Commit Graph

1100 Commits

Author SHA1 Message Date
Lars Müller af2e6a6a10
Improve waypoints and add image variant (#9480) 2020-04-11 22:09:46 +01:00
Hugues Ross f780bae05c
Formspecs: Add state-selection to style elements (#9378) 2020-04-11 21:39:30 +01:00
Paul Ouellette 840b17ce63
Update API site build (#9622) 2020-04-11 20:38:39 +02:00
sfan5 1292bdbbce Various features and fixes 2020-04-11 13:12:51 +02:00
sfan5 5f3a17eb65 Implement minetest.sound_fade() 2020-04-11 13:12:51 +02:00
rubenwardy 143a37e947
Clarify use of minetest.request_insecure_environment() (#9597) 2020-04-06 16:54:27 +02:00
Wren Turkal f91124a0c0
Add allowed_mapgens option in game.conf. (#9263)
The game.conf has a disallowed_mapgens option. However, some games
require a certain mapgen to be used, like the CTF plugin. This change
adds an option to specify allowed mapgens so that the setting can be
specified in a way that needn't be updated as map generators are added
to Minetest.
2020-04-06 16:06:16 +02:00
Wuzzy faedde08f9
Some minor Lua API documentation clarifications (#9461)
See #5854
2020-04-06 16:05:27 +02:00
sfan5 528b162d9f Continue with 5.3.0-dev 2020-04-05 18:31:52 +02:00
Paramat 45a2ca0af2
Add warning to set_sky() docs about unstable dawn and night sky colours (#9578)
Also clean up confusing double meaning usage of the word 'skybox'.
2020-04-03 02:57:15 +01:00
v-rob 9953145a4e
Formspec: Mark `hypertext` and markup language as unstable 2020-03-28 21:54:19 +01:00
sfan5 3c0d309643 Improve documentation of minetest.get_node_drops()
Also remove the comment saying it could be removed or modified.
2020-03-26 20:35:05 +01:00
Dave Chu f7c7353a9a
Fix small typos in lua_api.txt (#9546) 2020-03-25 11:44:20 +01:00
v-rob 13ad8e2a09
Formspecs: Add starting frame to `animated_image` (#9411) 2020-03-16 22:56:48 +01:00
Jordan Snelling b9a0626d88
Fix star visilibity and documentation (since 946c03c6)
Fix memory leak (unused allocation)
Fix star rendering
Rename sky color struct
Fix stars on android
Remove extraneous .data() from android star draw
2020-03-08 16:13:36 +01:00
sfan5 e774d8ca2f Fixes around ServerActiveObject on_punch handling 2020-03-05 22:04:23 +01:00
sfan5 8d6a0b917c
Fix potential security issue(s), documentation on minetest.deserialize() (#9369)
Also adds an unittest
2020-03-05 22:03:04 +01:00
Jordach 946c03c69b set_sky improvements, set_sun, set_moon and set_stars 2020-03-05 20:12:19 +01:00
Wuzzy 580e7e8eb9 Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid nodes (#9339)
* Fix pathfinder fail when startpos is over air
* Note down pathfinder restrictions
* Implement real A* search
* Pathfinder: Implement buildPath non-recursively
* Update find_path documentation
* Pathfinder: Check if jump path is unobstructed
* Pathfinder: Fix drop check first checking upwards
* Pathfinder: Return nil if source or dest are solid
* Pathfinder: Use priority queue for open list
2020-03-05 12:09:44 +01:00
v-rob 7dffd08c1a
Add multiple element selection to `style` and `style_type` (#9380) 2020-03-01 14:39:57 +00:00
Gao Tiesuan 8ddb6718e3
Fix incorrect spelling in lua_api.txt (#9431) 2020-02-26 02:27:54 +00:00
sfan5 6be7150cd5 Documementation: Add advice on lifetime of ObjectRefs 2020-02-23 22:24:12 +01:00
sfan5 217f3a42f4 Documentation: More precise description of ObjectRef:remove() 2020-02-23 22:24:12 +01:00
Paramat 2df226bb41
Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415) 2020-02-22 01:11:33 +00:00
Hugues Ross 7ce21788f8
Add animated_image[] formspec element (#9258) 2020-02-15 15:33:18 +00:00
Wuzzy ff769e7df5
Add missing paramtype2 documentation (#9397) 2020-02-13 23:27:20 +01:00
Paramat b14aa1c847
Warn of biome ID re-allocation when unregistering or clearing biomes (#9359) 2020-02-03 00:31:00 +00:00
sfan5 ace3c76112 Improve core.sound_play with ephemeral sounds and player exclusion 2020-02-01 20:31:41 +01:00
HybridDog ea5e231959
Add table.shuffle (#8299) 2020-02-01 16:09:45 +01:00
DS 1116918dbb
Formspec: Create a new class for inventorylists (#9287) 2020-02-01 13:55:13 +01:00
Hugues Ross 60544ac56f Add 9-slice background support to button formspec elements (#9290) 2020-01-26 19:35:26 +00:00
SmallJoker cde2a7f6f2
Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284)
Unified flags handling in C++ and Lua Settings API
     -> Reading only, for now. Writing can be implemented later, if needed.
API function to read the currently active flags
     -> was impossible from Lua

