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Commit Graph

6330 Commits

Author SHA1 Message Date
2959d6b3da Fix entitiy WieldMeshSceneNode not freed due to additional grab 2015-01-17 19:13:08 +01:00
5481e38d0b Make minor style change(unescape_string()) 2015-01-16 21:05:44 +10:00
e5b636712c Fix missing return in Database_Dummy::deleteBlock 2015-01-16 21:00:11 +10:00
5e58a95491 Fix potential out-of-bounds array index 2015-01-16 14:35:57 +10:00
9736548720 Add ability to delete MapBlocks from map
Also add a Lua API and chatcommand for this
2015-01-15 16:48:56 -05:00
0330cec7ec Initialize noise ptr on creation (fixes crash if OreVein deleted before use) 2015-01-15 16:23:04 -05:00
77e20a0c21 Fix unescape_string removing all backslashes 2015-01-15 16:16:41 -05:00
bd0d786590 Change UniqueQueue to use a queue and a set. 2015-01-15 21:08:35 +10:00
e19dab2622 Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous hardcoded values). 2015-01-14 23:35:50 +10:00
57f2fa57cd Fix use of uninitialized data 2015-01-14 15:43:33 +10:00
0fd1ee0380 Performance fixes. 2015-01-13 23:48:56 +10:00
5d08ada224 Add VoxelArea::hasEmptyExtent 2015-01-13 23:24:32 +10:00
714a4f8507 Attempt to fix occasional issue of uninitialized MapBlock data 2015-01-12 22:31:08 -05:00
b0efb8f3b2 Prevent transform of noise3d result in getBlockSeed2 2015-01-12 15:46:04 -05:00
c367f7301a Mapgen V5: Move cave generation from base terrain loop to optional function
This fixes biome surface in tunnels
2015-01-11 22:35:36 -05:00
aed70cb0b6 Disable sound and key binding settings in "pause" menu on android 2015-01-11 13:58:49 +01:00
2d9b311e7b Fix invalid stepheight increase calculation on android 2015-01-11 13:57:26 +01:00
25235a4324 Increase stepheight on android by 0.5 to smoothen movement 2015-01-11 04:33:42 +01:00
b7c0e4b333 Fix clipping rectangle of GUITable row highlight 2015-01-10 19:56:14 +01:00
3b16103ca6 Change default font sizes to 14(freetype) and 10(non-freetype) 2015-01-10 18:59:43 +01:00
8089d89a51 Set default value for ENABLE_REDIS to 0 2015-01-10 15:28:25 +01:00
30334b6b22 Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens instead of previous assumed 72"
which ain't required any longer as fonts are no longer autoadjusted
This reverts commit 7ad17a25f4.
2015-01-09 19:07:55 +01:00
de3888ca09 Remove automatic consistent formspec size <-> font size (now has to be done manually)
Set builtin formspecs to autoscale in order to get consistent formspec look and feel
Uncouple label positioning from font size (May break some formspecs but is required to allow manual font adjustment)
2015-01-09 18:46:24 +01:00
3c8e372119 Removed superfluous facedir check in mapblock_mesh.cpp 2015-01-10 02:06:33 +10:00
2ab97a7821 Fix logic of checkbox formspec element validity checking 2015-01-09 16:57:54 +01:00
63867b1a37 Fix memory leaks due to messed up memory handling for particles as well as their spawners 2015-01-09 15:23:49 +01:00
e201620ee1 Split gui_scaling to gui_scaling + hud_scaling as those elements need different handling on some devices 2015-01-09 14:31:33 +01:00
d576235409 Fix facedir > 23 causes segfault in client
See issue #2017
Applied kahrl's gist
2015-01-09 15:42:03 +10:00
7ad17a25f4 Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens instead of previous assumed 72 2015-01-09 00:37:02 +01:00
a3db918f78 Remove included SQLite3 2015-01-08 16:34:42 -05:00
d8cf64a202 Add SQLite3 libraries to buildbot 2015-01-08 16:34:42 -05:00
56a89fd265 Return step smoothing value to 23 2015-01-08 15:06:28 +10:00
4a57ef12a1 Mapgen V6: Re-enable liquid flowing 2015-01-07 19:27:09 -05:00
2504da28af Fix direction property of HUD 2015-01-07 20:51:47 +01:00
ef140eb7b0 Fix emerge thread not cleaning up emerge queue on shutdown 2015-01-07 12:19:48 +01:00
42f3515c0e Fix andorid build error 2015-01-07 00:10:21 +01:00
0f1d33933d Implement X11 dpi autodetection 2015-01-06 22:41:07 +01:00
083d19b3fc Fixes for android
Copy only minetest_game to apk by default
Don't copy .git and .svn folders to apk
Fix bouncing asset copy scrollbar due to long filepaths
Reenable font scaling to fix broken menu on high dpi screens
Implement minetest loglevel to android loglevel mapping
Disable touch digging while moving around
2015-01-06 16:13:39 +01:00
beb6b3e593 Prevent client crashing if an NDT_AIRLIKE node is dropped
The player dropping the node can either be themselves or another player (i.e. without this fix you can crash other people's clients)
Thanks CWz for reporting the issue
2015-01-05 22:55:02 +10:00
2d849b0a19 Shorten ManualMapVoxelManipulator to MMVManip 2015-01-05 02:42:27 -05:00
7289d61e99 Optionally specify propagateSunlight area in calcLighting
This fixes the Mapgen V5 calcLighting segfault
2015-01-05 01:20:36 -05:00
3bdf3df223 Exclude vertical mapblock borders when setting light 2015-01-04 23:14:16 -05:00
091594e26e NodeDef: Clear NodeResolver related entries too in clear() 2015-01-04 22:39:57 -05:00
bdcf03ae36 Add minetest.generate_ores() and minetest.generate_decorations() 2015-01-04 22:38:48 -05:00
cd4d213ae0 NodeResolver: Perform callback immediately if node registration phase finished
Also add NodeResolver callbacks on the client
2015-01-04 16:32:31 -05:00
6fdb32361a Remove freezemelt (the remainder of proller nonsense) 2015-01-04 03:30:10 -05:00
8eb9cebdd0 Add warning about using deprecated fields in Mapgen API and update docs 2015-01-04 03:24:40 -05:00
ef8ed5d127 LuaVoxelManip: Error when given out-of-bounds area 2015-01-04 03:07:28 -05:00
7233a1228e Lighting: Fix nearly all issues
The cause of a single light source seemingly being lit without spread
was due to its creation in the +Y mapblock boundary layer during map
generation, which was ignored as the overtop.  This overtop explicitly
needs to be omitted during sunlight propagation, however.  To accomplish
this, Mapgen::calcLighting() was split into separate functions taking
separate parameters.
Additionally, do not diminish light too early during spread.  This fixes the
output inconsistency between Map::updateLighting and Mapgen::calcLighting.
2015-01-04 02:42:31 -05:00
060ae29eaf Update bundled SQLite to 3.8.7.4 2015-01-04 05:21:59 +01:00