Commit Graph

111 Commits

Author SHA1 Message Date
Krümelmonster 6338b529a6 GUIFormSpecMenu::OnEvent, RMB drag, LMB+Shift
Shift-Clicking stack to throw (Placeholder, shift-click should move the
stack to another inventory)
2015-01-09 20:18:36 +01:00
Krümelmonster 32f71ca78e Merge branch 'master' of ssh://github.com/Joooo/minetest 2015-01-09 17:45:49 +01:00
Krümelmonster 684ba6e25a m_rmouse_auto_place for RMB dragging removed
MMB dragging implemented in GUIFormSpecMenu::OnEvent
2015-01-09 17:31:48 +01:00
Kahrl 2ab97a7821 Fix logic of checkbox formspec element validity checking 2015-01-09 16:57:54 +01:00
sapier 083d19b3fc Fixes for android
Copy only minetest_game to apk by default
Don't copy .git and .svn folders to apk
Fix bouncing asset copy scrollbar due to long filepaths
Reenable font scaling to fix broken menu on high dpi screens
Implement minetest loglevel to android loglevel mapping
Disable touch digging while moving around
2015-01-06 16:13:39 +01:00
sapier aaec558f85 Fix rounding error in font size making main menu and in game font sizes inconsistent 2015-01-02 16:52:02 +01:00
Kahrl c4624639e6 Fix segfault when dragging mouse out of mainmenu window (#1910) 2014-12-13 00:39:07 +01:00
Kodexky 6ba50aa8f9 Responsive tooltip offset for Android.
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-13 00:43:37 +10:00
Craig Robbins f7f7fec497 (INTERIM) Make sizes of the font in formspecs consistent and not so large
Until a permanent fix can be developed
2014-12-05 02:35:21 +10:00
Craig Robbins f6912f4241 Right mouse button behaviour for craft/inventory If right mousebutton clicked once then don't drop single items into slots. If right mouse button has been clicked and held a second time, drop items as the mouse is moved. In the second case (automatically drop/place items as mouse is moved) only auto-drop into blank slots, or slots that contain the same item. 2014-12-04 23:30:53 +10:00
sapier 39162de15a Make hud use fontengine too
Fix non coding style conforming glb_fontengine to g_fontengine
Fix fonts never been deleted due to grabbed to often
2014-11-30 18:06:54 +01:00
Zefram d1d6a97b1c Scale form elements consistently
The ratios between the sizes of form elements, including text, is now
fixed, aside from variations caused by rounding.  This makes form layout
almost fully predictable, and particularly independent of player's
screen size.  The proportions of non-text elements are the traditional
proportions.

For compatibility, the way in which element positions and sizes are
specified remains unchanged, in all its baroqueness, with one exception.
The exception is that the position of a label[] element is now defined
in terms of the vertically center of the first line of the label,
rather than the bottom of the first line of the label.  This change
allows a label to be precisely aligned with button text or an edit box,
which are positioned in a centering manner.  Label positioning remains
consistent with the previous system, just more precisely defined.

Make multi-line label[] elements work properly.  Previously the code set
a bounding rectangle assuming that there would be only a single line,
and as a result a multi-line label would be cut somewhere in the middle
of the second line.  Now multi-line labels not only work, but have
guaranteed line spacing relative to inventory slots, to aid alignment.

Incidentally fix tabheader[] elements which were being constrained to
the wrong width.

