0904884ad4
Fix warnings in CGUITTFont.cpp
2015-02-06 23:02:15 +10:00
1367e8ffff
Fix gettext
2015-02-05 11:49:14 -05:00
9e2a9b55e1
Reduce gettext wide/narrow and string/char* conversions
2015-02-05 03:24:22 -05:00
84c367bb46
Fix translation memory leak
2015-02-05 03:24:13 -05:00
8bbf106379
Fix translation finding of overlay messages
2015-02-05 03:24:00 -05:00
efeb372e95
Add wstrgettext to list of translation update keywords
2015-02-05 03:23:53 -05:00
bec5d3ab22
Mgv7 mountains: Remove divide by zero code that creates vast walls
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Conf.example: Add mgv7 cave1, cave2 noiseparams
Mgv7: Make skipping of mountain code relative to y=0 not water level
Mountain noise offset now -0.6 to compensate
Tune chance of large caves
2015-02-05 03:21:04 -05:00
9a0dd47057
Fix performance regression
2015-02-05 17:34:10 +10:00
929e0b0ad8
Give full breath after death
2015-02-05 17:33:08 +10:00
5e075c3344
Fix dying of lava causes repeated death This is a bugfix for issue #81
2015-02-05 17:32:35 +10:00
b56f1175a2
Change assignment to global in a function to warning
2015-02-04 14:57:06 -05:00
1b4aaa5f50
Suppress 4 gcc 4.9.2 warnings in CGUITTFont.cpp
2015-02-05 02:41:55 +10:00
b4cdbc997f
Fix download URL
2015-02-04 22:06:55 +10:00
d902bd31c4
Fix getCraftRecipe returing wrong reciep due to way to unspecific output matching
2015-02-02 21:32:23 +01:00
0118c111e8
Fix some MSVC-specific warnings and add debug path as an MSVC directory
2015-02-02 02:01:13 -05:00
43f102271d
Create minidump on fatal Win32 exceptions
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Remove software exception translator function, simplifying exception handler
macros. FatalSystemExceptions are left unhandled.
2015-02-02 01:39:17 -05:00
48fa893abd
Randomly generate seed if field blank for any Settings instance
2015-02-01 02:05:39 -05:00
285655a878
Fix NDT_GLASSLIKE normals
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Remove inventorycube() workaround for default:glass in minimal game
2015-01-31 03:06:34 +10:00
38561023b4
Fix local map saving when joining a local server from the server tab
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Disables local map saving for all local server types
See: https://github.com/minetest/minetest/issues/2024
2015-01-31 00:42:08 +10:00
4d15d63134
Fix uninitialized variable m_database_delete in Database_SQLite3
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This fixes issue #2219
2015-01-28 05:01:07 +01:00
a8ec7876a6
Prevent null concatenation when /deleteblocks is provided an incorrect format
2015-01-27 22:36:53 -05:00
ad690c46b1
Write common mapgen params to map_meta.txt on world initialization
2015-01-27 22:29:28 -05:00
80a7408e4d
Fix a crash (assert) when client set serial version < 24 in INIT
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When SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM
To resolve the problem:
* Create a different CLIENT_MIN_VERSION to handle this problem
* Remove the exception
* Use an assert in case of bad developer code
2015-01-27 16:55:25 +01:00
eeea454bff
Fix missing map_meta.txt error when creating new worlds
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A missing map_meta.txt should be treated simply as if there were a blank file.
2015-01-27 02:10:04 -05:00
ca217d0416
Revert "Fix a crash (assert) when client set serial version < 24 in INIT command SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM"
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nerzhul is (may?) be working on a new solution. For the moment this is reverted because old worlds cannot be loaded (see discussion on github for the commit).
This reverts commit 800d192702
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2015-01-27 00:39:33 +10:00
47aca6f6d1
Fix imprecise serialization of large numbers
2015-01-25 20:19:35 -05:00
5b55deb1eb
Suppress MSVC warning in chat.cpp
2015-01-25 16:09:23 +10:00
ed7c9c4cb8
Settings fixes Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafe
2015-01-25 15:23:37 +10:00
2c4a5e1861
Revert "Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop)"
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This reverts commit a555e2d9b0
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2015-01-25 01:19:40 +10:00
800d192702
Fix a crash (assert) when client set serial version < 24 in INIT command SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM
2015-01-24 22:41:02 +10:00
f8bd1f3563
Fix uninitialized variable Server::m_next_sound_id
2015-01-24 06:44:41 +01:00
0ea843bbdb
Fix unitialised variable occassionally being used
2015-01-24 14:54:42 +10:00
a555e2d9b0
Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop)
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Amend the settings callback to support userdata
2015-01-23 21:27:51 -05:00
aafbbcd537
Mgv5: Skip calculation of filler, heat and humidity perlinmaps in underground mapchunks
2015-01-23 21:24:47 -05:00
a9f81b729b
Send real port to server list
2015-01-23 21:38:34 +10:00
1702c34b64
Mgv7 generateRidgeTerrain: Make river generation relative to water level
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Remove widthn and make nridge zero underwater
2015-01-22 02:21:11 -05:00
70354ac20b
Mgv7: Speed optimise calculateNoise and generateRidgeTerrain
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Remove unnecessary range limiting of persistmap
Skip calculation of filler, mountain, ridge, heat and humidity perlinmaps in underground mapchunks
Skip generateRidgeTerrain in underground mapchunks
2015-01-22 02:10:07 -05:00
408d9b72f0
Mgv7 generateRidgeTerrain: Enable rangelim of widthn to remove abysses, calculate widthn later in function
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Reduce width to 0.2
Carve river channels in deeper waters
2015-01-22 02:06:33 -05:00
a28055f8fd
Allow filter and mipmap drop down menues to be translated
2015-01-21 22:33:19 +10:00
a6dd619938
Improve desktop file
2015-01-20 20:49:05 +01:00
5bcfe7ea6a
Update german translation
2015-01-21 00:50:50 +10:00
db481e7232
Added ratio argument to colorize, removed the weird alpha-based ratio.
2015-01-20 22:56:20 +10:00
60d745126f
Fix hyphen used as minus sign
2015-01-20 22:47:45 +10:00
d4786d8d5d
Update Spanish language
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I am a native speaker. I have corrected all the mistakes I've found.
Update Spanish language
2015-01-20 22:41:46 +10:00
9b89f7aad7
Mapgen V5: Various improvements
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Caves check for biome nodes, only excavate stone under water level
Unease caves noises, use MT0.3 parameters
Blobgen after cavegen
Biomegen: remove 'is replaceable content' bool
2015-01-18 23:38:15 -05:00
38bd9e93a2
Fix all warnings and remove -Wno-unused-but-set cflag
2015-01-18 23:29:19 -05:00
e36681101e
Add SemiDebug (-O1 with debug symbols) build mode and do not optimize Debug at all
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Add -Wall to Debug modes for all compilers and -Wabi for non-MSVC
Use /Ox for MSVC Release mode (potentially higher optimization than /O2)
2015-01-18 22:30:11 -05:00
976d0b2caa
Reorganize supported video driver query mechanisms
2015-01-18 13:24:25 -05:00
44e4f5ab6e
Revert "Fix style on settings tab"
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This reverts commit 7b17b9059e
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2015-01-18 13:19:40 -05:00
6e9f287844
Revert "Fix bug in debug build"
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This reverts commit 839c4a99cd
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2015-01-18 13:19:28 -05:00