Loic Blot
aac35a6e7c
Backport buildbot win32 scripts too
2018-06-03 17:32:00 +02:00
Loic Blot
04fe8cc0a2
Update macosx build from master
2018-06-03 17:32:00 +02:00
Loic Blot
24abdf45b9
Fix windows toolchain due to missing packages, upgrade to more recent toolchain
2018-06-03 17:32:00 +02:00
SmallJoker
263400b3d8
C++03 oldify in various source files
2018-06-03 17:32:00 +02:00
Loic Blot
695d02e6bd
More C++03 fixes
2018-06-03 17:32:00 +02:00
rubenwardy
e2815d27f1
Fix luajit include not being found
2018-06-03 17:32:00 +02:00
Paramat
ebfdb21624
Dungeons: Mostly fix missing stair nodes
2018-06-03 17:32:00 +02:00
mazocomp
0088fa6db4
Fix i386 bit build at OpenBSD ( #7259 )
2018-06-03 17:32:00 +02:00
Loic Blot
e660b05523
Fix C++03 compiling due to C++11 initialization issues in backport
2018-06-03 17:32:00 +02:00
SmallJoker
14d20f5827
Builtin auth handler: Speed up file writing ( #7252 )
2018-06-03 17:32:00 +02:00
Paramat
0414322d23
Cavegen: Fix variable typo that broke mgvalleys large cave distribution ( #7249 )
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Fix elusive 5 year old bug that caused mgvalleys large caves to be flat and
limited to mapchunk borders.
Error was fixed 2 years ago in 'CavesV6' but not in 'CavesRandomWalk'.
2018-06-03 17:32:00 +02:00
sfan5
a6cfe73cb0
Fix segfault caused by wrong wgettext()
2018-06-03 17:32:00 +02:00
minduser00
1d06a8ef6c
Fix for translating empty strings
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Fix for incorrect translation of empty strings
In the key change menu, when a button key not have name an empty string is passed to gettext.
The empty string is reserved for gettext to return de header of the .po file an this is shoved in the button
2018-06-03 17:32:00 +02:00
SmallJoker
875972ffa6
upright_sprite: Fix texture position for players Fixes #6471
2018-06-03 17:32:00 +02:00
Loïc Blot
396daf1be1
Huge LBM lookup performance improvement on mapblock loading ( #7195 )
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* Huge LBM lookup performance improvement on mapblock loading
2018-06-03 17:32:00 +02:00
SmallJoker
fe41725e50
core.rotate_node: Do not trigger after_place_node ( #6900 )
2018-06-03 17:32:00 +02:00
D Tim Cummings
5624cf750f
macOS: don't require X11 libraries during compilation ( #7149 )
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The xxf86vm needs to be removed from Apple builds to avoid CMake Error XXF86VM_LIBRARY is NOTFOUND
2018-06-03 17:32:00 +02:00
paramat
1d7fbd035d
Minetest ASCII art: Move from actionstream to rawstream
2018-06-03 17:32:00 +02:00
paramat
a6b9acb7af
Generate Notifier: Clear events once after all 'on generated' functions
2018-06-03 17:32:00 +02:00
red-001
c40f535df8
Fix liquid post effect colour behaviour in third person view
2018-06-03 17:32:00 +02:00
paramat
79fde0dd52
CollisionMoveSimple: Collide with 'ignore' nodes
2018-06-03 17:32:00 +02:00
paramat
8aaf526730
SAO limits: Allow SAOs to exist outside the set 'mapgen limit'
2018-06-03 17:32:00 +02:00
paramat
c683e050d4
Find nodes in area (under air): Raise volume limit and document it
2018-06-03 17:32:00 +02:00
Muhammad Rifqi Priyo Susanto
c2e39b9363
Delete world dialog: Move buttons to avoid double click deletion
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Move confirmation delete button to never overlap initial delete button,
to avoid world deletion by accidental double click.
2018-06-03 17:32:00 +02:00
dopik
f8cc92c190
/shutdown can't do countdown when using reconnect and/or shutdown message ( #7055 )
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Delay was converted from the param string and not the delay value, thus never using the actual given delay value when used in combination with other string values in the param, in this case reconnect and the shutdown messsage.
