6b3169e4d0
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to map
2013-06-27 22:35:35 -04:00
2e292b67a0
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
2013-06-27 22:35:35 -04:00
18882a4d26
Add Lua PerlinNoiseMap:get#dMap_flat API
2013-06-27 22:35:35 -04:00
8aa930f28e
Add minetest.get_mapgen_object to API
2013-06-27 22:35:35 -04:00
2c0b51795e
Fix issue of VManip occasionally not blitting back blocks, and pitch black lighting bug
2013-06-27 22:35:35 -04:00
d6ac3d8d9a
Add LuaVoxelManip
2013-06-27 22:35:35 -04:00
e47f6fdfe9
Fix ipv6 on windows
2013-06-24 20:13:56 +04:00
30d6d4c733
Cavegen: fix division by 0 with abnormal max tunnel diameter sizes
2013-06-23 15:16:52 -04:00
f764297be2
Math mapgen fix, ip show on connect, pathfinder segfault fix
2013-06-23 20:35:16 +04:00
75b8c13b00
New math mapgen with fractal based worlds
2013-06-23 18:07:10 +04:00
f960c3be31
Add support for IPv6
...
Two new configuration options are added:
- "enable_ipv6" to enable/disable the overall use of IPv6
- "ipv6_server" to enable/disable the use of IPv6 sockets when running
a server (when "enable_ipv6" is enabled)
2013-06-23 11:31:22 +04:00
309c5f3641
Decoration: Add support for zero probability, fix breakage from last commit
2013-06-22 20:49:01 -04:00
130464c268
Print playername when failing to read playerfile and ignore files starting with .
2013-06-22 21:39:47 +00:00
4d77781ce7
A handful of minor fixes to various things
2013-06-22 17:27:48 -04:00
c1b829077a
Decoration: Add Schematic decoration type
2013-06-22 01:11:52 -04:00
b1a74df26d
Add Hungarian language.
2013-06-21 12:26:07 +04:00
3af90db5b5
Merge remote-tracking branch 'origin/master'
2013-06-21 10:24:16 +02:00
58f3cd3eb5
Translated using Weblate (Kirghiz)
2013-06-21 10:24:06 +02:00
b1ebd9f79c
Add a setting for max loop count per step in liquid update
2013-06-20 22:31:46 +00:00
c2cdaceed0
Make minetest.debug accept multiple parameters; convert them to string
2013-06-21 00:04:18 +02:00
469d0b120e
Remove deprecated functions that don't work anymore from lua_api.txt
2013-06-20 07:52:04 +02:00
81c8b404e7
Play placing sound only if place prediction was successful
2013-06-19 21:42:12 +00:00
9b6f1d647c
Dont dig or place nodes if interact priv is missing (clientside)
2013-06-19 21:42:12 +00:00
53066024f6
Add drowning
2013-06-19 15:47:00 +00:00
e65ac4d626
Restore old output format of dump()
2013-06-18 19:55:53 +00:00
26165453d2
Compress textures
2013-06-18 19:48:04 +00:00
f18b4872ea
Decoration: Place decorations in mgv6, check if air or cignore before placement
2013-06-17 21:59:57 -04:00
261f559339
Show number of objects in client environment in profiler (F6)
2013-06-18 01:49:06 +02:00
d74c377337
Formspec: Don't perform black magic if selected item fits the guess
2013-06-18 01:32:11 +02:00
c8ed61b281
Fix calculation of selected item (for not drawing it) in formspec
...
The previous code did not work when the list did not start at index 0
of the inventory list (issue #779 ).
2013-06-18 01:18:54 +02:00
816ffa99ba
Remove useless recalculation of bounding box (mapblock_mesh)
2013-06-18 01:11:46 +02:00
0b20768a24
Decoration, Ore: Resolve node names on Mapgen init
2013-06-17 18:51:29 -04:00
56093b6614
Decoration: Change divlen to sidelen
2013-06-17 18:23:31 -04:00
0a8519a26f
Add initial Decoration support, many misc. improvements & modifications
2013-06-17 03:21:36 -04:00
eccd1fdbed
Extend a delay in TestConnection from 50 to 100 milliseconds.
...
The 50 ms delay causes frequent test failures on certain systems with
slow network stacks, these failures go away with the 100 ms variant.
2013-06-17 02:09:50 +02:00
b5918760fb
Tweak IDropAction restriction handling in server.cpp
2013-06-16 17:01:21 +02:00
4405310184
Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/g
2013-06-16 14:07:12 +02:00
0413f8ad9d
Removed a redundant step which degraded performance
2013-06-15 21:41:30 +04:00
93dfc3ec70
Add basic unicode support to the console (linux workaround)
2013-06-15 15:09:11 +00:00
3e4f1462bc
Fix crash in dump() when index is a table
2013-06-15 00:10:16 +00:00
40b2f36eb8
Fixes cmake-gui causing RUN_IN_PLACE to be always off
2013-06-13 16:45:52 +02:00
7a58c1d4ca
Reset dig_time when switching to a tool that cant dig the current node
2013-06-13 13:34:48 +00:00
21d6b39fd7
Enable word wrapping in profiler IGUIStaticText (freetype needs this)
2013-06-13 14:32:53 +02:00
2cdf0ff4ab
Play player_damage.ogg when recieving damage and additionally play player_falling_damage.ogg when recieving falling damage
2013-06-12 20:27:06 +00:00
773471750d
Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
0.4.7-MSVC
2013-06-06 22:57:38 +02:00
6b3e553dd5
Bump version to 0.4.7
0.4.7
2013-06-06 17:14:26 +00:00
bfa608b85e
Revert "Fix multiple texture support for animated meshnodes." (broke existing models)
...
This reverts commit 649dca4d16
.
2013-06-06 17:13:41 +00:00
7cb5217255
Close console when it loses focus but it is still on screen
2013-06-05 21:14:14 +02:00
4f6bec19bc
Only add ^[forcesingle to get raw texture if atlas is used
2013-06-04 07:44:19 +02:00
649dca4d16
Fix multiple texture support for animated meshnodes.
2013-06-03 23:31:08 +02:00