Loic Blot
ec490abf58
Run updatepo.sh
2017-05-21 17:40:59 +02:00
Fixer
a58e00ecfc
Translated using Weblate (Ukrainian)
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Currently translated at 38.1% (350 of 918 strings)
2017-05-21 17:37:53 +02:00
weqqr
dc9286e2a1
Translated using Weblate (Russian)
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Currently translated at 61.5% (565 of 918 strings)
2017-05-21 17:37:49 +02:00
Gaunthan Huang
c5dda0ae2f
Translated using Weblate (Chinese (Simplified))
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Currently translated at 74.2% (682 of 918 strings)
2017-05-21 17:37:44 +02:00
monolifed
b74075f2fe
Translated using Weblate (Turkish)
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Currently translated at 100.0% (918 of 918 strings)
2017-05-21 17:37:34 +02:00
Michael Higuera
a3376d4022
Translated using Weblate (Spanish)
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Currently translated at 59.4% (546 of 918 strings)
2017-05-21 17:37:11 +02:00
Muhammad Nur Hidayat Yasuyoshi
2a61bfd249
Translated using Weblate (Malay)
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Currently translated at 65.4% (601 of 918 strings)
Retranslate the correct word
2017-05-21 17:37:02 +02:00
yellowcrash10
1946442481
Translated using Weblate (Esperanto)
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Currently translated at 31.8% (292 of 918 strings)
2017-05-21 17:36:17 +02:00
Unknown
b4916ad233
Added translation using Weblate (Dhivehi)
2017-05-21 17:36:08 +02:00
Erick Sanhueza
85be5a3e14
Translated using Weblate (Spanish)
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Currently translated at 58.0% (533 of 918 strings)
2017-05-21 17:34:58 +02:00
Loic Blot
de840fe271
Fix LINT broken by dfa0c15ce0
2017-05-21 17:30:00 +02:00
bigfoot547
dfa0c15ce0
[CSM] Add function to get the definition of items ( #5732 )
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Add node def and item def documentation.
Please be ready for merge!
2017-05-21 14:40:55 +02:00
red-001
ae483f1bd0
Prevent fall damage from overflowing when falling from a large height. ( #5791 )
2017-05-21 11:18:38 +02:00
Elijah Duffy
4dc97eb99f
Menu: Merge singleplayer and server tabs ( #5627 )
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Rename "Singleplayer" tab to "Play" and remove "Server" tab placing server functionality under a "Host Game" checkbox in "Play."
2017-05-21 10:07:05 +02:00
Loic Blot
50cb503d77
Add clientmods/mods.conf & client/mod_storage to gitignore
2017-05-21 10:06:13 +02:00
red-001
9d0f768cf6
[CSM] Allow enabling and disabling mods. ( #5554 )
2017-05-21 09:54:28 +02:00
Loïc Blot
90808a4f34
Real control fix ( #5787 )
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* Allow enabling and disabling mods.
* Re-fix 605599b6f1
This breaks some chars like € in chat.
Instead verify is char is a non control char -> iswcntrl
2017-05-20 22:29:15 +02:00
you
358074b296
Fix instant digging ( #5785 )
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Use runData.dig_time_complete instead of params.time to find out whether it's instant digging.
runData.dig_time_complete is set to something very big if the node can't be dug, whereas param.time is 0 when digging is impossible or it's instant digging. So not using param.time fixes #5728 .
2017-05-20 20:43:13 +02:00
Loic Blot
a2bb776ea8
Fix wchar_t type on 605599b6f1
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event.KeyInput.Char is a wchar_t, iswprint should be used
2017-05-20 20:13:29 +02:00
Paramat
60baf8120c
Particle spawner: Do not spawn particles distant from player ( #5766 )
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Previously, every particle was rendered by (even if not actually visible to)
the client regardless of distance. This significantly reduced client FPS.
Acts clientside, particle spawners are always sent to clients, but each
particle is checked for distance from the player.
As with 'add particle' the distance limit is set to 'max block send distance'
as this determines how far a client can see.
2017-05-20 16:46:35 +02:00
SmallJoker
af2f02552f
[CSM] Correct the log destination of print() ( #5784 )
2017-05-20 16:46:12 +02:00
red-001
772944daf6
Fix CSM crash ( #5779 )
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Caused by dc5bc6c
and them made worse by 5ebf8f9
2017-05-20 16:45:49 +02:00
Loic Blot
7e185068c4
Typo fix in README.txt
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Fix issue #4293
2017-05-20 16:04:44 +02:00
Elijah Duffy
dada983ff4
Add /clearinv chat command ( #4994 )
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Allow players to clear their own inventory or that of another player with /clearinv command. server privilege is required to clear another player's inventory, no privileges are required to clear your own inventory.'
2017-05-20 12:56:17 +02:00
Loïc Blot
8797a0aa4b
chat.cpp fix wchar_t isspace -> iswspace & wrong isspace on an index ( #5783 )
2017-05-20 12:56:02 +02:00
numberZero
7779bac3a5
Cleanup in content_mapblock ( #5746 )
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NDT_LIQUID is being drawn by MapBlockMesh since a long time ago...
