Commit Graph

136 Commits

Author SHA1 Message Date
DS edcbfa31c9
Sound refactor and improvements (#12764) 2023-06-16 20:15:21 +02:00
Desour c549e84abb Silence a -Wsign-compare warning for invlist indices 2023-06-15 13:55:20 +02:00
Desour e700182f44 Replace Optional with std::optional 2023-06-15 10:38:44 +02:00
OgelGames 252c79d53a
Inventory mouse shortcut improvements (#13146)
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
2023-06-05 12:00:32 +02:00
DS ae7271b725
Fix background[] pos-offset lower-right-corner being at least (1,1) (#13320)
IGUIElement has a MinSize for the RelativeRect, which is at least (1,1).
This means a pos offset of (0,0) will cause a seemingly off-by-1 error at the
lower right corner, and (0.1,0.1) for example will just not work on the lower
right corner.
Ergo, we can't use the AbsoluteRect for storing the pos offset.
2023-04-14 21:05:09 +02:00
rubenwardy 2fc7eb3ea2
Remove formspec_default_bg_color/opacity settings (#13419)
These settings are unnecessary. They only apply when formspecs don't have a background/bgcolor set. In practice, most games do theme their GUIs. Removing low value settings simplifies code and improves UX by decluttering the settings menu

Split out from #12140
2023-04-11 19:57:36 +01:00
Desour 67068cfaf4 Get rid of wgettext 2023-04-08 20:17:50 +02:00
Loïc Blot 322c8cf270
Reduce exposure of various internals (#12885)
* refactoring(StaticObjectList): don't expose m_active and m_stored anymore

This prevents our old crap code where anyone can access to StaticObjectList. use proper modifiers. It also permits to do a short cleanup on MapBlock using a helper

* refactoring(MapBlock): reduce a bit exposed m_active_blocks variable

* refactoring: MapBlock::m_node_timers is now private

We already had various helpers to perform this privatization, just use it. Also factorize the MapBlock stepping code for timers using already existing code and importing them from ServerEnvironment to MapBlock.

It's currently done pretty straight forward without any inheritance as MapBlock is just used everywhere, maybe in a future we'll have ServerMapBlock over MapBlock. Currently for a simple function let's just use proper objects and add a comment warning

* refactoring(Server): fix duplicated function for add/remove node

* refactoring(guiFormSpecMenu): add removeAll function to prevent duplicated code

* refactoring(ShadowRenderer) + perf: code quality  + increase performance

* All callers are already using the point and we should never test a function with nullptr node, it's a bug. Removed workaround which was hacky and fix the bug
* Drop clientmap lookup from shadowrendered, just use directly its
  pointer and forbid to push it in the generic list
* Reduce memory pressure on the renderShadowObject by preventing
  deallocating and reallocating multiple vectors on each node

* refactoring(MapBlock): reduce exposure of MapBlock::m_static_objects

It's not complete as some parts of the code are pretty nested, but it's better than before :)

* fix: better working on new functions & drop unwanted 2 lines

Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>

Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
2022-11-03 17:35:31 +01:00
Jean-Patrick Guerrero 16266397ed
GUIInventoryList: Keep item size while moving (#12896) 2022-10-24 13:58:56 +02:00
DS 7153cb8a0b
Fix formspec focus (#12795) 2022-10-21 17:11:41 +02:00
DS f3f3b752f2
Fix tooltips for dropdown, scrollbar and more (#12747) 2022-09-13 12:48:28 +01:00
Herman Semenov 038da00e79
Code optimizations / refactor (#12704)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-06 11:21:09 +01:00
SmallJoker a81259d19a
Run Minetest update checker on startup (#7629)
This feature is enabled by default for non-Android release builds. Package
maintainers may use -DENABLE_UPDATE_CHECKER=0 to disable it.

Co-authored-by: rubenwardy <rw@rubenwardy.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-08-02 21:34:17 +02:00
x2048 839600ed70
Use legacy image implementation (no NNAA filter) when not using 9-slice image (#12608) 2022-07-31 21:57:13 +02:00
SmallJoker f4c6ed863d
GUIFormSpecMenu: Fix label multiline translation (#12527) 2022-07-14 20:51:01 +02:00
SmallJoker 8724fe6e3f GUIFormSpecMenu: Fix parameter order
Fixes a regression caused by e51f47461 because C++ implicitly converts boolean to float. no matter what.
2022-07-10 15:34:53 +02:00
SmallJoker e51f474613
Sounds: Various little improvements (#12486)
Use SimpleSoundSpec where reasonable (OpenAL)
Ensure the sound IDs do not underflow or get overwritten -> loop in u16
Proper use of an enum.
2022-07-09 22:32:24 +02:00
SmallJoker 051181fa6e
Enforce limits of settings that could cause buggy behaviour (#12450)
Enforces the setting value bounds that are currently only limited by the GUI (settingtypes.txt).
2022-07-09 22:32:08 +02:00
Vincent Robinson f7bcf7fa46
FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)
* FormSpec: 9-slice images and animated_images

