f6ae8b6350
Translated using Weblate (Russian)
...
Currently translated at 97.6% (1382 of 1415 strings)
2022-01-25 23:05:56 +01:00
e59e16161f
Translated using Weblate (Indonesian)
...
Currently translated at 100.0% (1415 of 1415 strings)
2022-01-25 23:05:56 +01:00
7b46bcbbb8
Translated using Weblate (Vietnamese)
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Currently translated at 20.3% (288 of 1415 strings)
2022-01-25 23:05:56 +01:00
9b2dd0c7b3
Translated using Weblate (Portuguese (Brazil))
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Currently translated at 99.2% (1404 of 1415 strings)
2022-01-25 23:05:56 +01:00
8eeab37473
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (1415 of 1415 strings)
2022-01-25 23:05:56 +01:00
c745e711ec
Translated using Weblate (Slovak)
...
Currently translated at 100.0% (1415 of 1415 strings)
2022-01-25 23:05:56 +01:00
f022f030d0
Translated using Weblate (Arabic)
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Currently translated at 37.8% (535 of 1415 strings)
2022-01-25 23:05:56 +01:00
8ab369475f
Translated using Weblate (Malay)
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Currently translated at 100.0% (1415 of 1415 strings)
2022-01-25 23:05:56 +01:00
9d1aed01fc
Translated using Weblate (Turkish)
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Currently translated at 98.6% (1396 of 1415 strings)
2022-01-25 23:05:56 +01:00
a2cdc6de33
Translated using Weblate (Russian)
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Currently translated at 96.5% (1366 of 1415 strings)
2022-01-25 23:05:56 +01:00
828ecac826
Translated using Weblate (Italian)
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Currently translated at 97.9% (1386 of 1415 strings)
2022-01-25 23:05:56 +01:00
a0edf2849a
Translated using Weblate (Indonesian)
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Currently translated at 99.9% (1414 of 1415 strings)
2022-01-25 23:05:56 +01:00
e7fe20ada6
Translated using Weblate (German)
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Currently translated at 100.0% (1415 of 1415 strings)
2022-01-25 23:05:56 +01:00
37aa8468a0
Translated using Weblate (French)
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Currently translated at 100.0% (1415 of 1415 strings)
2022-01-25 23:05:56 +01:00
1b2176a426
Cancel emerge callbacks on shutdown
2022-01-23 00:56:17 +01:00
95a775cd3a
Bump formspec version ( #11980 )
2022-01-23 00:55:43 +01:00
71317b8579
Make sure nightRatio is always greater than zero.
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To avoid underfined behavior of GLSL pow()
2022-01-22 18:52:12 +01:00
f8cef52ea0
Fix consistency of sky sun/moon texture behaviour
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Also cleans up related code somewhat.
2022-01-22 11:18:34 -05:00
37d80784dd
Allow resetting celestial vault elements by leaving its arguments empty ( #11922 )
2022-01-22 12:42:49 +01:00
f66ed2c27f
Fix local animation not instantly updating after being set
2022-01-19 23:30:18 +01:00
4f6f09590c
Free arguments of cancelled minetest.after() jobs
2022-01-19 23:30:18 +01:00
7c321ad7f5
Main menu: Fix automatic dependency enables on doubleclick
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When mods were toggled by double-click, the hard dependencies were no longer enabled automatically.
However, the 'Enabled' checkbox did still work. This commit restores the behaviour as seen before commit c401a06
2022-01-19 18:52:27 +01:00
42839fa1db
Optimize folder handling in 'files' mod storage backend
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This regressed in bf22569019
.
2022-01-17 21:49:18 +01:00
b02b381af2
Bump IrrlichtMt to 1.9.0mt4 in CI
2022-01-16 15:54:08 +01:00
b6555ee6af
Reset override material in anaglyph
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Reset override material properties before applying the color filter.
