Commit Graph

71 Commits

Author SHA1 Message Date
Perttu Ahola 4b00d4d9d2 Node definition aliases 2011-12-03 23:50:31 +02:00
Perttu Ahola 6a5829788e Even more texture fixing 2011-12-03 22:33:22 +02:00
Perttu Ahola 03074cd23e Rename lump_of_* to *_lump 2011-12-03 22:31:12 +02:00
Perttu Ahola 2620e8eada Fix the previous commit 2011-12-03 21:31:39 +02:00
Perttu Ahola 9b5e676ffa Clean and fix mods/experimental/init.lua 2011-12-03 21:30:54 +02:00
Perttu Ahola fd1ef11617 More texture naming fixes 2011-12-03 21:22:29 +02:00
Perttu Ahola 9fa567a6ce Rename textures of default mod 2011-12-03 21:10:02 +02:00
Perttu Ahola fc6c00cbe1 Remove iron apple from default 2011-12-03 20:31:41 +02:00
Perttu Ahola 66f90a6101 Make global names in default mod use good naming convention and move backwards-compatibility definitions to mods/legacy 2011-12-03 20:25:21 +02:00
Perttu Ahola 7d37913ea4 Add ABM required neighbor check 2011-12-03 18:18:59 +02:00
Perttu Ahola ac56053c74 Fix bucket texture names 2011-12-03 17:40:58 +02:00
Kahrl 392485aa45 inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube 2011-12-03 11:47:37 +02:00
Perttu Ahola 760416b81f Change naming convention to be modname:* instead of modname_* (sorry modders!) 2011-12-03 11:41:52 +02:00
Perttu Ahola 1c785c32ef Fix note about run-in-place mod search path in mods/default/init.lua 2011-12-03 04:00:42 +02:00
Perttu Ahola c6dd75ccfb Add usermods/ to mod search paths and print out the paths at server startup 2011-12-03 03:43:20 +02:00
Perttu Ahola fbbbcf97d8 Remove accidental stupid naming in craftitem example 2011-12-03 02:48:06 +02:00
Perttu Ahola d96cd236f3 Enforced mod global naming convention and better error reporting 2011-12-03 02:45:55 +02:00
Perttu Ahola c2d266efc6 Remove unnecessary debug output from mods/default/init.lua 2011-12-02 16:24:56 +02:00
Perttu Ahola ec1859b095 Show bare hand when no item is selected 2011-12-02 15:20:42 +02:00
Perttu Ahola b9e8e20c9c Script-defined creative inventory 2011-12-02 12:43:57 +02:00
Perttu Ahola 69bc9224db Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft" 2011-12-02 12:12:07 +02:00
Perttu Ahola e8b0722137 Add time_from_last_punch to Lua API 2011-12-02 11:51:41 +02:00
Perttu Ahola 89bc306632 Fix /give(me) commands a bit in default mod 2011-12-02 02:17:01 +02:00
Perttu Ahola af32240545 Players are more like objects + related stuff 2011-12-01 23:33:48 +02:00
Perttu Ahola ebc7a36a83 Note in init.lua the methods specific to the "generic" node metadata 2011-12-01 10:55:25 +02:00
Perttu Ahola 4d0f227c70 Fix sand to be cookable to glass 2011-12-01 02:56:49 +02:00
Perttu Ahola 918c507a66 Move craftitem_place_item as minetest.craftitem_place_item in builtin.lua 2011-11-30 23:52:02 +02:00
Perttu Ahola 1b61ca412b ObjectRef:get_player_name, ObjectRef:inventory_set_list, ObjectRef:inventory_get_list 2011-11-30 23:38:18 +02:00
Perttu Ahola cd563473fa Add ObjectRef:punch and ObjectRef:right_click to Lua API 2011-11-30 20:54:54 +02:00
Perttu Ahola d26e19a296 List added functions in default/init.lua 2011-11-30 20:38:55 +02:00
Perttu Ahola a244e367ea Add get_wielded_itemstring, get_wielded_item, damage_wielded_item and make getacceleration visible in API 2011-11-30 20:36:07 +02:00
Perttu Ahola 103d4793f0 Create the necessary API for /giveme and /give and implement those commands; also sort out the scripts a bit 2011-11-29 21:30:22 +02:00
Perttu Ahola d57aa531e1 Modify bucket namings 2011-11-29 19:13:58 +02:00
Perttu Ahola bb898bf587 Add bucket textures 2011-11-29 19:13:58 +02:00
Perttu Ahola 9d35e4fa6e Reorganize mods 2011-11-29 19:13:58 +02:00
Perttu Ahola 10a363ebf3 Add a note about the default mod not using the modname_ prefix in textures 2011-11-29 19:13:58 +02:00
Kahrl d6b30dd3a5 CraftItem rework and Lua interface 2011-11-29 19:13:58 +02:00
Perttu Ahola 026979e39d Rename menu background to menubg.png, move unknown_block.png and unknown_object.png to client, make generating a placeholder image for the filename "" not cause an error 2011-11-29 19:13:57 +02:00
Perttu Ahola 705f142b8d GenericNodeMetadata and an example furnace 2011-11-29 19:13:57 +02:00
Perttu Ahola 0f2b932e92 Initial NodeMetaRef stuff 2011-11-29 19:13:56 +02:00
Perttu Ahola 34bd1b3032 Lua interface for ActiveBlockModifier 2011-11-29 19:13:56 +02:00
Perttu Ahola 05df2ee8a4 Add chat message callback and send functions 2011-11-29 19:13:56 +02:00
Perttu Ahola 21bd679076 Add depends.txt for mods/give_initial_stuff 2011-11-29 19:13:55 +02:00
Perttu Ahola 82a460ec90 Improve luaentity sprite functionality (and add some random stuff) 2011-11-29 19:13:54 +02:00
Perttu Ahola b4e6ca63b5 Comment out print("on_generated: ...") in Lua 2011-11-29 19:13:54 +02:00
Perttu Ahola b2ccbdffc1 Make map generator as much threaded as possible (not much benefit with current generator because of small generator chunk size (a single MapBlock)) 2011-11-29 19:13:54 +02:00
Perttu Ahola 769cc9879f Add on_generated hook 2011-11-29 19:13:54 +02:00
Perttu Ahola b58dc083a9 Fix TNT script 2011-11-29 19:13:53 +02:00
Perttu Ahola 70363847aa Reshape LuaEntityCAO implementation a bit and make TNT to blink 2011-11-29 19:13:53 +02:00
Perttu Ahola 08c9b6037d Re-implement give_initial_stuff 2011-11-29 19:13:53 +02:00