2018-06-03 17:32:00 +02:00
sfan5
858c41b842
Check argument types inside MetaDataRef Lua API ( #7045 )
2018-06-03 17:32:00 +02:00
you
2a4fbbbff8
Fix "Ignoring CONTENT_IGNORE redefinition" warning ( #4393 )
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minetest.override_item still passes to core
2018-06-03 17:32:00 +02:00
paramat
6d346a817b
Item entity: Delete in 'ignore' nodes
2018-06-03 17:32:00 +02:00
paramat
529f00a240
Falling.lua: Delete falling node entities on contact with 'ignore'
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Prevents falling node entities entering the ignore at a world edge and
resting on unloaded nodes 16 nodes below, unreachable, undiggable and
still being processed by 'on step' because they don't revert to nodes.
2018-06-03 17:32:00 +02:00
you
7725030067
Allow dumping userdata ( #7012 )
2018-06-03 17:32:00 +02:00
red-001
bb28afcfc3
Move setlocale
from Lua to C++.
2018-06-03 17:32:00 +02:00
you
880a25c921
Add minetest.is_player ( #7013 )
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* Add minetest.is_player
* First use for is_player
2018-06-03 17:32:00 +02:00
mazocomp
0268c9d7c9
"static constexpr v3s16 light_dirs[8]" fails to compile, sync it with master! ( #7261 )
2018-06-03 17:32:00 +02:00
mazocomp
f72490950a
Fix C++11 feature detection for undefined _MSC_VER ( #7255 )
2018-06-03 17:32:00 +02:00
sfan5
9d3fa874be
Refine movement anticheat again ( #7004 )
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* Account for walking speed in vertical dir
* Avoid undefined behaviour due to division-by-zero
2018-06-03 17:32:00 +02:00
sfan5
842eccee19
Apply physics overrides correctly during anticheat calculations ( #6970 )
2018-06-03 17:32:00 +02:00
Pedro Gimeno
127b1fa6f8
Fix off-by-one in log output line length ( #6896 )
2018-06-03 17:32:00 +02:00
Pedro Gimeno
6b5e2618fb
Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()
2018-06-03 17:32:00 +02:00
you
b2099d4277
Fix Wstringop-overflow warning from util/srp.cpp ( #6855 )
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* Fix Wstringop-overflow warning from util/srp.cpp
2018-06-03 17:32:00 +02:00
rubenwardy
df0a8574dc
Fix rounding error in g/set_node caused by truncation to float
2018-06-03 17:32:00 +02:00
number Zero
6698067256
Fix dancing text
2018-06-03 17:32:00 +02:00
nOOb3167
bb219e1059
Fix undefined behaviour on getting pointer to data in empty vector
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`&vector[0]` is undefined if vector.empty(), causing build failure on MSVC
2018-06-03 17:32:00 +02:00
Vitaliy
b3167d4e57
Fix wrong scrolling ( #6809 )
2018-06-03 17:32:00 +02:00
SmallJoker
8a849e893a
Builtin: Fix handle_node_drops crash with nil digger
2018-06-03 17:32:00 +02:00
SmallJoker
f9738c1909
Damage: Remove damage ignore timer
2018-06-03 17:32:00 +02:00
Luis Cáceres
6f80e302fd
Ensure no item stack is being held before crafting ( #4779 )
2018-06-03 17:32:00 +02:00
raymoo
48ebbf0fc6
Shut down mapgen threads before other shutdown tasks ( #6689 )
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Solves some issues with ModStorage functionality in mapgen threads
that occurred when mapgen threads continued to run after the main
server thread had stopped. Also shuts down mapgen threads before
shutdown callbacks are called.
2018-06-03 17:32:00 +02:00
sfan5
7d9dbbbf3c
Update documentation regarding authentication handler and related functions
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Properly document it instead of referencing the builtin handler as
authoritative "example" code.
Also adds definition of get_auth_handler() which was missing previously.
2018-06-03 17:32:00 +02:00
sfan5
7cc1a36b3c
Hint at problematic code when logging deprecated calls
2018-06-03 17:32:00 +02:00
Ezhh
3f1094475f
Improve documentation for player:set_attribute()
2018-06-03 17:32:00 +02:00