Commit Graph

2568 Commits

Author SHA1 Message Date
Perttu Ahola 880d9e53c3 README.txt: Add some build stuff 2013-03-26 18:40:32 +02:00
kwolekr 26cad481d0 Vary ore sheet y position by noise 2013-03-24 22:35:23 -04:00
kwolekr 8d13967aa3 Ensure ore can fit in OreSheet::generate() 2013-03-24 20:19:59 -04:00
PilzAdam 650d706d35 Use minetest.register_ore() in minimal 2013-03-24 21:20:41 +01:00
kwolekr 0e07a7157f Add more error checking to l_register_ore 2013-03-24 15:40:53 -04:00
Perttu Ahola 423d69bd40 Fix indentation of lua_api.txt 2013-03-24 21:39:15 +02:00
kwolekr 6767ed74f8 Update lua_api.txt 2013-03-24 15:20:37 -04:00
kwolekr 57cbb8bfd8 Add Ore infrastructure and l_register_ore() 2013-03-24 13:23:33 -04:00
proller f70378f7f5 Mapgen indev: float islands, larger far biomes 2013-03-24 03:40:15 +04:00
Jeija e1ff5b1361 Allow spawning particles from the server, from lua
Spawn single particles or make use of ParticleSpawner for many randomly spawned particles.
Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner.
Increase Protocol Version to 17.

Conflicts:
	src/clientserver.h
2013-03-23 23:16:29 +01:00
PilzAdam ab57fdac44 Move rightclickable to the proper place 2013-03-23 23:15:30 +01:00
Jürgen Doser dacc8cdb3a Include backface_culling flag in serialization format for TileDefs
This way flowing liquids actually show the backface when specified to
do so. Without this, TileDefs where by default initialized with
backface_culling = true and never set otherwise.

For backwards compatibility, an old client connected to a new server,
or a new client connected to an old server will behave like before
i.e., backface_culling is always true.
2013-03-23 23:10:47 +01:00
Mukul Sati ca7043e52d Set of changes to build mineTest using Visual Studio 11.0. These affect
the following:
1. String concatenation in guiMainMenu.cpp - it is required for all
individual strings to be of the same type <unicode/non-unicode>; adding
explicit L qualifier before the other strings.
2. Correcting type of BlockMakeData to struct in place of class forward
declarations. This information is used for name decoration by Visual
Studio, leading to linker errors in case of mismatches.
3. Windows headers define max as a macro somewhere, leading to a compile
time error in profiler.h; using () around function to prevent macro match
from occurring.
2013-03-24 00:53:10 +04:00
RealBadAngel 6f8d40ef5d 6d facedir 2013-03-23 21:31:05 +01:00
proller 2318d19bb4 Merge pull request #563 from proller/guest
Random guest name and finite liquid checkbox
2013-03-23 08:21:30 -07:00
proller f98d0433f9 Random guest name and finite liquid checkbox 2013-03-23 19:17:08 +04:00
Perttu Ahola 34b185e955 Add singlenode mapgen; generates solely the node 'mapgen_singlenode', defaults to air 2013-03-22 19:16:51 +02:00
Perttu Ahola b6dcadeb79 CMakeLists.txt: Add games/common to be installed when available 2013-03-22 07:46:48 +02:00
Perttu Ahola c2250d95c4 Support game-specific minetest.conf 2013-03-21 22:22:15 +02:00
Perttu Ahola adc52f3f3c lua_api.txt: Document paths, games and common mod loading 2013-03-21 20:04:00 +02:00
Perttu Ahola 0a568a6037 Update buildwin32.sh to get minetest/common 2013-03-21 19:45:20 +02:00
Perttu Ahola 0747c285cd Update README.txt to instruct to get minetest/common too 2013-03-21 19:43:08 +02:00
Perttu Ahola 306d1ab866 Common mods support
Implement "common mods", includeable from
  {$user,$share}/games/common/$modname
by using the game.conf setting
  common_mods = $modname,$modname2,...
2013-03-21 18:56:42 +02:00
Splizard 9b5bb5c755 Allow falling nodes to pass through solid "buildable_to" nodes. 2013-03-19 16:38:56 +01:00
Juhani Numminen 450e7ef0c5 Git-ignore SQLite build files 2013-03-19 16:20:13 +01:00
kwolekr 8f0d29f931 Fix Map::initBlockMake to actually use chunksize setting 2013-03-18 22:19:02 -04:00
PilzAdam d6026a5fee Prevent passing nil to unpack() in minetest.after 2013-03-19 00:15:41 +01:00
kwolekr 939397dd6e Add jungle grass to jungles 2013-03-17 23:08:11 -04:00
Ilya Zhuravlev d207d359d1 Don't erase modified_blocks 2013-03-17 21:17:13 +04:00
ShadowNinja 5f88cd98ad Add FPS limit to menu clouds 2013-03-17 12:13:48 -04:00
RealBadAngel 7f51b2da28 lua methods set_look_pitch and set_look_yaw 2013-03-17 11:39:35 -04:00
PilzAdam c00c8832c6 Fix new_style_water 2013-03-17 11:28:43 -04:00
PilzAdam 5a9fd8f433 Add missing settings to minetest.conf.example 2013-03-17 13:07:53 +01:00
Jeija fc5d2074b9 Allow minetest.after to take a variable number of arguments 2013-03-17 00:23:30 -04:00
proller 10c03e1a9d build with ogles2 driver 2013-03-16 22:37:50 -04:00
kwolekr 67228160ae Some minor cleanups from the last commit 2013-03-16 22:34:12 -04:00
proller 165498cecf initial mapgen indev version with farscale feature and huge caves 2013-03-16 21:48:32 -04:00
kwolekr e3badd7062 Make saplings only grow on dirt or grass, make jungle tree trunks only replace air 2013-03-16 19:55:29 -04:00
kwolekr 6823ce99a7 Re-add jungles, apple trees 2013-03-16 17:06:11 -04:00
kwolekr 1f1ad9fd23 Optimize Mapgen::updateLighting(), add setLighting() 2013-03-15 23:04:50 -04:00
proller f5ab056b38 Liquid fine tuning 2013-03-14 17:06:25 -04:00
kwolekr 16c031be77 Remove 'tape and glue', update Credits tab 2013-03-14 16:46:42 -04:00
ShadowNinja 350596b94f Add cloud menu background by Krisi, configurable with the menu_clouds option.
Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers.
And finally don't git-ignore textures/base/.
2013-03-13 21:18:40 -04:00
sapier 66750dc88e fix typo invalid for loop end 2013-03-13 19:42:05 -04:00
kwolekr d10223254a Clean up Mapgen 2013-03-11 21:32:52 -04:00
sapier eb90c3d92d Move l_get_all_craft_recipes to scriptapi_craft 2013-03-11 19:27:13 -04:00
Ilya Zhuravlev 6a1670dbc3 Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
Ilya Zhuravlev e204bedf1d Update menulogo.png 2013-03-10 23:57:30 +04:00
kwolekr 650e932ddf Re-add dungeons in new dungeongen.cpp 2013-03-10 00:42:51 -05:00
PilzAdam aa77ee66c5 Change libjson to libjsoncpp in .gitignore 2013-03-06 17:09:28 -05:00