Commit Graph

199 Commits

Author SHA1 Message Date
sfan5 6a1424f2b1
Async-related script cleanups 2021-08-28 12:15:12 +02:00
Warr1024 52128ae11e
Add API for mods to hook liquid transformation events (#11405)
Add API for mods to hook liquid transformation events

Without this API, there is no reliable way for mods to be
notified when liquid transform modifies nodes and mods are
forced to poll for changes.  This allows mods to detect
changes to flowing liquid nodes and liquid renewal using
event-driven logic.
2021-07-09 09:08:40 -04:00
sfence b10091be9b
Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
This check can be used by ABM to reduce CPU usage.
2021-06-20 17:21:35 +02:00
sfan5 623f0a8613 Isolate library tables between sandbox and insecure env 2021-04-18 16:06:42 +02:00
Vitaliy 3b78a22371
Degrotate support for mesh nodes (#7840) 2021-03-30 00:25:11 +02:00
rubenwardy 6e0e0324a4
Fix minetest.dig_node returning true when node isn't diggable (#10890) 2021-01-31 18:49:51 +00:00
sfan5 83229921e5 Rework use_texture_alpha to provide three opaque/clip/blend modes
The change that turns nodeboxes and meshes opaque when possible is kept,
as is the compatibility code that warns modders to adjust their nodedefs.
2021-01-29 17:34:41 +01:00
rubenwardy 4c76239818
Remove dead code (#10845) 2021-01-22 15:09:26 +00:00
JDiaz 08ee9794fb
Implement on_rightclickplayer callback (#10775)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-11 18:03:31 +01:00
hecks dd5a732fa9
Add on_deactivate callback for luaentities (#10723) 2021-01-02 15:14:29 +01:00
sfan5 74762470b2 Fix some minor code issues all over the place 2020-12-24 13:44:54 +01:00
luk3yx 61a196378f
Fix CSMs on arm64 (#10553) 2020-10-25 18:01:39 +01:00
Paul Ouellette 09f9e465e7 Fix Lua panic when error() message is not a string 2020-06-07 18:14:40 +02:00
sfan5 471e567657 Value copy / allocation optimizations mostly in server, SAO and serialize code 2020-05-27 21:58:40 +02:00
sorcerykid 15ba75e4cf Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
Replace on_auth_fail callback with more versatile on_authplayer
    Better clarify account login process in Lua API documentation
    Change initial timestamp for newly registered accounts to -1
2020-05-23 13:25:29 +02:00
sfan5 3475759d1a Expose collision information to LuaEntity on_step 2020-04-27 20:45:46 +02:00
sfan5 8a03097450 script: Put getGuiEngine() inside a client-only #ifdef 2020-04-27 06:58:34 +02:00
Loic Blot 5146086a64 Drop content_sao.{cpp,h}
Move LuaEntitySAO to a new dedicated file
Drop TestSAO (useless object)
Drop the old static startup initialized SAO factory, which was pretty useless.
This factory was using a std::map for 2 elements, now just use a simple condition owned by ServerEnvironment, which will be lightweight, that will also drop a one time useful test on each LuaEntitySAO creation. This should reduce server load on massive SAO creation
2020-04-11 16:07:17 +02:00
Loic Blot 894a34aef4 Move PlayerSAO to dedicated files 2020-04-11 16:07:17 +02:00
Loic Blot 6d43736172 Move serveractiveobject & unitsao
Move serverobject.{cpp,h} to server/serveractiveobject.{cpp,h}
Move UnitSAO class to dedicated files
2020-04-11 16:07:17 +02:00
sfan5 659245acc7
Work around LuaJIT issues on aarch64 (#9614)
- Move the text segment below the 47-bit limit, needed for script_exception_wrapper which must be lightuserdata
- Replace CUSTOM_RIDX_SCRIPTAPI with full userdata
2020-04-08 20:14:08 +02:00
sfan5 de73f989eb
Overall improvements to log messages (#9598)
Hide some unnecessarily verbose ones behind --trace or disable them entirely.
Remove duplicate ones. Improve their contents in some places.
2020-04-08 20:13:23 +02:00
sfan5 4da057cc49 Script API: Document ObjectRef handling in a comment 2020-02-23 22:24:12 +01:00
sfan5 b57dc70769 [CSM] Expose more env functions 2019-11-11 14:06:48 +01:00
sfan5 4d668f32a6 Call on_secondary_use when object is right-clicked 2019-11-10 13:12:31 +01:00
sfan5 82a2e02323 Load client mods into memory before execution.
Preperation for server-sent CSM which will eventually need this.
2019-11-09 16:08:38 +01:00
sfan5 5ab546f99b Refactor loading of Lua code with mod security 2019-11-09 16:08:38 +01:00
SmallJoker b0baa698a4 CSM: Fix itemstack:get_meta() 'metadata' indexing error 2019-09-14 19:42:30 +02:00
SmallJoker 23677be951 Load CSM environment after the restrictions are known
Safety-guards for CSM callbacks to abort on a bad implementation
Only run callbacks when the mods are loaded (and with it: builtin)

