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Commit Graph

861 Commits

Author SHA1 Message Date
746ca41f58 Biome API / dungeons: Add biome-defined dungeon nodes
Add new biome fields 'node_dungeon', 'node_dungeon_alt', 'node_dungeon_stair'.
If 'node_dungeon' is not defined dungeons fall back to classic behaviour.

Remove messy and imprecise dungeon material code from 'generateBiomes()'.
Code deciding dungeon materials is now in 'generateDungeons()' and uses the
biome at mapchunk centre for more precision.

Remove hardcoded 'MG_STONE' types as long intended.
2018-04-07 22:09:54 +01:00
91615f9588 Add player:get_meta(), deprecate player attributes (#7202)
* Add player:get_meta(), deprecate player attributes
2018-04-06 10:52:29 +02:00
32d456bd2d Biome API / cavegen: Add definable cave liquid for a biome (#7192)
Add 'node_cave_liquid' as a new field in biome registration.
If field is absent cave liquids fall back to classic behaviour.
2018-04-05 17:21:41 +01:00
f6eff57f7c Add player inventory callbacks 2018-04-02 17:18:48 +02:00
you
93eb0794d6 ObjectRef: Add add_velocity() (#3208)
Allow changing the velocity of objects relatively to their current velocity
2018-03-31 14:50:17 +02:00
8f827ee680 core.rotate_node: Do not trigger after_place_node (#6900) 2018-03-29 21:44:13 +02:00
821e3f7072 Optional alpha channel support for entities 2018-03-29 14:53:12 +01:00
71b2570f09 Load dependencies and description from mod.conf 2018-03-28 22:14:16 +01:00
dfc8198349 Add reasons to on_dieplayer and on_hpchange 2018-03-28 16:05:18 +01:00
2323842dd3 Add formspec theming using prepended strings 2018-03-28 16:04:41 +01:00
5e2096e396 Lua_api.txt: Improve noise documentation 2018-03-22 02:36:52 +00:00
68c6494af0 Lua_api.txt: Fix hardware colouring documentation
More 'draw type' -> 'paramtype2' changes, missing from a previous commit.
2018-03-20 03:41:31 +00:00
fdc02a59ba Lua_api.txt: Split long lines part 6 2018-03-17 05:26:53 +00:00
0d8cb8433a Lua_api.txt: Split long lines part 5, fix hardware colouring docs 2018-03-16 02:59:48 +00:00
06f67646d8 Lua_api.txt: Split long lines part 4 2018-03-14 04:28:03 +00:00
92ca9dda54 Rename 'subgame' to 'game' 2018-03-13 03:54:52 +00:00
d57024b7c9 Lua_api.txt: Improve and complete drawtype documentation
Move documentation of mesh and plantlike_rooted drawtypes into main section.
2018-03-13 01:12:28 +00:00
1d385caa06 Lua_api.txt: Split long lines part 3 2018-03-11 23:52:12 +00:00
7ad6cdd09b Biome API: Add 'get_biome_name(biome_id)' API
Change name of default biome to a more suitable lowercase 'default'.
2018-03-11 23:06:17 +00:00
5a1884c21d Lua_api.txt: Split long lines part 2 2018-03-10 04:35:40 +00:00
644d0ab2bb Spawn level: Add 'get_spawn_level(x, z)' API
Returns a suitable player spawn y co-ordinate for unmodified terrain.
2018-03-10 03:38:27 +00:00
b592c52f1c Lua_api.txt: Split long lines part 1 2018-03-09 04:34:41 +00:00
1137f469e2 Gennotify docs: Clarify returned positions for decorations 2018-03-09 03:16:34 +00:00
f091de9a2f Biomes: Document xyz biome limits 2018-03-09 03:16:25 +00:00
6cfd699b9f Fix bad markdown in lua_api.txt 2018-03-05 15:14:19 +00:00
48493a979b Gennotify: Add 'minetest.get_decoration_id' API
Returns the decoration ID for the provided decoration name string.
For use with gennotify, to know the decoration IDs for use in
'minetest.set_gen_notify'.
2018-03-03 23:00:08 +00:00
c610643c4c Place schematic (on vmanip): Enable use of 'place center' flags
For 'place schematic' and 'place schematic on vmanip' APIs.
Fix 'place center' code to properly centre schematics.
Fix some comments.
2018-02-27 19:39:05 +00:00
66372e75d9 is_area_protected: Rename from intersects_protection (#7073)
* is_area_protected: Rename from intersects_protection
Return first protected position
Clarify docs: Mods may overwrite the function
2018-02-25 12:25:39 +01:00
673f7196a2 Find nodes in area (under air): Raise volume limit and document it 2018-02-21 15:54:06 +00:00
63bcd33036 Lua API documentation: Fix spelling (#7046) 2018-02-18 10:41:22 +01:00
338d645fcf Add on_auth_fail callback (#7039)
Called when a client fails to supply the correct password for the account it's attempting to login as.
2018-02-15 21:18:54 +01:00
you
87e08b1b3a Add minetest.is_player (#7013)
* Add minetest.is_player

