Commit Graph

10308 Commits

Author SHA1 Message Date
x2048 9df79a4b2d
Bloom (#12791)
Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings.
2022-09-29 20:34:05 +02:00
Muhammad Rifqi Priyo Susanto 3978b9b8ed
Add crosshair support for Android (#7865)
If enabled, a crosshair will be shown to select object.
This will give Android players a way to play like they play on desktop.
On third-person back camera mode, player is forced to use crosshair.
On third-person front camera mode, player is unable to select anything.

Co-authored-by: ROllerozxa <temporaryemail4meh+github@gmail.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2022-09-29 20:30:33 +02:00
20kdc b1233056b7
Add zstd compression support (#12515) 2022-09-28 09:06:14 -04:00
DS 0251b01da6
Pause shader animation timer in singleplayer pause menu (#12766)
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-27 16:23:07 -04:00
pecksin 6ac38aa2c8
Restore and enhance bouncy behavior (#11939) 2022-09-27 16:22:36 -04:00
savilli 907dcdcf7b
Add unittests for item movement code (#11885) 2022-09-27 16:22:11 -04:00
Wuzzy 3f801bc096
Fix liquid drawtype faces sometimes not rendering (#12807)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-09-26 19:27:47 -04:00
Jude Melton-Houghton f4a01f3a5d
Avoid duplication of mod metadata in memory (#12562)
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-26 17:03:43 -04:00
Jude Melton-Houghton 03428d9825
Modify PUC Lua to wrap C++ exceptions (#12445) 2022-09-26 07:23:48 -04:00
Jude Melton-Houghton f916398a54
Add lighting test and benchmark (#12802) 2022-09-26 06:49:08 -04:00
Lars Mueller 8dec3a5ecb Fix double escape in update checker dialog 2022-09-25 13:45:37 +02:00
Tobias Frost 7069d99aa6
Fix two spelling mistakes
Co-authored-by: Tobias Frost <tobi@debian.org>
2022-09-25 13:45:27 +02:00
Aritz Erkiaga 5ced5c9b27
Briefly explain how facedir rotations work (#11934) 2022-09-25 13:45:02 +02:00
Lars Müller 1317cd12d7
Fix formula used for acceleration (#12353) 2022-09-20 10:55:51 +02:00
DS 11905a6db6
Rename a variable in localplayer.h, resolves a TODO 2022-09-20 10:55:11 +02:00
ndren 2c3f641e0b
Simplify bit flip in sha1.cpp 2022-09-20 10:54:35 +02:00
Wuzzy 9acf2d3db7
Document minetest.parse_relative_number (#12576) 2022-09-18 18:38:55 +02:00
Jude Melton-Houghton 310b12b5ed
Content ID caching in Lua (#12444)
* Cache content IDs in Lua

Co-authored-by: sfan5 <sfan5@live.de>
2022-09-18 17:46:48 +02:00
Jude Melton-Houghton 006d974c58 Catch exceptions in SQLite3 callback 2022-09-18 17:39:09 +02:00
Jude Melton-Houghton b89608c624 Compile bitop library as C++ 2022-09-18 17:39:09 +02:00
Jude Melton-Houghton 6f5a68b7f7
Allow getmetatable in CSM (#12776) 2022-09-18 17:32:18 +02:00
DS c9ed059d91
Client map: do frustum culling via planes (#12710) 2022-09-18 15:28:53 +02:00
sfan5 a428a0cf37 Bump used IrrlichtMt version 2022-09-16 19:54:59 +02:00
savilli 9428917870
Fix UAF in craft recipes (#12763)
If you call minetest.clear_craft after minetest.register_alias_force, the craft definition reference may not be removed from m_output_craft_definitions leading to UAF.
2022-09-16 13:20:14 +02:00
William Breathitt Gray 19e936362a
Add support for MINETEST_USERDATA environment variable (#12639)
The MINETEST_USER_PATH environment variable can be used to define a
custom path for Minetest user data. If MINETEST_USER_PATH is empty or
unset, the HOME (or APPDATA on Windows) environment variable is used as
the default user data path; this ensures backwards compatibility with
existing user setups.
2022-09-16 13:19:44 +02:00
Wuzzy 1d04903c19
Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits.
It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir).

