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Commit Graph

7478 Commits

Author SHA1 Message Date
db42542e27 Rename CSM flavours to restrictions
& Satisfy LINT
2018-06-26 15:38:42 +02:00
7bdf5eae05 Fix buffer overrun in SRP (#7484)
The old code got a pointer to the array instead of the first element, this resulted in a buffer overflow when the function was used more than once.
2018-06-26 10:02:26 +02:00
ae8ae6c906 Fix libgmp detection (#7488) 2018-06-26 10:00:33 +02:00
e4e95e47af Lua_api.txt: Re-order some sections. Alphabeticise class reference (#7487) 2018-06-26 02:34:27 +01:00
b298b0339c Fix MurmurHash implementation to really be unaligned (#7482) 2018-06-26 00:12:09 +01:00
d565783bec Lua_api.txt: Replace engine.* with core.* (#7474) 2018-06-24 21:18:25 +01:00
de621d5d4b Decoration API: Add lightweight ability to have complete coverage (#7456)
When the noise value or fill_ratio >= 10.0 complete coverage is enabled.
This disables random placement to avoid redundant multiple placements
at one position. Instead, 1 decoration per surface node is placed by
looping across each division.

'10' was chosen as this is the fill_ratio that previously created
very near complete coverage. The complete coverage feature therefore
integrates smoothly when noise is used for variable decoration density.

'fill_ratio = 10' should be used by modders who want a decoration
placed on every surface node. Compared to before such a decoration
placement will be 10 times faster.
2018-06-24 17:14:18 +01:00
1d1cf000c0 Fix rtt >= 0.0f assertion and free_move crash 2018-06-24 14:48:19 +02:00
6b72d8d090 Android: Use correct temporary path (#7463) 2018-06-23 22:38:19 +02:00
you
968ce9af59 RTT fixes (#7428)
* Few code updates

* Do not show average RTT before timing out

* Fix unwanted integer division in RTTStatistics

* Fix float format, prettier jitter calculation

* Use +=, 0.1f -> 100.0f for stronger average updates
2018-06-23 09:16:01 +02:00
07b1743d3d Fix crash caused by Lua error during startup (#7473) 2018-06-22 21:04:41 +02:00
c66d977269 Fix ipv6_server=true not accepting IPv4 connections on Windows (#7471) 2018-06-22 20:54:23 +02:00
b308cb676d README.md: Improve formatting for consistency (#7472)
* README.md: Improve formatting for consistency
2018-06-22 14:00:49 +02:00
a38ec9dd06 Remove misleading documentation about IPv6 server announcing 2018-06-22 09:42:42 +02:00
8d3190e77a Biome API: Fix absent water decorations and dust, in deep water (#7470)
Previously, the biomemap was 'BIOME_NONE' for a mapchunk column if a
stone surface was not found in it, causing water surface decorations
and water surface dust to fail.

Store the biome ID of the biome calculated at a water surface and add
it to the biomemap if the biomemap is 'BIOME_NONE' for the mapchunk
column. The biome calculated at a stone surface still has priority
for the biomemap entry, as it should.

Edit an incorrect comment.
2018-06-21 19:28:54 +01:00
525fa9145e README.md: Improve version scheme text (#7465) 2018-06-20 13:11:13 +01:00
2e95ebd181 Lua_api.txt: Fix incorrect vector section directive (#7466) 2018-06-20 13:05:56 +01:00
86389329eb Biome dust: Revert fix that added dust to mod structures (#7464)
Revert commit 99143f4947 and commit
f4ca830abe.

These commits caused biome dust to be applied even when there was no core
mapgen terrain in a mapchunk column. So the dust, which overgenerates,
then appeared on structures added by mods in 'on_generated', such as
floatlands, asteroids or above-surface realms.
2018-06-19 22:09:42 +01:00
ca502fc274 Update to new ContentDB API 2018-06-18 20:47:38 +01:00
e8b687d7ca Remove deprecated functions from menu_lua_api.txt (#7455) 2018-06-17 10:41:21 +02:00
3d516079eb Provide Xorg/net wm process ID (#7445)
Adding support for _NET_WM_PID as defined in Extended Window Manager Hints
Move verbose messaging to setupXorgTopLevelWindow method as Xorg messages should only occur when running in Xorg env.
Irrlicht returns the XDisplay as a void* and XWindow as an unsigned long so reinterpret those as the appropriate type. Also fixed a spaces for tab formating issue
2018-06-17 10:41:07 +02:00
ac6e8e2914 Version scheme change: 0.5.0 -> 5.0.0 (#7449)
* Version scheme change: 0.5.0 -> 5.0.0
2018-06-15 09:16:48 +02:00
2bec28f462 Remove Server::m_ignore_map_edit_events (noop) 2018-06-15 08:41:50 +02:00
09eea421a9 Fix release script
client_lua_api.md -> client_lua_api.txt
2018-06-14 19:40:23 +02:00
3283079e4c Minimal: Disable disruptive formspec test by default (#7423)
* Minimal: Explicit log levels

