cx384
52376fd87a
Add hotbar Lua HUD element and replace hardcoded hotbar
2024-08-31 16:04:14 +02:00
SmallJoker
efd7792add
Debloat IVideoDriver and IrrlichtDevice includes ( #15080 )
...
As the project grows, compile time will not go down unless the header mess
is cleaned up one by one to only include exactly what's needed.
2024-08-31 11:44:30 +02:00
kromka-chleba
a6ba5304c4
Add new vector utils (ceil, sign, abs, random_in_area) ( #14807 )
2024-08-31 11:43:52 +02:00
cx384
3971b6afcc
Main menu: formspec escape world name ( #15064 )
2024-08-28 21:32:31 +02:00
David Heidelberg
7f5a19792c
enable option to toggle touch controls on Android
...
Signed-off-by: David Heidelberg <david@ixit.cz>
2024-08-28 21:32:00 +02:00
Gregor Parzefall
3a59fabefe
split enable_touch to touch_controls (for touchscreen controls) and touch_gui
...
touch_gui provide adjustment to the interface, so it's more touch
friendly
Signed-off-by: David Heidelberg <david@ixit.cz>
2024-08-28 21:32:00 +02:00
Gregor Parzefall
1977517d7a
Rename TouchScreenGUI -> TouchControls
...
to avoid confusion between touchscreen-related settings that affect GUIs
(formspecs) and touchscreen-related settings that affect the touch controls
(TouchControls / formerly TouchScreenGUI)
2024-08-28 21:32:00 +02:00
sfan5
bf4d31227b
Delete OpenGL ES 1.0 driver ( #15067 )
2024-08-28 20:44:42 +02:00
sfan5
1298d6c020
Fix VBO hint for transparent block parts
2024-08-28 15:38:02 +02:00
sfan5
19a58745c9
Avoid copies when working with EnrichedString
2024-08-28 15:38:02 +02:00
sfan5
fa4529b4f1
Keep stats on hw buffer uploads
2024-08-28 15:38:02 +02:00
sfan5
39970fed38
Consolidate transparent buffers lazily
2024-08-28 15:38:02 +02:00
sfan5
c00fed20b7
Fix re-loading of settings in ClientMap
2024-08-28 15:38:02 +02:00
sfan5
c52a4369eb
Fix vertex count accounting in ClientMap
2024-08-28 15:38:02 +02:00
Desour
0f7ee126de
Fix transparency sorting and animation faraway check not using mesh chunk bounding sphere
2024-08-28 15:37:54 +02:00
Desour
2e883189c1
Improve block bounds HUD feature
...
* Use different material than selection box, so it doesn't break
for non-default `node_highlighting` values.
* Add `show_block_bounds_radius_near` setting.
* Draw mesh chunk edges in a different color (red vs yellow).
2024-08-28 15:37:54 +02:00
Desour
04f0a4a1c6
Fix MeshGrid::isMeshPos()
...
`(1 + 1 + 0) % 2 = 0`, for example, so it had false positives.
Only minimap generation uses this function. It did useless work.
2024-08-28 15:37:54 +02:00
Zughy
3441fd6e04
Menu docs: clarify that image paths must be escaped to correctly render on Windows ( #15072 )
2024-08-28 15:37:43 +02:00
JosiahWI
c893e0b72b
Convert nodedef tests to Catch2 ( #15045 )
...
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
2024-08-28 15:36:02 +02:00
Gregor Parzefall
5d18b6fcd0
Fix incorrect documentation of new-style particlespawner size property
2024-08-27 17:51:29 +02:00
SmallJoker
8109563a02
LocalPlayer: Restore 2u height sneak jump ( #15015 )
...
Fix 1: Do not consider LocalPlayer's CAO in the collision data.
Fix 2: work around the "aabbox3d::intersectsWithBox" edge-case.
2024-08-26 21:23:12 +02:00
Lars Müller
21ed680b10
Make getting bone overrides return the "same" euler angles ( #15007 )
2024-08-26 21:22:38 +02:00
SmallJoker
5583831c40
zstd: Fix minetest.decompress lockup when data ends too early
2024-08-26 18:32:59 +02:00
Desour
da1fc9a536
Meshgen: Don't get lights for not drawn solid faces
...