2017-05-20 12:29:54 +02:00
red-001
1ff5ee0b69
Improve password change menu ( #5757 )
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- Fix the GUI getting messed up when resizing
- Save the input when resizing
2017-05-20 12:29:44 +02:00
Craig Davison
605599b6f1
Fix shift key producing space in console ( #5777 )
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* Fix shift key producing space in console
2017-05-20 12:29:31 +02:00
red-001
00972d42d7
this might fix #5661 , needs testing ( #5775 )
2017-05-20 10:48:44 +02:00
SmallJoker
673ac55a9d
[CSM] Fix crash when the minimap is disabled. Caused by e25a38e
2017-05-20 10:26:09 +02:00
Loic Blot
1469424075
Fix input regression introduced by a4a377ecad
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Fix #5776
2017-05-20 10:12:54 +02:00
Zeno-
d176dabeb4
Fix mem leak in mesh cache ( #5781 )
2017-05-20 08:16:16 +02:00
Loïc Blot
ce9802266e
Various code cleanup & little performance improvement on HTTP download ( #5772 )
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* Disable or remove unused enum members/functions
* Tiny code style fixes
* Make some functions const
* Replace ClientMediaDownloader std::unordered_map with std::map
2017-05-20 08:15:56 +02:00
you
35267406aa
Do not create dummy normalmaps ( #4180 )
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fixes #1811
2017-05-19 08:08:12 +02:00
you
a4a377ecad
Fix textarea bug: clicking right of the end of a line caused the cursor to be in one of the next lines ( #3474 )
2017-05-19 07:57:21 +02:00
Dániel Juhász
75c393c915
Fix alpha for liquid nodes ( #5494 )
2017-05-19 07:46:10 +02:00
SmallJoker
674400523e
Mainmenu: Fix issues while trying to enable all mods ( #5770 )
2017-05-19 07:45:47 +02:00
Loïc Blot
e25a38e3fb
When minimap is disabled in configuration, really disable it ( #5771 )
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* When minimap is disabled in configuration, really disable it
2017-05-19 07:25:27 +02:00
Loic Blot
1c6d2f596d
Fix a warning pointed by GCC 7.1
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lua_tonumber overflow in snprintf (12 bytes and only 10 can be written)
2017-05-18 20:55:27 +02:00
SmallJoker
9b5effffbb
Builtin: Fix subgame mod selection ( #5367 )
2017-05-17 19:31:57 +02:00
Paramat
0443620c5e
Particles: Do not send single particles to distant clients ( #5760 )
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Previously, every individual particle on a server is sent to, and rendered by
(even if not actually visible), every client regardless of distance. This
significantly reduces client FPS and creates unnecessary network traffic.
Maximum distance is set by 'max block send distance' as this determines how far
a client is able to see.
2017-05-17 10:37:28 +02:00
bigfoot547
287605ca81
Append -debug to version string ( #5765 )
2017-05-17 09:41:41 +02:00
SmallJoker
0120fe16a7
CSM: Document forgotten functions
2017-05-16 21:57:26 +01:00
paramat
fd32005b0f
Caverns: Remove unnecessary liquid excavation
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Also disable CavesRandomWalk at a safer distance from caverns.
Excavating liquids in cavern code is unnecessary as in practice we are already
successfully disabling the generation of liquid caves that could intersect
with caverns and cause excessive amounts of spreading liquids in caverns.
However to be safer this commit now disables liquid caves at a larger distance
from caverns, to compensate for liquid caves being able to generate up to a
mapblock beyond a mapchunk border.
Not excavating liquids in cavern code also allows a feature i am working on in
experimental new core mapgens, but also allows for more flexibility in future.
2017-05-16 21:56:51 +01:00
Loic Blot
582ee15d8e
Fix a memleak pointed by @Zeno- in MeshUpdateQueue
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This leak was introduced when added cache to MeshUpdateQueue and only occurs when leaving world.
2017-05-16 08:27:18 +02:00
Zeno-
1bf9b25fb4
Fix uninitalised variable in event.cpp ( #5764 )
2017-05-15 20:10:29 +10:00
ezhh
018217f6b2
Add option to use neither node highlighting nor outlining
2017-05-15 19:51:40 +10:00
SmallJoker
febd07fc0d
No cursor lock when window inactive ( #5754 )
2017-05-13 17:42:42 +02:00
Loïc Blot
0d4d35ab93
Android dependencies updates ( #5755 )
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* irrlicht ogles 5122 -> 5145
* openssl 1.0.2j -> 1.0.2k
* curl 7.52 -> 7.54
* sqlite 3.15.2 -> 3.18.0
2017-05-13 13:32:59 +02:00
Loïc Blot
6673aff685
Limit properly the sound setting at updateSound runtime step ( #5753 )
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* Limit properly the sound setting at updateSound runtime step
Fix #5026
* Add a comment
2017-05-13 12:03:11 +02:00