Co-authored-by: Wuzzy <wuzzy2@mail.ru>
2020-01-25 16:56:54 +01:00
Wuzzy e05b7dbb3c Remove unused weight property from objects (#9320) 2020-01-22 10:19:27 +01:00
Wuzzy 0877587cce Resized torchlike sprite now attaches to surface (#9303) 2020-01-20 19:17:54 +00:00
ANAND 468eb4bf57 lua_api.txt: Improve privs_to_string and string_to_privs documentation (#9228) 2020-01-19 11:16:54 +01:00
Hugues Ross 680aaa1bd5 Make clipping of formspec elements more consistent (#9262) 2020-01-16 18:41:07 +00:00
Wuzzy 3189e4466b Add missing entity documentation (#9297) 2020-01-09 19:48:16 +01:00
Wuzzy f4f7c7a11b Improve Lua API documentation on sounds (#9265) 2020-01-08 21:27:54 +00:00
HybridDog f9c7e46a34 Add table.key_value_swap (#9248) 2020-01-04 15:44:48 +01:00
Wuzzy 3ad92baa9c Tweak default textures (#9237) 2020-01-04 15:44:31 +01:00
Wuzzy 7199dc7559 Document permissible group ratings (#9236) 2019-12-24 19:12:31 +01:00
Bluebird 80af58c8c5 Make core.item_place_node return position of placed node. (#7713) 2019-12-18 19:21:24 +01:00
sfan5 db7e59f472 Correct documentation around minetest.item_place
The code that calls minetest.item_place_object was removed
in 2013 in commit fc61c8809b.
2019-12-16 21:24:34 +01:00
SmallJoker 41ff0f6679
Lua API: Document HP, breath and damage limits (#9080) 2019-12-15 18:55:01 +01:00
Hugues Ross 9284313d17 Refactor to centralize GUIButton styling/rendering code (#9090) 2019-12-09 20:06:51 +00:00
DS 8f73ec6c6c Formspec: make bgcolor element less confusing and allow setting fullscreen color (#8996) 2019-12-08 18:59:30 +01:00
Paul Ouellette 27ce6d0ecc Clean up craft replacements docs 2019-12-07 23:46:24 +01:00
v-rob 4f45bfd08b Add scrollbaroptions FormSpec element (#8530) 2019-12-06 20:51:10 +00:00
Pierre-Yves Rollo cf7fda0083 Add z-index management to HUD 2019-12-06 20:31:26 +00:00
sfan5 c44318a253 [CSM] Fix and improve minetest.get_language()
Previously this method would accidentally reset the locale
and break everything.
2019-11-11 14:06:48 +01:00
sfan5 2c4cf508a9 [CSM] Implement minetest.get_csm_restrictions()
fixes #8068
2019-11-11 14:06:48 +01:00
sfan5 b57dc70769 [CSM] Expose more env functions 2019-11-11 14:06:48 +01:00
sfan5 4d668f32a6 Call on_secondary_use when object is right-clicked 2019-11-10 13:12:31 +01:00
sfan5 485b669840 [CSM] Remove non-functional minetest.get_day_count() 2019-11-09 16:08:38 +01:00
sfan5 7e649f985c Corrections to client_lua_api.txt 2019-11-09 16:08:38 +01:00
sfan5 b1f2a69382 Introduce get_modpath() for CSM 2019-11-09 16:08:38 +01:00
DS 5506e97ed8 Formspec: draw order and clipping for all elements (#8740) 2019-11-07 20:11:01 +01:00
sfan5 15a030ec9f
Improve documentation around banning (#9088)
* Fix ban chatcommand description
* Correct ban API documentation
2019-11-05 19:24:51 +01:00
Pierre-Yves Rollo 72416a6a1f Formspec: add hypertext element 2019-11-03 11:45:33 +01:00
random-geek f2e62298a5 Change some usages of "deprecated" to "obsolete" (#9062)
"Deprecated" means that something is still in use, but is unsupported and needs to be removed.
"Obsolete" means it is already out of use.
2019-10-29 19:23:12 +01:00
random-geek cd35949cd0 Remove legacy file format documentation 2019-10-23 20:53:24 +02:00
random-geek 2f3c96b38d Remove legacy flat-file map code 2019-10-23 20:53:24 +02:00
Hugues Ross 69a2099c04 Add more visual feedback for button states (#8916)
- Add style properties for overriding the the hovered/pressed state
  - By default, hovered buttons are a lighter version of the base color
  - By default, pressed buttons are a darker version of the base color
- Add hovered bg image support for image buttons (style property)
