Commit Graph

17 Commits

Author SHA1 Message Date
kwolekr 631a835e07 Finish and clean up mapgen configuration 2013-01-21 21:41:37 +02:00
kwolekr d5029958b9 Readded and optimized mapgen V6 2013-01-21 21:41:37 +02:00
kwolekr bddd5f2b98 Cleaned & enhanced noise object management 2013-01-21 21:41:37 +02:00
kwolekr 96898c1794 Add initial Lua biomedef support, fixed biome selection 2013-01-21 21:41:37 +02:00
kwolekr 11afcbff69 The new mapgen, noise functions, et al. 2013-01-21 21:41:33 +02:00
PilzAdam b701f8a878 Replace pow() with multiplikation to improve speed 2012-11-02 16:24:57 +01:00
Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
Perttu Ahola 2bd2bdff08 updated noise stuff 2011-06-26 18:50:13 +03:00
Perttu Ahola 7538b4c620 New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo) 2011-06-25 04:25:14 +03:00
Perttu Ahola ffb1128951 tested out and commented out some new stuff for the terrain generator, to be used in the future. 2011-04-26 15:38:42 +03:00
Perttu Ahola 2e7b15fed3 mapgen work-in-progress 2011-03-02 02:00:11 +02:00
Perttu Ahola 9a22d02903 mapgen tweaking 2011-03-01 01:32:54 +02:00
Perttu Ahola c8be58a65c A third try on terrain generation. No trees yet. 2011-02-28 02:01:40 +02:00
Perttu Ahola d9d0efdeed fixed 3d noise and made 2d noise faster 2011-02-27 00:59:56 +02:00
Perttu Ahola 48a772b3c6 3d noise stuff 2011-02-26 20:16:47 +02:00
Perttu Ahola 15f27a1937 made it to work with my windows compiler 2011-02-08 10:11:26 +02:00
Perttu Ahola ea2d03e468 added noise.* 2011-02-05 14:56:01 +02:00