2022-01-16 13:10:33 +01:00
7c93b2d7a3
Give the ASCII console splash a facelift
2022-01-15 17:45:33 +01:00
9a12e4499e
Minor improvements to Lua sandbox
2022-01-15 17:45:08 +01:00
379473b670
Improve situation around race condition with dynamic_add_media during client join
2022-01-15 17:45:08 +01:00
72b14bd994
Don't call on_dieplayer callback two times ( #11874 )
2022-01-15 17:44:55 +01:00
76e97e85a0
Update compiler versions in CI
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downgrade gcc 6 -> 5 to better match our minimum
upgrade gcc and clang by moving two images to ubuntu 20.04
2022-01-15 17:44:22 +01:00
a90b2a4d4f
Raise minimum compiler versions
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Supporting these is not reasonable anymore and effectively we didn't
do that anyway, brokenness was only noticed by chance and a PR to restore
support for gcc 5.x is ready now.
2022-01-15 17:44:22 +01:00
97248c6957
Add client/mod_storage.sqlite to .gitignore
2022-01-13 20:43:02 +01:00
b2eb44afc5
Fix NodeDef backwards compatibility to 5.3.0 ( #11942 )
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1. Fixes crashes on older clients when [png is used as base image
2. Fixes liquid type assertion fails on debug builds
2022-01-12 18:49:14 +01:00
4c8c649779
Mainmenu game-related changes ( #11887 )
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fixes:
* Switching between games does not immediately hide creative mode / damage buttons if so specified
* World creation menu has a game selection list even though the menu already provides a gamebar
* Showing gameid in world list is unnecessary
* Choice of mapgen parameters in menu persists between games (and was half-broken)
2022-01-09 21:15:35 +01:00
b164e16d1b
Copy smoothing note to gui_scaling_filter description
2022-01-09 21:13:54 +01:00
8fab406c28
Formspec: Fix bgcolor and set_focus checks
2022-01-09 18:47:12 +01:00
5eb45e1ea0
Restore pass-through of direction keys ( #11924 )
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This moves relevant code into the PlayerControl class and gets rid of separate keyPressed variable.
2022-01-09 18:46:36 +01:00
76dbd0d2d0
Fully remove bitmap font support ( #11863 )
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Freetype is now a build requirement.
2022-01-08 14:53:25 +01:00
bf22569019
Use a database for mod storage ( #11763 )
2022-01-07 20:28:49 +02:00
b81948a14c
Fix damage wraparound if very high damage ( #11872 )
2022-01-06 21:16:35 +01:00
85da2e284b
Fix incorrect bit positions in paramtype documentation
2022-01-06 21:16:23 +01:00
e39b159845
Base formspec coordinate size on padded screensize
2022-01-04 17:47:32 -08:00
d33ab97434
Inventory: Add ServerEnv checks for calls during script init
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This fixes 'minetest.get_inventory' calls to players or nodes during the load phase.
2022-01-04 18:39:27 +01:00
1965628705
Fix vector.from_string returning a table without vector metatable
2022-01-02 22:15:41 -05:00
84fdd369d4
Cap damage overlay duration to 1 second ( #11871 )
2022-01-02 22:14:02 -05:00
835524654e
Fix shadow mapping when PCF is disabled ( #11888 )
2022-01-02 13:45:55 -08:00
e030d9cff0
Recalculate normals before adding mesh to the scene
2022-01-02 14:32:13 +01:00
8910c7f8ae
Better document sky_color scope ( #11892 )
2022-01-01 22:46:00 +01:00
29d2b2ccd0
Print announce error response ( #11878 )
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Fix HTTPFetch caller and request ID to 64 bits
Check that allocated caller ID is not DISCARD
Print body if serverlist request returns error
Don't print control characters from HTTP responses
Document special HTTPFetch caller IDs
Allow unicode to be printed
2022-01-01 22:44:56 +01:00
544b9d5c72
Add padding[] element to formspecs ( #11821 )
2021-12-30 12:54:47 -08:00