2019-10-12 18:44:23 +02:00
sfan5 894008ce6f Continue with 5.2.0-dev 2019-10-12 15:49:06 +02:00
SmallJoker dee22104b7
Revert "Fix the bgcolor formspec element (#8716)" (#9018)
This reverts commit 1db3d252cf.
Temporary solution until a compatible solution is found to define both - formspec and fullscreen backgrounds.
2019-10-06 14:50:45 +02:00
Paramat 653d7b8112
Document node drop tool filtering by string matching as deprecated (#9009) 2019-09-30 21:34:43 +01:00
rubenwardy 07bdd6049b Fix error message caused by adding new parameter to background (#8922)
Adds background9[] element to keep backwards compatibility in formspec prepends.
2019-09-29 13:40:59 +02:00
sfan5 70f9e1aafa
Punchwear (improved) (#8959) 2019-09-22 22:12:21 +02:00
SmallJoker fec30e37ac
Fix AreaStore's IDs persistence (#8888)
Improve documentation
Read old formats
Fix free ID function. Return first gap in map
2019-09-21 17:54:52 +02:00
SmallJoker 5fa614d97e
Wieldhand: Specify which ItemStack to use (#8961)
Makes 'get_wield_item' to return the "main" ItemStack
2019-09-21 11:44:24 +02:00
Anand S 47da640d77 Add support for per-player FOV overrides and multipliers 2019-09-19 20:14:16 +02:00
DS 1db3d252cf Fix the bgcolor formspec element (#8716) 2019-09-15 17:14:31 +01:00
SmallJoker 9acd36bf99 Formspecs: Introduce formspec_version to mods 2019-09-14 19:43:08 +02:00
SmallJoker e97cbcf34d
Lua API documentation: Various fixes (#8914)
Remove unusable 'minetest.setting_*' from client_lua_api.txt
lua_api.txt:
- Define the 'mod.conf' format
- More precise 'settingtypes.txt' format reference
- Document special sound files 'player_*damage'
- Group, sort and add 'not_in_creative_inventory' special group
- Define the 'Settings' format
- Warning about incorrect byte saving in 'StorageRef'
- Note about non-persistent player definitions fields
- Better 'leveldiff' and 'level' group description
2019-09-08 18:43:49 +02:00
ANAND 52e3b4bc72 lua_api.txt: Improve privilege definition (#8912) 2019-09-08 12:34:44 +02:00
Paul m. p. P 5c97eeabac doc/client_lua_api: Clarify how client side api and mods start (#8822) 2019-09-05 13:06:22 +02:00
DS 0013f064ad Various fixes to lua_api.txt (#8878) 2019-09-01 20:12:22 +02:00
DS 049256573b Document world format version 28 (private nodemeta) (#8857) 2019-08-31 14:47:12 +02:00
DS f3fd85aafb Document luaentity pitch and roll in world format (#8864) 2019-08-30 19:40:32 +02:00
Beha 99ca72e9df Clarify docs regarding pointed_thing and get_pointed_thing_position (#8766) 2019-08-30 19:40:08 +02:00
Paul Ouellette 008b80fe1c Add ItemStack:get_description() to get tooltip (#8847) 2019-08-24 18:38:02 +02:00
ANAND 75d44ef1e8 lua_api.txt: Add link to Minetest Modding Book (#8826) 2019-08-20 21:15:12 +02:00
upsilon b2065756cf Add function `minetest.read_schematic` 2019-08-14 13:15:41 +02:00
rubenwardy 91114b562f Add support for set_formspec_prepend in main menu (#8611) 2019-08-12 19:16:35 +02:00
sfan5 291e7730cf Add player knockback on punch to builtin 2019-08-10 19:44:27 +02:00
sfan5 cf64054390 Implement adding velocity to player from Lua
The intended usecase is knockback, but there's potential for more.
2019-08-10 19:44:27 +02:00
ANAND d1c27c7e80 Allow customizing chat message format (#8529) 2019-08-08 17:04:46 +01:00
rubenwardy 4f7fa8d417 Add formspec testing to test mod in minimal 2019-08-03 19:36:30 +01:00
rubenwardy 9541165752 Add styles to most elements 2019-08-03 19:36:30 +01:00
rubenwardy ec3795a55c Add style[] tag with button support 2019-08-03 19:36:30 +01:00
Wuzzy ec3142af99 Group "immortal" also protects players from damage
Document new meaning of immortal=1 for players