Given an unusually large form, in variable-size mode, the form rendering
system now chooses a scale that will fit the entire form on the screen,
if that doesn't make elements too small.  Fixed-size forms, including the
main menu, are have their sizes fixed in inch terms.  The fixed size for
fixed-size forms and the preferred and minimum sizes for variable-size
forms all scale according to the gui_scaling parameter.
2014-11-30 17:50:09 +01:00
sapier dceb9f7d60 Implement proper font handling 2014-11-30 17:50:09 +01:00
kwolekr f0ae2da89e Fix uninitialized variable warning 2014-10-30 02:53:20 -04:00
Kahrl b49e5cfc70 Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism 2014-10-24 21:14:48 +02:00
Craig Robbins 914f850d31 Fix use of unitialized variables in mouse button handling 2014-10-08 14:56:29 -04:00
BlockMen 28438bba27 Add [colorize modifier 2014-10-05 16:49:52 +02:00
BlockMen 61ed56f916 Standardize tooltip row detection 2014-09-28 10:10:43 +02:00
BlockMen b75e7148c2 Fix multilined description in tooltips (fixes #1688) 2014-09-28 08:44:05 +02:00
ShadowNinja fb35cfb2dc Fix GCC reorder warning
Caused by a020d1b653.
2014-09-21 15:23:36 -04:00
sruz25 f6321e277b Add inventory right click drag and drop 2014-09-21 15:23:27 -04:00
BlockMen a020d1b653 Allow taking screenshots of formspecs and move message to chat 2014-09-21 19:15:48 +02:00
Zefram 7d72ac6a69 Make tooltip_show_delay=0 work 2014-07-16 18:06:31 +02:00
Zefram 07f444ed85 Permit non-integer sizes for item_image[] 2014-07-16 17:37:12 +02:00
sapier 65b8b524c0 Add srollbar formspec element 2014-07-16 15:02:56 +02:00
sfan5 eadde1e741 Fix errors/warnings reported by valgrind 2014-07-06 16:33:02 +02:00
sapier 1cc40c0a7c Add support for Android 2.3+
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts

A big thank you to everyone helping this to be completed!
2014-06-29 18:17:56 +02:00
sapier ebf7ea5019 Add formspec api versioning 2014-06-29 12:13:55 +02:00
RealBadAngel 09ba047c01 Add setting for tooltips show delay. 2014-06-25 16:23:05 +02:00
RealBadAngel 27538ecef5 Tooltips rework.
Separate element for tooltips. Delayed showing,
use global color or given ones.
2014-06-24 22:11:47 +02:00
sapier d4245e6cac Support for scalable font and gui elements
Fix positioning of tabheader in order to be usable for scaling GUIs
WARNING: this changes position of current tabheaders, mods have to adjust!
2014-06-22 00:08:55 +02:00
RealBadAngel c86b78c9b7 Fix labels and vertlabels on some systems. 2014-06-20 21:30:48 +02:00
sapier e81454fb38 Fix small memory leaks on shutdown 2014-06-20 19:50:47 +02:00
RealBadAngel 04fbf47744 Add tooltips for button, imagebutton and checkbox. 2014-06-19 00:22:03 +02:00
sapier 65a4630f31 Fix bounding rect for formspec elements label vertlabel and checkboxes 2014-06-18 22:38:29 +02:00
sapier 2a09b7e84f Make dropdown formspec elements send their value same style as buttons on change 2014-06-18 18:47:41 +02:00
sapier 003634e049 Add support for exiting formspecs by doubleclicking outside 2014-06-12 23:15:05 +02:00
sapier 763a511ca5 Improve performance by removing some temporary objects
Fix some coding style issues
2014-06-12 20:10:29 +02:00
sapier b5acec0a3c Add proper lua api deprecated handling 2014-04-29 22:49:04 +02:00
sapier 127f354e7a Fix formspec replacement handling for in game formspecs 2014-04-22 20:59:01 +02:00
RealBadAngel e7ef4f07cb make formspec textarea wordwrap
Thats updated #795
2014-04-22 19:57:32 +02:00
sapier 5bd9c236d5 Fix double sending of chat messages 2014-03-23 19:15:38 +01:00
BlockMen e4d1970abf Fix game pause in singleplayer 2014-03-13 14:06:18 +01:00
sapier a4e2198e41 Replace pause and message menu by formspec ones 2014-03-05 18:44:14 +01:00
Kahrl 8966c16ad2 Add formspec table 2014-01-13 18:11:08 -05:00
BlockMen 38d112033b Fix formspec field labels 2013-12-17 01:13:16 +01:00
sapier 0d990bd189 Replace any direct curl usage by httpfetch 2013-12-13 18:05:46 +01:00
sapier 4ccaa6d0af Implement search tab and version picker 2013-12-11 23:07:38 +01:00
PilzAdam 6c4a8766ab Check if width, height or start index of a list[] is negative 2013-12-09 22:39:24 +01:00
PilzAdam 60113bde74 Dont move item back when not clicking on a slot 2013-12-03 18:05:36 +01:00