Wuzzy
faedde08f9
Some minor Lua API documentation clarifications ( #9461 )
...
See #5854
2020-04-06 16:05:27 +02:00
sfan5
528b162d9f
Continue with 5.3.0-dev
2020-04-05 18:31:52 +02:00
Paramat
45a2ca0af2
Add warning to set_sky() docs about unstable dawn and night sky colours ( #9578 )
...
Also clean up confusing double meaning usage of the word 'skybox'.
2020-04-03 02:57:15 +01:00
v-rob
9953145a4e
Formspec: Mark hypertext
and markup language as unstable
2020-03-28 21:54:19 +01:00
sfan5
3c0d309643
Improve documentation of minetest.get_node_drops()
...
Also remove the comment saying it could be removed or modified.
2020-03-26 20:35:05 +01:00
Dave Chu
f7c7353a9a
Fix small typos in lua_api.txt ( #9546 )
2020-03-25 11:44:20 +01:00
v-rob
13ad8e2a09
Formspecs: Add starting frame to animated_image
( #9411 )
2020-03-16 22:56:48 +01:00
Jordan Snelling
b9a0626d88
Fix star visilibity and documentation (since 946c03c6
)
...
Fix memory leak (unused allocation)
Fix star rendering
Rename sky color struct
Fix stars on android
Remove extraneous .data() from android star draw
2020-03-08 16:13:36 +01:00
sfan5
e774d8ca2f
Fixes around ServerActiveObject on_punch handling
2020-03-05 22:04:23 +01:00
sfan5
8d6a0b917c
Fix potential security issue(s), documentation on minetest.deserialize() ( #9369 )
...
Also adds an unittest
2020-03-05 22:03:04 +01:00
Jordach
946c03c69b
set_sky improvements, set_sun, set_moon and set_stars
2020-03-05 20:12:19 +01:00
Wuzzy
580e7e8eb9
Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid nodes ( #9339 )
...
* Fix pathfinder fail when startpos is over air
* Note down pathfinder restrictions
* Implement real A* search
* Pathfinder: Implement buildPath non-recursively
* Update find_path documentation
* Pathfinder: Check if jump path is unobstructed
* Pathfinder: Fix drop check first checking upwards
* Pathfinder: Return nil if source or dest are solid
* Pathfinder: Use priority queue for open list
2020-03-05 12:09:44 +01:00
v-rob
7dffd08c1a
Add multiple element selection to style
and style_type
( #9380 )
2020-03-01 14:39:57 +00:00
Gao Tiesuan
8ddb6718e3
Fix incorrect spelling in lua_api.txt ( #9431 )
2020-02-26 02:27:54 +00:00
sfan5
6be7150cd5
Documementation: Add advice on lifetime of ObjectRefs
2020-02-23 22:24:12 +01:00
sfan5
217f3a42f4
Documentation: More precise description of ObjectRef:remove()
2020-02-23 22:24:12 +01:00
Paramat
2df226bb41
Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' ( #9415 )
2020-02-22 01:11:33 +00:00
Hugues Ross
7ce21788f8
Add animated_image[] formspec element ( #9258 )
2020-02-15 15:33:18 +00:00
Wuzzy
ff769e7df5
Add missing paramtype2 documentation ( #9397 )
2020-02-13 23:27:20 +01:00
Paramat
b14aa1c847
Warn of biome ID re-allocation when unregistering or clearing biomes ( #9359 )
2020-02-03 00:31:00 +00:00
sfan5
ace3c76112
Improve core.sound_play with ephemeral sounds and player exclusion
2020-02-01 20:31:41 +01:00
HybridDog
ea5e231959
Add table.shuffle ( #8299 )
2020-02-01 16:09:45 +01:00
DS
1116918dbb
Formspec: Create a new class for inventorylists ( #9287 )
2020-02-01 13:55:13 +01:00
Hugues Ross
60544ac56f
Add 9-slice background support to button formspec elements ( #9290 )
2020-01-26 19:35:26 +00:00
SmallJoker
cde2a7f6f2
Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) ( #9284 )
...
