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Commit Graph

191 Commits

Author SHA1 Message Date
97a80b4816 DevTest: Move chat command logging to separate mod 2022-10-23 21:58:56 +02:00
c78d565e01 Fix use of unassigned global "check" 2022-10-21 17:12:21 +02:00
440d966b93 add an 'equals' method to ItemStack and compatibility w/ lua '==' (#12771)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-10-09 08:06:09 -04:00
c1c68775b2 DevTest: Explain purpose of most items in tooltips (#12833) 2022-10-09 08:05:22 -04:00
804a318189 DevTest: Change texture for node-aligned node (#12831) 2022-10-06 17:25:40 +01:00
b10d6542db DevTest: Reject buggy "/hp inf" command (#12830) 2022-10-03 12:13:23 -04:00
DS
22cbc05808 Add an item pick up callback (2) (#7712)
Co-authored-by: SmallJoker <mk939@ymail.com>
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
2022-10-01 15:21:06 -04:00
525fc3833c Implement tool use sounds 2022-09-30 14:02:14 +02:00
b1233056b7 Add zstd compression support (#12515) 2022-09-28 09:06:14 -04:00
f4a01f3a5d Avoid duplication of mod metadata in memory (#12562)
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-26 17:03:43 -04:00
310b12b5ed Content ID caching in Lua (#12444)
* Cache content IDs in Lua

Co-authored-by: sfan5 <sfan5@live.de>
2022-09-18 17:46:48 +02:00
1d04903c19 Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits.
It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir).

color4dir is like colorfacedir, but you get 64 colors instead of only 8.
2022-09-16 13:18:55 +02:00
70b71c5013 Fix rotation of falling facedir nodes (#12587)
in some cases
2022-07-31 15:18:29 +02:00
b204655081 Fix regression & replace more occurrences of vector.new with vector.copy (#12539) 2022-07-14 20:51:42 +02:00
fc3460470a Add missing item alias metatables to async environment (#12458) 2022-07-04 01:06:42 +02:00
f7bcf7fa46 FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)
* FormSpec: 9-slice images and animated_images

* Add fgimg_middle; clean up code

* Address issues, add tests

* Fix stupid error; bump formspec version

* Re-add image[] elements without a size
2022-07-03 08:52:26 -04:00
9ac3b52fdc DevTest: Add item meta editor (#12307) 2022-07-02 19:58:00 +01:00
46e7b51352 Add unittests for entity lifecycle and callbacks 2022-06-15 17:20:07 +02:00
e7d4ec6834 on_deactivate: distinguish removal and unloading (#11931)
Sometimes you need to be able to do removal-related cleanup, such as removing files from disk, or entries from a database. staticdata obviously isn't suitable for large data. The data shouldn't be removed if the entity is unloaded, only if it is removed.
2022-06-11 20:01:14 +02:00
8908a91016 Get rid of node metadata when it becomes empty
fixes #8943
2022-05-29 14:00:19 +02:00
fe299e24d6 DevTest: Add nodes and items for testing overlays (#12304) 2022-05-27 21:39:36 +02:00
eabf05758e DevTest: Fix broken PNG textures 2022-05-17 20:06:15 +02:00
7f58887ae3 Support packing arbitrary graphs (#12289) 2022-05-10 22:37:33 +02:00
d17d7eba14 Fix cooking and fuel crafts with aliases 2022-05-10 22:37:05 +02:00
e7659883cc Async environment for mods to do concurrent tasks (#11131) 2022-05-02 20:56:06 +02:00
a2f13e479b DevTest: Fix armorball sprite (#12228) 2022-04-28 18:51:16 +02:00
77325b92fb DevTest: Add more test weapons and armorball modes (#11870)
Co-authored-by: sfan5 <sfan5@live.de>
2022-04-24 22:48:50 +01:00
3a87fab6c8 Remove reference to a removed file in devtest (followup to #12157) 2022-04-07 23:13:09 +02:00
1348d9aaf8 Enable shadows by default in devtest (#12157)
* Move all shadow control to util_commands
* Shadows are now controlled with /set_shadow

Co-authored-by: sfan5 <sfan5@live.de>
2022-04-07 21:55:19 +02:00
06d197cdd0 Store vector metatable in registry 2022-03-29 18:07:00 +02:00
0f25fa7af6 Add API to control shadow intensity from the game/mod (#11944)
* Also Disable shadows when sun/moon is hidden. Fixes #11972.
2022-03-26 16:58:26 +01:00
DS
633e23bd65 FormspecMenu: make drawing of backgrounds less hacky (#9517) 2022-02-22 19:17:53 +01:00
7c227d2a00 Add TGA test nodes to devtest (#11978) 2022-02-22 19:17:40 +01:00
5d0b18a0d0 Use absolute value for bouncy in collision (#11969)
* use abs(bouncy) in collision
* test case for negative bouncy
* send abs(bouncy) to old clients
2022-02-16 17:06:00 -05:00
DS
a8707158a5 Allow to set the displayed item count and its alignment via meta (#8448)
* Allow to set the displayed item count and its offset via meta

* fix rect constr call

* devtest: add dump_item chatcommand

* fix rect2 constr call (sdim is a position (typedef for v2s32), not a dimension) and remove background because it would work now

* add missing utf8 to wide conversion

* rename to count_meta
2022-02-10 06:17:52 -05:00
544b9d5c72 Add padding[] element to formspecs (#11821) 2021-12-30 12:54:47 -08:00
8472141b79 Restructure devtest's unittests and run them in CI (#11859) 2021-12-18 20:36:43 +01:00
6910c8d920 Fix number of tool uses being off by 1..32767 (#11110) 2021-10-31 22:33:33 +00:00
86b44ecd82 Add no_texture.png as fallback for unspecified textures 2021-10-20 21:50:16 +02:00
02292e03e4 Add embedded PNG texture modifier (#11498) 2021-10-13 17:51:37 +02:00
21113ad410 Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) 2021-10-01 16:21:24 +02:00
80d12dbedb Add a simple PNG image encoder with Lua API (#11485)
* Add a simple PNG image encoder with Lua API
Add ColorSpec to RGBA converter
Make a safety wrapper for the encoder
Create devtest examples

Co-authored-by: hecktest <>
Co-authored-by: sfan5 <sfan5@live.de>
2021-07-29 05:10:10 +02:00
6e8aebf432 Add bold, italic and monospace font styling for HUD text elements (#11478)
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
2021-07-27 19:11:46 +02:00
f4d8cc0f0b Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) 2021-07-15 21:19:59 +02:00
228f1c6770 Fix rotation for falling mesh degrotate nodes (#11159) 2021-04-28 08:38:47 +02:00
daf862a38a Fix devtest Lua error
fallback_image() was removed in 3e1904fa8c,
which was written after this PR but merged before it.
2021-04-21 16:42:34 +02:00
90a7bd6a0a Put torch/signlike node on floor if no paramtype2 (#11074) 2021-04-20 19:50:03 +02:00
3e1904fa8c Devtest: Remove testnodes_show_fallback_image 2021-04-05 13:37:58 +02:00
3b78a22371 Degrotate support for mesh nodes (#7840) 2021-03-30 00:25:11 +02:00
9113538142 DevTest: Formspec tests, children getter, better lighttool (#10918) 2021-03-16 18:37:24 +01:00