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Commit Graph

5903 Commits

Author SHA1 Message Date
6e1372bd89 Add support for statbar “off state” icons (#9462)
This adds support for optional “off state” icons for statbars. “off state icons” can be used to denote the lack of something, like missing hearts or bubbles.

Add "off state" textures to the builtin statbars.

Co-authored-by: SmallJoker <mk939@ymail.com>
2020-05-11 21:40:45 +02:00
7cb53791c3 Color gradient for default and 'regular' type sky (#9502)
* add regular sky gradient

* add regular sky gradient

* Update sky.cpp

* change default day sky colors
2020-05-09 17:14:56 +02:00
b6242498aa Always use same default tabheader height (#9319)
Previously the default tabheader height was different when using
real coordinates. This resulted in the height of tabs changing when
switching tabs in sfinv if some tabs used real coordinates.
2020-05-09 17:14:29 +02:00
454dbf83a9 Server class code cleanups (#9769)
* Server::overrideDayNightRatio doesn't require to return bool
There is no sense to sending null player, the caller should send a valid object

* Server::init: make private & cleanup
This function is always called before start() and loads some variables which can be loaded in constructor directly.
Make it private and call it directly in start

* Split Server inventory responsibility to a dedicated object

This splits permit to found various historical issues:
* duplicate lookups on player connection
* sending inventory to non related player when a player connects
* non friendly lookups on detached inventories ownership

This reduce the detached inventory complexity and also increased the
lookup performance in a quite interesting way for servers with thousands
of inventories.
2020-05-07 22:38:41 +02:00
650168cada Fix Server triggering wrong errors if environment init fails 2020-05-07 22:02:22 +02:00
4f9ccd89b3 Get rid of non-ascii characters in the debug display code (#8821) 2020-05-06 21:35:18 +02:00
664800b2ad FormSpec: Add universal style selector * (#9718) 2020-05-06 19:36:02 +02:00
4f9a5f67ee Android: porting_android.cpp refactoring (#9687)
* Android: porting_android.cpp refactoring

* Replace assert to FATAL_ERROR_IF
2020-05-06 14:25:57 +02:00
b6b80f55c8 Expose collided objects in moveresult
closes #9787
2020-05-06 14:03:52 +02:00
cb159f8d8a Fix crash when exiting server during running mapgen
easily reproducible with a high num_emerge_threads and /emergeblocks
2020-05-05 20:19:47 +02:00
f3e87c53a5 Fix thread safety of PcgRandom use in BiomeGen 2020-05-05 19:26:59 +02:00
c28fbd06a8 Fix remaining issues with mapgen scriptapi 2020-05-05 19:26:59 +02:00
3c65d1acec Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy 2020-05-05 19:26:59 +02:00
2062c80e21 Allow ObjDefManager instances to be cloned 2020-05-05 19:26:59 +02:00
d1c6cc72cc Server: Improve some log messages (#9820) 2020-05-05 17:05:11 +02:00
f1a05d0f71 Fix broken client if openal cannot be opened (#9804) 2020-05-05 08:38:18 +02:00
cad5b987ad Sky API: Rename *_tint to fog_*_tint for consistency 2020-05-05 08:37:04 +02:00
1b6f40c356 Rename moveresult speed to velocity 2020-05-05 08:37:04 +02:00
66c182531c Change default keys for cam/minimap to C/V (#9779) 2020-05-04 08:45:31 +02:00
cb9a44ef89 Add 'content_offset' and 'padding' style properties for buttons (#9661)
* Add padding and content_offset style properties to buttons
2020-05-02 13:32:02 +02:00
808eb4c571 Auto delete MetaData when = 0 (#8770)
* Auto delete MetaData when = 0
2020-05-02 12:57:04 +02:00
e0ea87f1f3 set_fov: Add support for time-based transitions (#9705) 2020-05-02 12:52:11 +02:00
ac368af4fe Allow connection info to be missing from minetest.get_player_information() (#9739)
fixes #9352
This reverts commit 23c907befe.
2020-05-01 21:44:28 +02:00
74d9b6010f Give the online lua mainmenu also the client_list and mods (#8691) 2020-05-01 16:47:17 +02:00
3f275d799c Fix gettext detection and locale building (#9772)
broken since a368e7e
2020-04-29 12:49:55 +02:00
56bababcdf Add MetricsBackend with prometheus counter support 2020-04-29 07:48:08 +02:00
a36c9c3e93 Fix breath_bar scaling; delay breath_bar hiding by one second (#8271)
PLAYER_MAX_BREATH_DEFAULT was earlier set to 11, so that 10 bubbles are shown before the breath bar disappears.