Unified flags handling in C++ and Lua Settings API
-> Reading only, for now. Writing can be implemented later, if needed.
API function to read the currently active flags
-> was impossible from Lua
Co-authored-by: Wuzzy <wuzzy2@mail.ru>
2020-01-25 16:56:54 +01:00
Wuzzy
e05b7dbb3c
Remove unused weight property from objects ( #9320 )
2020-01-22 10:19:27 +01:00
Wuzzy
0877587cce
Resized torchlike sprite now attaches to surface ( #9303 )
2020-01-20 19:17:54 +00:00
ANAND
468eb4bf57
lua_api.txt: Improve privs_to_string and string_to_privs documentation ( #9228 )
2020-01-19 11:16:54 +01:00
Hugues Ross
680aaa1bd5
Make clipping of formspec elements more consistent ( #9262 )
2020-01-16 18:41:07 +00:00
Wuzzy
3189e4466b
Add missing entity documentation ( #9297 )
2020-01-09 19:48:16 +01:00
Wuzzy
f4f7c7a11b
Improve Lua API documentation on sounds ( #9265 )
2020-01-08 21:27:54 +00:00
HybridDog
f9c7e46a34
Add table.key_value_swap ( #9248 )
2020-01-04 15:44:48 +01:00
Wuzzy
3ad92baa9c
Tweak default textures ( #9237 )
2020-01-04 15:44:31 +01:00
Wuzzy
7199dc7559
Document permissible group ratings ( #9236 )
2019-12-24 19:12:31 +01:00
Bluebird
80af58c8c5
Make core.item_place_node return position of placed node. ( #7713 )
2019-12-18 19:21:24 +01:00
sfan5
db7e59f472
Correct documentation around minetest.item_place
...
The code that calls minetest.item_place_object was removed
in 2013 in commit fc61c8809b
.
2019-12-16 21:24:34 +01:00
SmallJoker
41ff0f6679
Lua API: Document HP, breath and damage limits ( #9080 )
2019-12-15 18:55:01 +01:00
Hugues Ross
9284313d17
Refactor to centralize GUIButton styling/rendering code ( #9090 )
2019-12-09 20:06:51 +00:00
DS
8f73ec6c6c
Formspec: make bgcolor element less confusing and allow setting fullscreen color ( #8996 )
2019-12-08 18:59:30 +01:00
Paul Ouellette
27ce6d0ecc
Clean up craft replacements docs
2019-12-07 23:46:24 +01:00
v-rob
4f45bfd08b
Add scrollbaroptions FormSpec element ( #8530 )
2019-12-06 20:51:10 +00:00
Pierre-Yves Rollo
cf7fda0083
Add z-index management to HUD
2019-12-06 20:31:26 +00:00
sfan5
c44318a253
[CSM] Fix and improve minetest.get_language()
...
Previously this method would accidentally reset the locale
and break everything.
2019-11-11 14:06:48 +01:00
sfan5
2c4cf508a9
[CSM] Implement minetest.get_csm_restrictions()
...
fixes #8068
2019-11-11 14:06:48 +01:00
sfan5
b57dc70769
[CSM] Expose more env functions
2019-11-11 14:06:48 +01:00
sfan5
4d668f32a6
Call on_secondary_use when object is right-clicked
2019-11-10 13:12:31 +01:00
sfan5
485b669840
[CSM] Remove non-functional minetest.get_day_count()
2019-11-09 16:08:38 +01:00
sfan5
7e649f985c
Corrections to client_lua_api.txt
2019-11-09 16:08:38 +01:00
sfan5
b1f2a69382
Introduce get_modpath() for CSM
2019-11-09 16:08:38 +01:00
DS
5506e97ed8
Formspec: draw order and clipping for all elements ( #8740 )
2019-11-07 20:11:01 +01:00