Duplication checks inside constructors
2019-09-14 19:42:25 +02:00
Jozef Behran 86d7f84b89 Merge pull request #8776 from osjc/FixGetNode
Finish getNode cleanup
2019-08-10 19:45:44 +02:00
ANAND d1c27c7e80 Allow customizing chat message format (#8529) 2019-08-08 17:04:46 +01:00
Beha b8aaef704d Move the clamping of hp/breath when their maximums change to read_object_properties(). (#8689)
This prevents set_properties() calls that have nothing to do with hp_max or breath_max overriding the saved hp before another mod has the chance to set a player's intended hp_max (such as in on_joinplayer).
2019-07-30 17:29:45 +02:00
SmallJoker 8efa1de835 Check for 'action' field in ABMs & LBMs 2019-07-27 21:13:47 +02:00
y ecd20de64d Removed debug.upvaluejoin to prevent leak of insecure environment 2019-07-24 11:43:09 +02:00
Paul Ouellette 22ad820aa4 Add node field to PlayerHPChangeReason table (#8368) 2019-04-11 20:45:39 +01:00
rubenwardy 1e3e4fb649 HPChange Reason: Fix push after free, and type being overwritten (#8359)
* HPChange Reason: Fix push after free, and type being overwritten

Fixes #8227 and #8344
2019-03-12 08:56:56 +01:00
SmallJoker ffb17f1c9a Consistent HP and damage types (#8167)
Remove deprecated HUDs and chat message handling.
Remove unused m_damage variable (compat break).
HP: s32 for setter/calculations, u16 for getter.
2019-02-10 23:03:26 +00:00
DS 07c1c72aae Fix wrong code comment (#8061)
"Get core.registered_on_chat_messages" to "Get core.registered_on_player_receive_fields" where `core.registered_on_player_receive_fields` is gotten
2019-01-06 17:21:04 +01:00
Quentin Bazin 5f1cd555cd Move client-specific files to 'src/client' (#7902)
Update Android.mk
Remove 'src/client' from include_directories
2018-11-28 20:01:49 +01:00
Dániel Juhász 325bf68041 Raycast: export exact pointing location (#6304)
* Return intersection point in node coordinates.
* Clarify 'intersection_point' documentation
2018-08-16 20:10:08 +02:00
nOOb3167 9537cfd3f8 Add a MSVC / Windows compatible snprintf function (#7353)
Use sizeof where applicable for mt_snprintf
2018-07-22 21:56:06 +02:00
Loïc Blot eef62c82a2
Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
* Modernize lua read (part 2 & 3): C++ templating assurance

Implement the boolean reader
Implement the string reader
Also remove unused & unimplemented script_error_handler
Add a reader with default value
2018-06-30 17:11:38 +02:00
Loïc Blot ccc3af128c
CSM/SSM: Add on_mods_loaded callback (#7411)
* CSM/SSM: Add on_mods_loaded callback
2018-06-06 12:53:59 +02:00
SmallJoker d99a033fd6
Fix builtin inventory list crash when size = 0 (#7297) 2018-05-05 22:37:07 +02:00
SmallJoker ba91624d8c
Allow damage for attached objects, add attach/detach callbacks (#6786)
* Allow right-clicking on attached LuaEntities
2018-04-30 18:43:49 +02:00
rubenwardy 87ad4d8e7f
Add online content repository
Replaces mods and texture pack tabs with a single content tab
2018-04-19 20:14:53 +01:00
SmallJoker 9fa547bb80 Run callback in IDropAction, refactor function arguments 2018-04-02 17:18:48 +02:00
SmallJoker f6eff57f7c Add player inventory callbacks 2018-04-02 17:18:48 +02:00
Loïc Blot d88c4e1822
LINT: add clang-tidy step (#6295)
* Implement new travis clang-tidy build step

* This step enable some rules and enforce one rule as error
* This permits to have some C++ quality rules based on clang & clang contributor guidelines

* Fix clang-tidy reported problems on push_back -> emplace_back
2018-04-01 23:57:55 +02:00
Loic Blot ef979ee2e9
Fix a warning reported by clang
minetest/src/script/cpp_api/s_player.h:27:1: warning: struct 'PlayerHPChangeReason' was previously declared as a class [-Wmismatched-tags]
struct PlayerHPChangeReason;
2018-03-29 13:37:24 +02:00