Disable breathing if player is immortal

Hide builtin statbars if player immortal (delayed)

Co-authored-by: ClobberXD <ClobberXD@gmail.com>
2019-08-01 14:45:23 +02:00
Beha 50052fced5 lua_api.txt clarifications regarding mapgen object index IDs and handles. (#8713) 2019-07-29 14:09:29 +02:00
Alex a8446d29e8 Document 'wield_item' entity property (#8694) 2019-07-26 19:43:54 +02:00
Paramat 9e00584730
Improve documentation of mapgen aliases (#8693) 2019-07-20 02:54:42 +01:00
HybridDog 71db715ba5 Add vector.dot and vector.cross
Mostly copied from MarkuBu's code
2019-07-16 21:44:42 +02:00
SmallJoker 47492386ec
Docs: Clarify where to check for 'protection_bypass' (#8675) 2019-07-14 13:23:38 +02:00
ANAND 3a8ac9b031 Document ObjectRef:remove under Lua entity (#8659)
This was previously documented under the general ObjectRef section with a note that this won't work on players. So I think this would fit better with Lua entity-only methods.

This PR also changes the title of the Lua entity-only section from `LuaEntitySAO-only` to `Lua entity only`.
2019-07-08 03:27:56 +01:00
Paramat 95371c16e9
Update biome definition dungeon node documentation (#8650) 2019-07-01 22:21:17 +01:00
Paramat bb14b7e956
Dungeongen: Remove most hardcoded dungeon nodes (#8594)
Biome-defined dungeon nodes was added as a feature to MT 5.0.0.
So now remove most of the hardcoded dungeon node code that assumes a
game has stone, sandstone, desert stone, and no other stone types.
If biome-defined dungeon nodes are not found, dungeon nodes fall back
to the 'cobble' mapgen alias if present, if not present they fall back
to biome-defined 'stone'.
Remove now-unnecessary mapgen aliases from MapgenBasic. Non-mgv6 games
now only need to define 3 to 5 mapgen aliases.

Document dungeon parameters.

Make c_lava_source fallback to c_water_source as both are used as cave
liquids.
2019-06-30 22:55:20 +01:00
v-rob 5e7004e7af Add compatible, consistent coordinate system to FormSpecs. (#8524) 2019-06-27 13:40:49 +01:00