1
0
mirror of https://github.com/minetest/minetest.git synced 2025-07-02 08:00:22 +02:00
Commit Graph

3970 Commits

Author SHA1 Message Date
e491f8cd48 Only try to load from possible player files 2014-06-23 15:45:59 -04:00
7e6db1b803 Only keep players loaded while they're connected 2014-06-23 15:45:59 -04:00
50127510e7 Remove confusing code block from SQLite3 database 2014-06-23 15:36:45 -04:00
d9de29fa50 Clear inventory before setting lists 2014-06-23 15:28:48 -04:00
5fb8778e28 Fix Windows build 2014-06-23 14:50:00 +02:00
f6fc39e69a Fix race condition on accessing m_time_of_day_speed causing day night race on some architectures 2014-06-23 00:26:57 +02:00
b3a2ef1a91 Remove MapVoxelManipulator not really used by anyone 2014-06-23 00:13:41 +02:00
8ad83767cf Remove emerge and speedup addArea by using memcopy instead of one by one assignment 2014-06-23 00:13:41 +02:00
d5de0cbf71 Minor fix in check order 2014-06-23 00:13:41 +02:00
fcfd53aed1 Don't keep temporary images in RAM 2014-06-23 00:13:41 +02:00
334ec4bb1b Avoid doing a full material compare if not even first texture does match 2014-06-23 00:13:41 +02:00
35ec3855f6 Speedup attachement handling by replacing vector search by direct array access and secondary child lookup vector 2014-06-23 00:13:41 +02:00
56bf867874 Use memset for flag initialization (compiler optimization is way better)
use temp variables instead of recalculating array index
2014-06-23 00:13:41 +02:00
496cb115b1 Speedup getTileInfo by up to 30% 2014-06-23 00:13:41 +02:00
5d06bdf8ac Speedup getBlockNodeIdMapping by up to factor 4 by using a fixed size mapping array 2014-06-23 00:13:41 +02:00
2625323f25 Fix menu crash due to lack of favourites list 2014-06-22 14:00:57 +02:00
9056c163a7 Fix sqlite3 map shutdown fails due to missing to finalize list statement
Add error output on fail to shutdown sqlite3 map db
Implement shutdown of sqlite3 rollback db
2014-06-22 13:38:51 +02:00
d4245e6cac Support for scalable font and gui elements
Fix positioning of tabheader in order to be usable for scaling GUIs
WARNING: this changes position of current tabheaders, mods have to adjust!
2014-06-22 00:08:55 +02:00
a0097c6bfa Fix uncought deserialization error on receiving data 2014-06-22 00:05:41 +02:00
f8522d50e7 Fix server assert in case of invalid message from client, just kick that client. 2014-06-21 23:56:46 +02:00
2b9beead38 Don't handle lack of IPv6 as fatal in unit tests 2014-06-20 22:35:50 +02:00
c86b78c9b7 Fix labels and vertlabels on some systems. 2014-06-20 21:30:48 +02:00
e81454fb38 Fix small memory leaks on shutdown 2014-06-20 19:50:47 +02:00
ef8cdd890c Fix build on big endian architectures. 2014-06-20 18:40:06 +02:00
2dd69a85e7 Fix chat overlaying full screen, now it's gonna overlay only up to length of longest line 2014-06-20 15:18:45 +02:00
3a9cf21664 Fix newline not handled to to interpreting it as invisible char 2014-06-19 23:02:09 +02:00
1c7cc2665b Fix broken serverdescription in multiplayer tab 2014-06-19 22:03:49 +02:00
8af44f8163 Remove ugly curl struct pointer from jsonFetchValue signature 2014-06-19 21:24:53 +02:00
9a39848ba9 Remove a lot of superfluous ifndef USE_CURL checks 2014-06-19 19:05:37 +02:00
99f565e8f2 Add support for directly starting a world by name from command line 2014-06-19 14:34:43 +02:00
04fbf47744 Add tooltips for button, imagebutton and checkbox. 2014-06-19 00:22:03 +02:00
65a4630f31 Fix bounding rect for formspec elements label vertlabel and checkboxes 2014-06-18 22:38:29 +02:00
2a09b7e84f Make dropdown formspec elements send their value same style as buttons on change 2014-06-18 18:47:41 +02:00
ce9f1e1d3c Update buildbot scripts and add 64-bit buildbot 2014-06-18 16:40:24 +02:00
c380563a12 Fix issue #1275 - one more missing check. 2014-06-18 14:53:43 +02:00
c0e4551249 Remove not really used guiTextInputMenu 2014-06-17 21:27:40 +02:00
cb3b42efe4 Fix issue #1275 - wielded index greater than inv size. 2014-06-17 14:17:53 +02:00
a0f78659f3 Improved faces shading with and without shaders. 2014-06-17 00:56:17 +02:00
9f46cb6745 L-systems treegen code tweaks. 2014-06-17 00:55:04 +02:00
9d57413af0 Minor stability improvements in block emerge handling 2014-06-15 18:18:57 +02:00
6c98fd6658 Unite nodes shaders.
Pass drawtype and material type to shaders.
Move shaders generation to startup only.
Allow assign shaders per tile.
Initial code to support water surface shader.
2014-06-15 05:40:33 +02:00
9ffa88b558 Fix regression main_menu_script setting not working any longer 2014-06-14 21:20:09 +02:00
7b3602bab3 Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00
5b3bbde1ef Fix AppData path for RUN_IN_PLACE, fixes #1365 2014-06-13 21:09:55 +02:00
c39e46c00d Add AppData file 2014-06-13 13:51:01 -04:00
c78aa7cf24 Fix HUD not visible if below ground blacked out 2014-06-12 23:38:34 +02:00
d7986da58c Changed Time Out message from ERROR to INFO.
Changed Time Out message from ERROR to INFO.
2014-06-12 23:18:26 +02:00
003634e049 Add support for exiting formspecs by doubleclicking outside 2014-06-12 23:15:05 +02:00
763a511ca5 Improve performance by removing some temporary objects
Fix some coding style issues
2014-06-12 20:10:29 +02:00
9675d9e9cb New feature: drop a item instead a stack while...
sneaking
2014-06-10 18:11:43 +02:00