color4dir is like colorfacedir, but you get 64 colors instead of only 8.
2022-09-16 13:18:55 +02:00
SmallJoker b5e7280708 Content tab: Fix content download broken by bc3dccc 2022-09-16 13:01:23 +02:00
DS f3f3b752f2
Fix tooltips for dropdown, scrollbar and more (#12747) 2022-09-13 12:48:28 +01:00
SmallJoker cea5fd56a4
Content tab: Change uninstall icon to trash bin (#12761)
A red cross might indicate 'cancel download' whereas the trash bin is generally a symbol for deletion.
2022-09-12 19:25:34 +02:00
wsor4035 482cc99b2c
Fix trivial get_armor_groups documentation issue (#12760) 2022-09-12 19:25:25 +02:00
SmallJoker bc3dccca5c
Mainmenu: Properly sort mods and games (#12758)
This also removes trivial and unused pkgmgr functions
Fixes a bug caused by sorting in 2133fc8
2022-09-12 19:24:54 +02:00
Jude Melton-Houghton fe13f9dfd1
Fix potential use-after-free with item metadata (#12729)
This fixes a use-after-free bug in the case where itemstack metadata is accessed after the itemstack has been garbage-collected.
2022-09-11 19:28:37 +02:00
Lars Mueller 7486f184c3 Serialize: Restore forward compatibility 2022-09-11 19:27:18 +02:00
Lars Mueller 6c24dc4e23 Serialize: Use numbers for refs to work around LuaJIT limits 2022-09-11 19:27:02 +02:00
sfan5 c607bee19e Allow looped animation to be used safely with old clients
fixes #12657
2022-09-10 12:21:29 +02:00
pecksin adb03ccc6d
Chat weblink: remove comma as delimiter (#12730) 2022-09-10 12:21:15 +02:00
ROllerozxa 2133fc84c4
Fix texture pack sorting in content tab (#12727)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-09-10 12:20:33 +02:00
DS 643971c948
Add documentation of sun/moon orientation/scale differences (#12145) 2022-09-06 11:21:55 +01:00
Herman Semenov 038da00e79
Code optimizations / refactor (#12704)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-06 11:21:09 +01:00
x2048 ff6dcfea82
Implement rendering pipeline and post-processing (#12465)
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: lhofhansl <lhofhansl@yahoo.com>
2022-09-06 08:25:18 +02:00
x2048 464043b8ab Convert entity glow value to color space before adding to the light 2022-09-04 16:00:13 +02:00
Niklp 2854c19792
Fix incorrectly placed label in tab_online (#12732) 2022-09-02 01:05:40 +01:00
savilli 75d88dcae2
Fix and enable x86 build for Android (#12700) 2022-08-25 22:48:49 +01:00
fluxionary 0ab9bf926d
Fix texture_min_size 2022-08-24 22:38:14 +02:00
rubenwardy 2d10fa7867
Prevent loading a world with unresolved dependencies (#12542) 2022-08-19 12:31:36 +01:00
x2048 8c29c4f620
Use Sky class to obtain directional light source position for shadows (#12662)
* Also remove unused Sky::getSkyBodyOrbitTilt method

Fixes misalignment of sun position and shadow direction at high tilt values.
2022-08-17 16:30:05 +02:00
celeron55 3f67215df9
Log sockets into tracestream instead of dstream (#12701) 2022-08-16 15:18:11 +01:00
rubenwardy c4ffe630f1
Add package title to ContentDB error messages (#12705) 2022-08-16 13:46:11 +01:00
Elliott Lester 7c5e3cac6a
Apply DPI Scaling to GUIModalMenu (#12693)
Co-authored-by: sfan5 <sfan5@live.de>
2022-08-15 21:19:47 +01:00
rubenwardy adc89f7977 Add unit tests for pkgmgr.install_dir 2022-08-15 21:19:24 +01:00