* Add fgimg_middle; clean up code

* Address issues, add tests

* Fix stupid error; bump formspec version

* Re-add image[] elements without a size
2022-07-03 08:52:26 -04:00
paradust7 9f338f5a56
Replace all uses of core::list with std::list (#12313) 2022-05-22 00:11:59 +02:00
DS 633e23bd65
FormspecMenu: make drawing of backgrounds less hacky (#9517) 2022-02-22 19:17:53 +01:00
SmallJoker 8fab406c28 Formspec: Fix bgcolor and set_focus checks 2022-01-09 18:47:12 +01:00
Vincent Robinson e39b159845 Base formspec coordinate size on padded screensize 2022-01-04 17:47:32 -08:00
Vincent Robinson 544b9d5c72
Add padding[] element to formspecs (#11821) 2021-12-30 12:54:47 -08:00
SmallJoker 14c7fae378
Formspec: Unify argument checks (#11851) 2021-12-29 23:58:26 +01:00
rubenwardy 8dfeba02b9 Fix crash on hypertext[] with not enough parts
The length check used < rather than <=, disabling the check when the formspec version
matches the client's FORMSPEC_API_VERSION.

Additionally, it was possible to have fewer parts than required if the formspec version
was greater than the client's FORMSPEC_API_VERSION.
2021-10-25 21:39:40 +01:00
TheBrokenRail 3dcf9e963e
Touch UI support for desktop builds (#10729) 2021-09-26 18:04:09 +02:00
sfan5 75bf9b75ca
Make sure relevant std::stringstreams are set to binary 2021-09-11 21:06:57 +02:00
sfan5 758e3aa1ca Fix background color of formspec text fields 2021-05-30 11:40:14 +02:00
Loic Blot 48d5abd5be refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton 2021-05-03 19:49:19 +02:00
Loic Blot 5a02c376ea refacto: RenderingEngine::get_scene_manager() is now not callable from singleton
This permits to make evidence that we have some bad object passing on various code parts. I fixed majority of them to reduce the scope of passed objects

Unfortunately, for some edge cases i should have to expose ISceneManager from client, this should be fixed in the future when our POO will be cleaner client side (we have a mix of rendering and processing in majority of the client objects, it works but it's not clean)
2021-05-03 19:49:19 +02:00
Jean-Patrick Guerrero c9eba8440d
Fix segfault for model[] without animation speed 2021-03-21 23:23:30 +01:00
sfan5 96d4df995c
Drop old text input workarounds (#11089)
* Drop unused intlGUIEditBox

* Drop unnecessary Linux text input workarounds
2021-03-19 18:44:32 +01:00
Jean-Patrick Guerrero 285ba74723
GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls 2021-03-16 23:28:16 +01:00
Jean-Patrick Guerrero 6591597430 Fix animation_image support in scroll containers 2021-02-08 00:04:38 +00:00
Vincent Robinson f227e40180
Fix list spacing and size (again) (#10869) 2021-02-02 20:55:13 +01:00
Vincent Robinson ad9adcb884
Fix formspec list spacing (#10861) 2021-01-23 14:49:13 -08:00
Vincent Robinson 009e39e73b
FormSpec: Add list spacing, slot size, and noclip (#10083)
* Add list spacing, slot size, and noclip

* Simplify StyleSpec

* Add test cases

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-23 12:46:19 -08:00
rubenwardy 4c76239818
Remove dead code (#10845) 2021-01-22 15:09:26 +00:00
Jean-Patrick Guerrero ff921f6989 Formspecs: Fix broken texture escaping with model[] 2021-01-01 17:03:34 +01:00
Lars Mueller 09d7fbd645 Fix item tooltip background color not working 2020-12-28 13:57:45 +01:00
Thomas--S d0a38f694d
Formspec: Allow to specify frame loop for model[] (#10679)
Add the ability to specify an animation frame loop range for the model[] formspec element.
2020-12-15 19:06:36 +01:00
SmallJoker f2c8c6bf51 Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS"
The commit caused Shift-Clicking issues on Linux due to another Irrlicht bug where
KeyInput.Shift released keys do not trigger OnEvent()

MacOS users should build using a recent Irrlicht 1.8 development version.
See also: https://sourceforge.net/p/irrlicht/patches/321/
2020-12-14 11:05:24 -08:00
SmallJoker e18b6c5a21 GUIFormSpecMenu: Shift+Click listring workaround for MacOS
event.MouseInput.Shift is not implemented for MacOS
2020-12-12 20:55:06 +01:00
Pierre-Yves Rollo 78273027bf Add sound to press event of some formspecs elements (#10402) 2020-11-23 21:28:25 +01:00
SmallJoker 3356da0151
Add model[] formspec element (#10320)
Formspec element to display models, written by @kilbith, rebased and tweaked.

Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2020-11-04 21:46:18 +01:00
EvidenceB 287f3fb2e3
Avoid drawing clipped out formspec elements (#10095) 2020-08-23 22:50:14 +02:00
Pierre-Yves Rollo 71287894ad
Fix missing translation call in hypertext (#10296) 2020-08-20 12:25:02 +02:00
v-rob 83d0c360cc
Add gradients and borders to FormSpec boxes (#8676) 2020-08-19 18:14:47 -07:00
v-rob 471497fa91
Optimize formspec form size (#10144) 2020-08-19 16:13:29 -07:00