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mirror of https://github.com/minetest/minetest.git synced 2025-07-04 08:50:22 +02:00
Commit Graph

2556 Commits

Author SHA1 Message Date
6c4a8766ab Check if width, height or start index of a list[] is negative 2013-12-09 22:39:24 +01:00
dae03382bf Optimize shaders code. Add settings at compile time. 2013-12-09 13:28:50 +01:00
50b0e9f7a4 Mapgen Indev: Fix segfault in cave generation due to uninitialized variable 2013-12-08 22:13:05 -05:00
206565d965 Fix shaders on some GPUs 2013-12-08 08:01:20 +01:00
3cc45fd8ad Fix leak and possible segfault in minetest.set_mapgen_params 2013-12-08 01:37:41 -05:00
83cc882335 EmergeManager: Fix Lua mapgen override param handling 2013-12-08 01:31:06 -05:00
bbae8eb751 Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6 2013-12-07 22:45:26 -05:00
a0dce51af6 Move script_run_callbacks to Lua 2013-12-07 22:03:07 -05:00
96f753a108 Fix paralax occlusion setting 2013-12-06 22:42:09 -05:00
35f88ac67c Fix win32 jthread implementation 2013-12-06 17:49:10 +01:00
22dbbf0a6f Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings 2013-12-05 16:09:02 -05:00
e51ad5337f Use a table in set_physics_override() 2013-12-03 23:20:00 +01:00
15be2659ea Add sneak and sneak_glitch to set_physics_override() 2013-12-03 23:20:00 +01:00
d9de9f23d9 Fix LevelDB maps 2013-12-03 20:03:20 +01:00
2330267d22 Shaders rework. 2013-12-03 18:55:25 +01:00
60113bde74 Dont move item back when not clicking on a slot 2013-12-03 18:05:36 +01:00
1309e52198 Rename names -> can_see_far_names in announce 2013-12-03 20:14:06 +04:00
5004f31575 Fix broken async locking in release build 2013-12-03 17:50:00 +02:00
6cbd1b8bf7 Remove link to #, add unlimited_player_transfer_distance to announce 2013-12-03 19:48:43 +04:00
6fa3892a71 Fix MinGW build 2013-12-01 20:58:46 +01:00
04e9a9d541 Cleanup jthread and fix win32 build 2013-12-01 16:25:46 +01:00
f3439c40d8 Cavegen: Fix possible out-of-bounds heightmap access 2013-12-01 08:57:35 -05:00
20e3d550fa Decoration: Add schematic Y-slice probability support 2013-12-01 01:24:59 -05:00
de0cdbc01c Fix log threadname lookup handling not beeing threadsafe 2013-11-30 21:22:15 +01:00
4696c59a5f Add error handler to async step 2013-11-30 13:05:13 -05:00
4594ba6522 Optimize table creation 2013-11-30 13:05:13 -05:00
d879a539cd Add minetest.swap_node 2013-11-30 18:37:56 +01:00
752e11e114 Fix MSVC build. 2013-11-30 21:00:18 +04:00
ff7d7080e3 LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, made optional this time; also fixed a slight bug with night values being ignored 2013-11-30 00:27:39 -05:00
769b2d7c05 LuaVoxelManip: Add get_light_data() and set_light_data() 2013-11-30 00:01:43 -05:00
5be786c804 Fixed potential NULL pointer and leak when setting node metadata 2013-11-29 23:35:16 -05:00
747bc40840 Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues 2013-11-29 20:54:04 -05:00
d19a69cd0d Fix broken thread stop handling 2013-11-30 02:15:31 +01:00
d02ce1cf4d Fix old gcc build 2013-11-29 23:36:18 +01:00
2e66aca357 Fix modstore/favourites hang by adding asynchronous lua job support 2013-11-29 22:09:14 +01:00
b08d7558de Split server/client port setting to avoid port number clashes in mainmenu 2013-11-28 21:43:06 +01:00
ff25218374 Don't use variable length arrays 2013-11-28 11:22:41 -05:00
7433d65d3e Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
1fd9a11e30 SQLite rollback 2013-11-27 18:13:06 -05:00
4f246f0e22 Fix line_of_sight (AGAIN) 2013-11-25 00:04:05 +01:00
068dd796f5 Don't continue trying to deserialize blank block data 2013-11-24 02:10:15 -05:00
ab601e8710 Fix invalid escape sequence in database migration code 2013-11-23 16:09:38 +01:00
6f851c9692 Fix crash when pressing Enter key in formspec menu 2013-11-23 00:37:32 +01:00
5323d800cc Fix possible implicit conversion of NULL to std::string 2013-11-21 00:49:32 -05:00
98e4e2b373 LuaVoxelManip: Update parameter index of set_lighting() 2013-11-21 00:45:17 -05:00
b38afc9311 Mapgen V6: Respect water_level setting 2013-11-21 00:43:27 -05:00
0930911efa fix gettext compile issues under win32 2013-11-18 21:11:52 -05:00
86ef7147b6 Fix issue #1009 (minetest.get_connected_players() returns non-existing players) 2013-11-17 15:15:59 -05:00
a55c073ce9 Increase liquid_loop_max to 10000 again 2013-11-17 21:05:14 +01:00
21789ccc5f Revert patch 58f036ad1 that causes object duplication (which tried to fix objects getting hidden from client) and fix the original problem correctly. This fixes the second distinct object duplication bug. 2013-11-17 14:46:01 -05:00