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Commit Graph

11895 Commits

Author SHA1 Message Date
18bfa1c785 Added configurable selectionbox width. Min width = 1, Max = 5 2014-09-19 03:28:46 +02:00
86a0f5603b Bugfix: don't highlight air nodes. 2014-09-18 09:56:27 +02:00
58e6d25e03 Node highlighting. 2014-09-17 22:06:13 +02:00
206f076422 Fix typo in comment in chat.cpp 2014-09-14 15:37:27 +02:00
2f170a63c6 Simplify and optimize schematic replacements 2014-09-11 22:25:06 -04:00
b8ba6318d6 Fix another typo in example configuration 2014-09-11 20:21:03 -04:00
0791eac2cc Fix typo in default configuration file 2014-09-11 20:16:19 -04:00
62ea342ad1 Log unhandled exceptions in connectionthreads to errorstream 2014-09-06 18:22:27 +02:00
944e79d7a6 Fix access to invalid data on reception of packet with size 0 2014-09-06 17:42:34 +02:00
8948907431 Change screenshot colorformat properly 2014-09-03 19:41:29 +02:00
b2102bfe49 Don't save alpha channel in screenshots (fixes #1451) 2014-09-03 11:39:29 +02:00
f3eefeb794 Add LuaVoxelManip methods: get_node_at() and set_node_at() 2014-09-01 17:33:21 -04:00
9e4e7072da Update Mapgen VoxelManipulator on buffer invalidation 2014-09-01 15:12:22 -04:00
3fa4f782d9 Save previously generated blocks on Mapgen blitback 2014-09-01 14:58:05 -04:00
e5b4748bb4 Fix only one texture being updated on window resize breaking sidebyside and topbottom 3d modes 2014-08-29 01:35:35 +02:00
fb2183b61d Fix interlaced 3d mode second image being flipped on compiling against irrlicht >= 1.8 2014-08-29 00:54:46 +02:00
8ab2971e0b Remove invalid doc about minetest.get_time_us() 2014-08-25 21:52:52 +02:00
d7364d65ac Add missing doc for minetest.get_us_time() 2014-08-25 21:16:32 +02:00
e66bb9b864 Allow use all 6 faces for special tiles.
Protocol version bump.
2014-08-25 12:47:06 +02:00
3ce6888c1c Fix retval of entity.get_staticdata beeing lost while profiling is enabled 2014-08-24 01:56:27 +02:00
e09293b483 Add lua exception handling test code
Catch some error situations when mod used without thinking about it
2014-08-23 20:53:34 +02:00
3e267a6ece Fix LuaJIT exception wrapper 2014-08-23 20:41:03 +02:00
f33d31693e Fix seg fault if popping from empty stack (L-system trees)
See: https://github.com/minetest/minetest/issues/1525

Background
Wuzzy2: If you attempt to spawn a L-system tree with minetest.spawn_tree, you can make Minetest crash if it is attempted to pop an empty stack.

ShadowNinja: This shouldn't cause a segmentation fault, but it should throw a Lua error

Commit Description
This commit throws a Lua error instead of causing a segmentation fault. The server will still "crash" but will include a Lua backtrace.

L-Systems fix randomness
Unless a random seed is provided (via Lua treedef) seed the PRNG with a different seed for each tree
Resolves: https://github.com/minetest/minetest/issues/1469

Fix l-system crash when treedef random_level not set by Lua
2014-08-23 06:40:27 +02:00
996ea60642 Add video driver selection to settings menu (based uppon idea from webdesigner97) 2014-08-23 01:55:54 +02:00
26f4a5c110 Minimal game: add /dummyball <count> command 2014-08-23 00:52:57 +02:00
7940a4264a Fix chat messages capturing mouse interactions for menu/formspecs 2014-08-23 00:23:14 +02:00
55c646c5c2 Use pause_fps_max also on multiplayer 2014-08-22 22:52:20 +02:00
b19dd922ec Add ^[mask texture modifier 2014-08-22 22:42:04 +02:00
e4d570eafc Reduce time of red screen when damaged
10 seconds in PvP is very long and annoying.
2014-08-22 22:19:07 +02:00
c58b9d8da3 ban.cpp refactoring 2014-08-22 22:03:08 +02:00
dec8c43de3 Fix to to too two times 2014-08-22 21:51:20 +02:00
d7d8aa1039 Add player name length checks 2014-08-22 21:18:43 +02:00
8e9d896f2d Fix "ghost" blocks if block update is "on wire" while player digs nodes 2014-08-22 20:56:16 +02:00
247a1ebf23 Improve timeout calculation
gf
2014-08-22 20:56:16 +02:00
944ffe9e53 Correct spelling mistakes in documentation 2014-08-22 20:55:01 +02:00
7993696fc4 Fix wrong Icon name in minetest.desktop 2014-08-22 14:09:39 +02:00
08f7ac5704 Remove buildable_to nodes without dropping item when replaced by a falling node 2014-08-22 11:14:15 +02:00
d9df592da8 Pass light sources in blue channel of vertex color instead of decoded light for all special drawtypes.
Plus some style fixes and optimizations.
2014-08-21 23:28:01 +02:00
2a5c88bde1 Don't call a player event without having player to do a event for 2014-08-21 17:29:26 +02:00
a4c987b339 Fix caption of config mods button (simple menu) 2014-08-19 22:34:25 +02:00
c24e0753fc Mod profiling support
Config settings:
profiling = true/false (gather statistics)
detailed_profiling = true/false (break mod times to callbacks)

Chat commands:
save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-19 22:22:57 +02:00
4caa00cc99 Make scrollbar scale according to DPI and scaling factor 2014-08-16 15:30:56 +02:00
bf91d623c8 Let lighting be done only CPU side. Remove finalColorBlend implementation from shaders. 2014-08-16 14:48:52 +02:00
0a57b5b553 Revert "Fix inventory items blinking on item preloading"
The fix didn't work on some systems sadly this wasn't detected prior merge,
as preload is disabled by default now there's not gonna be a fix for it.
2014-08-16 14:18:33 +02:00
ccf3985b7a Fix inventory items blinking on item preloading 2014-08-16 13:00:37 +02:00
5f1f1151d3 Remove temporary file at safeWriteToFile() 2014-08-16 12:46:48 +02:00
f6e01adab7 Makefile support for build without leveldb 2014-08-16 12:28:07 +02:00
fa427d641b Add sqlite3 backend hack for android 2014-08-16 12:28:07 +02:00
6c5f79fee9 Fix the *CDP display 2014-08-15 21:46:04 +02:00
e9e9e42573 Fix mainmenu game initialisation 2014-08-14 07:18:32 +02:00