Commit Graph

8 Commits

Author SHA1 Message Date
paramat 27144b4716 Biome API: Revert biomes, decos, ores being relative to water level
Feature is unnecessary and would greatly complicate future development,
it would also make 'get biome at pos' extremely complex.
Mgv7: Revert option to repeat surface biomes in floatlands, which
depended on the above.
2017-09-17 05:31:48 +01:00
Dharkael 5bef339388 Use member initialization list instead of the constructor's body (#6371)
* Use member initialization list instead of the constructor's body
2017-09-03 19:33:22 +02:00
Vaughan Lapsley 2ac5a45faa Remove 3D noise from getSteps function (#6360) 2017-09-02 18:01:13 +02:00
Loic Blot b5f7249a7e
Code modernization: src/m* (part 2)
* empty function
* default constructor/destructor
* remove unused Map::emergeSector(a,b)
* for range-based loops
* migrate a dirs[7] table to direction tables
* remove various old unused function
2017-08-19 09:12:54 +02:00
paramat b20d01a3f1 Dungeons: Use biome 'node_stone' if normal stone types not detected
Construct dungeons from the node defined as biome 'node_stone' if
'mapgen_stone', 'mapgen_desert_stone' and 'mapgen_sandstone' are not
detected.
Feature long-intended by kwolekr/hmmmm and present in code as a TODO.
2017-07-30 18:40:55 +01:00
paramat 8299e4b67e Biomes/decorations/ores: Make relative to 'water_level' setting
Add 'biome_zero_level' argument to 'generateBiomes()', 'deco_zero_level'
argument to 'placeAllDecos()' and 'ore_zero_level' to 'placeAllOres()'
to allow mapgens to vertically shift the registered biomes, decorations
and ores per-mapchunk.
Will also allow many realm possibilities in future mapgens.
2017-07-11 01:14:24 +01:00
vlapsley f871852f13 Mapgen Carpathian: Add lava_depth parameter 2017-07-07 22:28:40 +01:00
Vaughan Lapsley a80ecbee1e Mapgen: Add Carpathian mapgen (#6015) 2017-07-06 13:53:56 +02:00