* First use for is_player
2018-02-05 15:17:10 +01:00
b7ff40eea2 Lua_api.txt: Document 'wielditem' visual in object properties 2018-02-05 05:07:36 +00:00
584d00a01c Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)
* Add minetest.bulk_set_node call + experimental mod unittest

* Optimize set_node function to prevent triple lookup on contentfeatures

Do only one lookup for old, and try to merge old and new lookup if node is same than previous node

* Add benchmark function + optimize vector population to have real results
2018-01-30 00:30:02 +01:00
01bc817fe0 Intersects_protection(): Move from Minetest Game to builtin (#6952)
A useful function that applies 'core.is_protected()' to a 3D lattice of
points evenly spaced throughout a defined volume, with a parameter for
the maximum spacing of points.
2018-01-23 19:04:58 +01:00
0425c6b8c8 CSM: Remove screenshot API
Reverted from commit 19960e26c6
(* [CSM] add screenshot api lua)
2018-01-23 05:27:38 +00:00
49ff1d2ea8 [CSM] Remove on_connect callback (#6941)
Fixes #6939
2018-01-21 18:27:27 +01:00
5dab742645 [CSM] Add functions to create particles and particlespawners. (#6072) 2018-01-20 23:31:53 +01:00
9649e47214 [CSM] Add basic HUD manipulation. (#6067)
* [CSM] Add basic HUD manipulation.

Workaround for on_connect not working right now.
2018-01-20 14:09:58 +01:00
d45e5da8ca Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs
'get biome data' returns biome id, heat and humidity.
Clean up nearby lines in lua_api.txt.
2018-01-16 08:47:07 +00:00
4c0d4e4105 Load a texturepack from the 'textures' subfolder of a game 2018-01-16 08:45:17 +00:00
70a90bc83a Lua_api.txt: Various improvements
Improve documentation for formspec 'position' and 'anchor' elements.
Add missing documentation of 'animation' and 'glow' for particle spawners.
2018-01-15 04:42:14 +00:00
5435b07d4e Lua_api.txt: Improve bullet point indentation consistency 2018-01-13 19:37:17 +00:00
8349a3db10 Lua_api.txt: Add chat command params info 2018-01-13 14:59:18 +00:00
62872dabac Lua_api.txt: Fix, improve and add to Object Properties documentation
Correct 'automatic rotate' to be a number instead of a bool.
2018-01-12 05:51:40 +00:00
05e9e128b9 Lua_api.txt: Improve and complete ABM documentation
Document 'active object count (wider)'.
2018-01-12 05:45:39 +00:00
2992b774fe Lua API docs: Add warning that schematic placing is cached 2018-01-07 11:47:52 +01:00
0a83c42dfd Fix naming conventions of noise userdata 2018-01-07 01:06:18 +00:00
549cfd9db8 Biomes: Add vertical biome blend (#6853)
Add 'vertical blend' parameter to biome registration that defines how
many nodes above the biome's 'y max' limit the blend will extend.
2018-01-05 00:10:55 +01:00
f3b9d87076 Connected Nodeboxes: Add disconnected boxes
The `disconnected_*` boxes are the opposites of the `connect_*` ones,
i.e. when a node has no suitable neighbours on the respective side, the
according disconnected box is drawn.

* disconnected_top
* disconnected_bottom
* disconnected_front
* disconnected_left
* disconnected_back
* disconnected_right
* disconnected (when there is *no* neighbour)
* disconnected_sides (when there are *no* neighbours to the sides)
2018-01-03 04:05:21 +00:00