`drawCuboid()` doesn't call the face lighter function for masked
faces, so we don't need these values.
This is for performance.
2024-08-26 18:32:51 +02:00
wsor4035
df8afe3dc4
Reword CMake message for LuaJIT detection
2024-08-26 18:32:42 +02:00
sfan5
56123b2fbe
Fix bounding box of clouds
...
fixes #15031
2024-08-23 18:46:12 +02:00
Zemtzov7
274c223d00
Fix CSM help form using "/" instead of "." ( #15034 )
...
when copying commands to chat
2024-08-22 23:15:55 +02:00
sfan5
7968ab6928
Move network protocol implementation behind an interface
2024-08-21 21:40:58 +02:00
sfan5
c6ef5ab259
Sanitize formspec fields server-side ( #14878 )
2024-08-21 21:34:46 +02:00
Gregor Parzefall
ab7af5d15a
Fix trailing whitespace from #14179
2024-08-21 20:30:58 +02:00
grorp
66b3db3601
Fix mods folder being read twice with RUN_IN_PLACE=1 ( #15024 )
2024-08-21 20:25:58 +02:00
Zemtzov7
b2f6a65bc9
Sort clients in minetest.get_server_status
and privs in minetest.privs_to_string
( #15023 )
2024-08-21 20:25:41 +02:00
rubenwardy
6cc0452503
Generate Android versionCode from Major.Minor.Patch ( #14963 )
2024-08-21 20:25:18 +02:00
wrrrzr
1bccb4e48c
Refactor tool.cpp ( #14873 )
...
Co-authored-by: sfan5 <sfan5@live.de>
2024-08-21 20:24:59 +02:00
sfence
f2c66b9ceb
Add possibility to easier override HP and breath engine logic by Lua ( #14179 )
...
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2024-08-21 20:24:43 +02:00
Lars Müller
dc21924f31
Fix animations not being restartable ( #15016 )
2024-08-20 11:51:52 +02:00
rubenwardy
2664afd832
Fix Windows enabling touch controls due to existence of touchscreen ( #15003 )
...
We want to check for the form factor instead.
2024-08-20 11:50:29 +02:00
Lars Müller
9ccd9d341f
Revert empty form name deprecation warnings
2024-08-20 11:49:41 +02:00
Daniel Hajjar
ec115ffe2a
Make SecureRandom non-failable
2024-08-20 11:49:15 +02:00
sfan5
b010714426
[no sq] Move shaders & remove dead Irrlicht tests ( #15006 )
...
* Move irrlicht shaders to correct place
* Remove unused Irrlicht tests
2024-08-19 09:17:52 +02:00
cx384
48845de46e
Fix trailing whitespace from #14945
2024-08-17 21:22:26 +02:00
cx384
03e600a721
Fix whitespaces
2024-08-17 21:02:54 +02:00
cx384
c65444c43b
Add whitespace checks to ci
2024-08-17 21:02:54 +02:00
Lars
3df070f352
Remove SAO::onAttach() and SAO::onDetach()
2024-08-17 19:49:38 +02:00
sfan5
5d226268df
Irrlicht cleanups (mostly getting rid of core::array
)
...
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
2024-08-17 19:49:11 +02:00
1F616EMO~nya
5acc2736db
Translate access denied strings ( #14842 )
2024-08-17 19:48:54 +02:00
j-r
1fb49e9ca7
Add shared mods path to get_modpaths
...
...because the documentation implies it should be.
2024-08-17 19:48:40 +02:00
rubenwardy
b0ad9a6c33
Use JSON file for credits ( #14956 )
2024-08-17 15:49:53 +01:00
Zughy
792fb13ac6
Docs: Clarify rotation syntax of model
formspec element ( #14997 )
...
There has been confusion over this in the past, with users wrongly supplying rotation as `{x,y}`.
2024-08-17 15:16:37 +02:00
Lars Mueller
d3ca269c79
Add minetest.is_valid_player_name
utility
2024-08-16 22:13:16 +02:00