Commit Graph

3807 Commits

Author SHA1 Message Date
Perttu Ahola 9b44bbd0a6 Fix non-smooth non-shader node shading (Fixes #1436, regression by commit a0f78659f3) 2014-07-06 22:01:03 +03:00
sfan5 eadde1e741 Fix errors/warnings reported by valgrind 2014-07-06 16:33:02 +02:00
PilzAdam 6bd15247f9 Fix memory leak in EmergeManager 2014-07-06 15:41:59 +02:00
sfan5 37b7f094e3 Fix warnings reported by clang 2014-07-06 13:19:21 +02:00
sfan5 5f9962e1cc Fix typos in doc/lua-api.txt 2014-07-05 12:19:55 +02:00
Perttu Ahola 2fee2baf98 Remove FPS from being next to the version string 2014-07-05 11:55:13 +03:00
Kahrl 95be18a3c1 Fix typo in doc/lua_api.txt 2014-07-05 01:09:53 +02:00
sapier b8343cd11c Fix memory leaks in GenericCAO, ShaderSource and Player classes 2014-07-02 23:33:18 +02:00
Novatux 3d6d66b181 Fix inversion of full_punch_interval 2014-07-02 16:48:11 +02:00
ShadowNinja 567dea29ee Move master server to seperate repository 2014-06-30 17:27:24 -04:00
sapier bfaba2c12a Fix regression in light calculation 2014-06-30 22:56:08 +02:00
ShadowNinja 9afeb97fc6 Fix serverlist code style, const-correctness, and types 2014-06-30 13:26:02 -04:00
ShadowNinja b4c2e79ea4 Fix server list boolean typing and alignment 2014-06-30 13:25:09 -04:00
ShadowNinja b2dfde8c8c Add support for multipart/form-data to HTTPFetch for server announcing 2014-06-30 13:23:09 -04:00
proller 1c01ed5f13 Masterserver: Fix compiling servers.jst 2014-06-30 20:47:50 +04:00
sfan5 7f99904eb1 Add redis options to documentation 2014-06-29 21:34:49 +02:00
sapier c39992e429 Copy zlib and freetype dll to windows package too 2014-06-29 19:36:51 +02:00
sapier 1cc40c0a7c Add support for Android 2.3+
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts

A big thank you to everyone helping this to be completed!
2014-06-29 18:17:56 +02:00
sapier ff36071d93 Don't spam server console on player/playersao error but just drop the affected client 2014-06-29 17:55:21 +02:00
RealBadAngel ea6c3835de Glasslike_framed drawtype rework. 2014-06-29 17:50:37 +02:00
Martin Doege c410e9182d OS X compatibility fixes 2014-06-29 17:27:33 +02:00
sapier ee7af21e41 Fix msvc2012 build 2014-06-29 16:57:50 +02:00
sapier ebf7ea5019 Add formspec api versioning 2014-06-29 12:13:55 +02:00
sapier 1367895ae2 Make sure none of the irrlicht member objects of GenericCAO are deleted prior deletion of GenericCAO 2014-06-29 11:57:01 +02:00
SmallJoker 3c5df42a17 Make player files saving again 2014-06-29 00:45:04 +02:00
proller 897c218b96 Masterserver: Fix undefined players 2014-06-28 22:10:55 +04:00
kwolekr c91f8b1d25 Add prefixes to enum values and fix style issues 2014-06-28 02:02:38 -04:00
Kahrl 6ee0db6fec Make GUITable mouse wheel scrolling faster 2014-06-27 23:55:01 +02:00
sapier f383766dbf Fix GenericCAO fails to grabing member animated mesh node to prevent it do be deleted to early 2014-06-27 20:42:20 +02:00
RealBadAngel ed2c8ba9c5 Fix wrong status text rectangle. Fix for #1412 2014-06-27 20:16:37 +02:00
sapier 13517fb726 Add separate download timeout to allow download of bigger files or on low bandwidth lines 2014-06-26 20:57:17 +02:00
sapier 24face5249 Fix statement not set NULL on deletion
Make local only variables static
2014-06-25 20:01:29 +02:00
RealBadAngel 09ba047c01 Add setting for tooltips show delay. 2014-06-25 16:23:05 +02:00
RealBadAngel 27538ecef5 Tooltips rework.
Separate element for tooltips. Delayed showing,
use global color or given ones.
2014-06-24 22:11:47 +02:00
Kahrl d1ee708db2 Handle missing tablecolumns[], fixes bug #1187 2014-06-24 02:00:29 +02:00
Kahrl a578f34db5 GUITable typo fixes in comments 2014-06-24 01:06:24 +02:00
ShadowNinja 089fc010ab Store the maximum player file tries in a constant 2014-06-23 15:55:47 -04:00
ShadowNinja e491f8cd48 Only try to load from possible player files 2014-06-23 15:45:59 -04:00
ShadowNinja 7e6db1b803 Only keep players loaded while they're connected 2014-06-23 15:45:59 -04:00
ShadowNinja 50127510e7 Remove confusing code block from SQLite3 database 2014-06-23 15:36:45 -04:00
ShadowNinja d9de29fa50 Clear inventory before setting lists 2014-06-23 15:28:48 -04:00
sfan5 5fb8778e28 Fix Windows build 2014-06-23 14:50:00 +02:00
sapier f6fc39e69a Fix race condition on accessing m_time_of_day_speed causing day night race on some architectures 2014-06-23 00:26:57 +02:00
sapier b3a2ef1a91 Remove MapVoxelManipulator not really used by anyone 2014-06-23 00:13:41 +02:00
sapier 8ad83767cf Remove emerge and speedup addArea by using memcopy instead of one by one assignment 2014-06-23 00:13:41 +02:00
sapier d5de0cbf71 Minor fix in check order 2014-06-23 00:13:41 +02:00
sapier fcfd53aed1 Don't keep temporary images in RAM 2014-06-23 00:13:41 +02:00
sapier 334ec4bb1b Avoid doing a full material compare if not even first texture does match 2014-06-23 00:13:41 +02:00
sapier 35ec3855f6 Speedup attachement handling by replacing vector search by direct array access and secondary child lookup vector 2014-06-23 00:13:41 +02:00
sapier 56bf867874 Use memset for flag initialization (compiler optimization is way better)
use temp variables instead of recalculating array index
2014-06-23 00:13:41 +02:00