* Minimal: Formspec test now disabled by default

This is done because the formspec test was disruptive.
This test can now be toggled with server command test_formspec first.
2018-06-14 19:32:10 +02:00
9a1d3584c2 Server: move shutdown parts to a specific shutdown state object (#7437)
* Server: move shutdown parts to a specific shutdown state object
2018-06-13 21:58:34 +02:00
10634f0443 Make os.tempfolder work correctly for MinGW & MSVC (#7443) 2018-06-13 13:22:17 +02:00
18f1ede64f README.md: Remove 'unfinished' section. (#7440) 2018-06-12 15:43:01 +01:00
da9e4b1f4a Add hasprivs chat command (#7336)
Require 'basic_privs' priv
Only the online players are listed.
2018-06-12 15:39:43 +02:00
142ce6a5d2 Android: gradle 3.1.3 is not available on mavenCentral
Also update wrapper
2018-06-11 20:38:31 +02:00
2b30f8b849 Android: fix tools versions
Resync with stable-0.4
2018-06-11 19:19:06 +02:00
956a0ba180 Android: fix assets cleanup 2018-06-11 19:18:34 +02:00
409d04324f Fix the /shutdown command (#7431) 2018-06-11 13:43:12 +02:00
fb4e4f048e Disable clang-tidy when no C/C++ files has been modified. 2018-06-10 18:33:33 +02:00
2e18a2d68c Bump android version for next release 2018-06-10 18:30:25 +02:00
5966e897e4 Android: use c++_shared library instead of c++_static
MT doesn't launch without that
2018-06-10 17:57:29 +02:00
057f1574cb Fix many Android build issues
It remains one issue with MT itself and rtti
2018-06-10 17:54:44 +02:00
90acb9b3a7 Fix typo (GH#7421) 2018-06-10 10:34:13 +02:00
2c0d8b25dd Fix narrow/utf8 difference in incoming/outcoming messages 2018-06-10 10:33:53 +02:00
0b23253447 Mapgen flags: Add 'biomes' global mapgen flag (#7355)
Previously the only way to disable biomes was to 'clear' the registered
biomes in a mod, but this method causes large amounts of unnecessary
processing:
1. Calculation of 4 2D noises.
2. Looping through all nodes of a mapchunk replacing nodes with identical
nodes.
The new flag disables those operations.
2018-06-08 23:24:36 +01:00
9ca37d86a3 Lua_api.txt: Warn of errors possible with VoxelArea:index()/indexp() (#7422) 2018-06-08 00:46:10 +01:00
9f8582dcdf Stop autoforward on BACKWARD key-press (#7417) 2018-06-06 14:31:34 +02:00
ccc3af128c CSM/SSM: Add on_mods_loaded callback (#7411)
* CSM/SSM: Add on_mods_loaded callback
2018-06-06 12:53:59 +02:00
a2de439a91 Fix builtin lua function os.tempfolder (#7368)
* Fix builtin lua function os.tempfolder
2018-06-05 23:08:10 +02:00
35bc3e2f17 Set ENABLE_GETTEXT to TRUE by default (#7415) 2018-06-05 23:02:14 +02:00
180e551c56 Modernize lua read (part 1): C++ templating insurance (#7394)
* Modernize lua read (part 1): C++ templating assurance

Implement the float reader
2018-06-04 22:38:07 +02:00
86b19f2849 Biome dust placement: Improve comments, re-order some lines 2018-06-04 00:39:10 +01:00
5316b8fe4a Lua_api.txt: Various improvements (#7402)
Node definition:
Clearly document custom selection box/collision box (collision box
documentation was missing).
Remove incorrect light attenuation statement and duplicated light
source statement.

Nodes:
Document which drawtypes require 'paramtype = "light"' to avoid
appearing black.
Remove incorrect light attenuation statement.

HUD: Remove 'HUD API is experimental' text.
Noise params: Spread of every octave must exceed 1.
Particles and spawners: Document glow values.
2018-06-03 04:41:03 +01:00
f4ca830abe Biomemap: Simplify code of recent commit (#7398) 2018-06-02 21:28:26 +01:00
99143f4947 Biomemap: Avoid empty biomemap entry to fix failing biome dust (#7393)
'generateBiomes()' constructs the biomemap as it generates biomes.
The biome calculated at first stone surface encountered is added to
the biomemap.
Previously, if no stone surface was encountered in a mapchunk column
the biomemap was left empty for that (x, z) position, causing biome
dust and water surface decoration placement to fail.

If at the base of a mapchunk column the biomemap is empty, add the
currently active biome to the biomemap, or if biome is NULL calculate
it for this position and add it to the biomemap.
2018-06-02 03:20:09 +01:00