor 2016-06-11 23:35:38 +01:00
Ekdohibs 559dd99469 Make node timers more efficient 2016-06-11 23:35:17 +01:00
kwolekr 27aff22a9b Random misc. warning fixes and cleanups
- Fix unused c_sand member warning in Valleys Mapgen
 - Fix some code style
 - Make some std::string params const ref
2016-06-11 03:23:53 -04:00
kwolekr 33b874fea3 Settings: Clean up settings changed callback code 2016-06-11 00:11:37 -04:00
Diego Martinez dac40af6ee Server: Add reason for leave to `on_leaveplayer` callbacks 2016-06-11 04:17:04 +01:00
paramat b24d21d1ae Sky: Darker, bluer sky and improved horizon haze at night
Add new colours 'skycolour_bright_night', 'bgcolour_bright_night'
and enable these between sunset end and sunrise start
Night sky has same hue as day sky but is darker and more saturated
Night horizon haze (bgcolour) is slightly less saturated and
slightly brighter than night sky, to be consistent with daytime
horizon haze
2016-06-09 01:50:52 +01:00
Paramat 3ef71edd81 Sky: Fix sunrisebg texture motion (#4199)
Top of texture no longer shows above horizon during night and day
2016-06-08 16:43:27 +10:00
kwolekr d4457ef420 Mapgen: Optimize biomemap creation by combining with generateBiomes 2016-06-05 13:30:02 -04:00
paramat d24f384174 Biome API: Add per-biome riverbed material and depth
Mgvalleys: Remove riverbed sand placement from base terrain generation
Riverbed material placement moved to MapgenBasic::generateBiomes()
Document fields and add note that the biome API is still unstable
2016-06-05 16:37:02 +01:00
MillersMan 7841f1c509 Mapgen: Performance improvement and fixes for updateLiquid (#4065)
- Adds only ~100 nodes per chunk to trans_liquid with similar processing time
- Adds liquid nodes themselves instead of potential solid nodes below them
- CONTENT_IGNORE nodes are interpreted as if they continue their neighborhood
- This allows liquid columns to span multiple chunks without being interrupted
- NOTE: Expects an one-node border in generation chunk without liquid changes
2016-06-04 19:32:54 -04:00
kwolekr 109c7e3349 Biomes: Define and use biome_t for biome IDs 2016-06-04 03:00:45 -04:00
kwolekr 8ed467d438 PcgRandom: Fix/improve documentation 2016-06-04 02:16:06 -04:00
kwolekr dfbdb5bcd7 Change internal type for seeds to s32
This fixes value truncation (and therefore incompatibility) on platforms
with an LP32 data model, such as VAX or MS-DOS.
2016-06-04 01:51:44 -04:00