Now, PLAYER_MAX_BREATH_DEFAULT is set to 10, and the breath_bar scaling code in builtin has been tweaked to show all 10 bubbles before hiding the breath_bar
2020-04-28 19:30:57 +02:00
3475759d1a Expose collision information to LuaEntity on_step 2020-04-27 20:45:46 +02:00
aef59f2ad9 Remove /LTCG from when compiling with clang-cl (#9765)
Remove /LTCG from CMAKE_EXE_LINKER_FLAGS_RELEASE when compiling with clang on Windows
2020-04-27 20:44:52 +02:00
ca8957f500 Fix detection of in-place path_locale when RUN_IN_PLACE=0
broken by 2349d31bae (side effect)
fixes #9745
2020-04-27 17:50:05 +02:00
13a8ea2dac Add STATIC_LOCALEDIR to BUILD_INFO and move it to version.cpp 2020-04-27 17:50:05 +02:00
91c4f7f0ea Forbid object:attach(obj, ...) (#9762)
Fixes #9761
2020-04-27 11:27:27 +02:00
be71e70a91 Script: Enforce type checks if not nil (#9748)
* Script: Enforce type checks if not nil
2020-04-27 07:02:39 +02:00
515d38a702 Fix truncation warning for F1000_MIN, F1000_MAX 2020-04-27 06:58:34 +02:00
8a03097450 script: Put getGuiEngine() inside a client-only #ifdef 2020-04-27 06:58:34 +02:00
f6f6dd140f script: Fix add_entity returning unusable ref if object deleted in on_activate 2020-04-27 06:58:34 +02:00
e564bf8ead Add PostgreSQL authentication backend (#9756)
* Add PostgreSQL authentication backend
2020-04-27 06:54:48 +02:00
68f45fc130 Remove unused lookup table from noise.cpp
closes #9757
2020-04-26 19:52:09 +02:00
eca6ee911a Fix mapgen settings in minetest.conf being ignored (#9737)
broken since e8a8185d24
2020-04-26 19:32:29 +02:00
e1fc72c6f3 Fix UpdateBonePosition() breaking animations (#9577) 2020-04-26 19:32:04 +02:00
bc60e44d80 Add animated_image to clickthrough elements (#9724) 2020-04-25 16:55:21 +02:00
73180a73da mapblock_mesh: Optimize a few things (#9713) 2020-04-25 12:39:17 +02:00
49ed0ca00a Ensure game is shutdown if server throws exception (#9742) 2020-04-25 09:42:18 +02:00
6cc5c7cbb4 Simplify how parseElement splits element string (#9726) 2020-04-25 07:48:04 +02:00
cee3c5e73d Add server side translations capability (#9733)
* Add server side translations capability
2020-04-25 07:20:00 +02:00
914dbeaa0b Add LevelDB auth database. (#9476)
* Add leveldb auth database.
2020-04-23 13:07:19 +02:00
ce5b0932f8 Camera: Fix shootline line offsets II (#9730) 2020-04-23 12:16:36 +02:00
6ba44d7452 Android: add OpenGL ES 2 support (#9715)
.. and bump gradle to 3.6.3
2020-04-22 20:03:46 +02:00
4361bfcb4d Fix configuration caching in log_deprecated (#9697)
* Fix configuration caching in log_deprecated

The configured variable was never set to true.
I've set the variables to thread_local because the configuration should be reloaded after reentering the world from mainmenu.
2020-04-22 00:07:12 +02:00
8ef239b448 Improve protocol-level receiving code (#9617) 2020-04-20 23:22:00 +02:00