Commit Graph

1622 Commits

Author SHA1 Message Date
darkrose 3e419ffb38 Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game 2012-06-03 22:31:02 +03:00
Perttu Ahola a09d86dd3c Update inventory menu from formspec on-the-fly 2012-06-03 22:31:02 +03:00
Perttu Ahola 3ccb0f691b Add texture modification [lowpart:percent:filename 2012-06-03 22:31:02 +03:00
Perttu Ahola 1709fd854a Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point values in formspec 2012-06-03 22:31:02 +03:00
Perttu Ahola 7bf446f671 Reshape inventory menu code 2012-06-03 22:31:02 +03:00
Perttu Ahola e4bc76f55c Add a bit of unit test for inventory 2012-06-03 22:31:02 +03:00
Perttu Ahola 81c5e5200b Fix loading of legacy chests 2012-06-03 22:31:01 +03:00
Perttu Ahola bf8cfce50e Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players 2012-06-03 22:31:01 +03:00
Perttu Ahola b235e4d290 Make GUIinventoryMenu::drawList more robust with invalid data 2012-06-03 22:31:01 +03:00
Perttu Ahola 353f9fd43c minetest.get_craft_result 2012-06-03 22:31:01 +03:00
Perttu Ahola 3899f83da8 NodeMetaRef:{to,from}_table and lua_api.txt additions 2012-06-03 22:31:01 +03:00
Perttu Ahola 5f3c70061d Properly handle dropping of items from nodes, and disallow moving items directly between nodes 2012-06-03 22:31:01 +03:00
Perttu Ahola aba7134301 on_metadata_inventory_{move,offer,take} 2012-06-03 22:31:01 +03:00
Perttu Ahola d7447cdf9e Implement sign using form field protocol 2012-06-03 22:31:01 +03:00
Perttu Ahola ff8d2bbc36 Convert legacy chest inventory list "0" to "main" 2012-06-03 22:31:00 +03:00
Perttu Ahola 45f32838b9 Improve GUIInventoryMenu error messages more 2012-06-03 22:31:00 +03:00
Perttu Ahola 7d6e80a423 Add proper error messages to GUIInventoryMenu when inventory lists are invalid 2012-06-03 22:31:00 +03:00
Perttu Ahola fe8c5546f0 Add node on_construct, on_destruct callbacks and update lua_api.txt 2012-06-03 22:31:00 +03:00
darkrose c4315a7afa Strip unneeded variables from NodeMetadata 2012-06-03 22:31:00 +03:00
Kahrl 704782c95b WIP node metadata, node timers 2012-06-03 22:31:00 +03:00
Perttu Ahola 67059e1932 Catch VersionMismatchException while loading world data 2012-06-03 20:42:49 +03:00
Perttu Ahola e2ea711136 Check password hash validity 2012-06-03 20:32:44 +03:00
Perttu Ahola 74aa598769 Fix MSVC build (pow type overload stuff) 2012-05-31 20:22:37 +03:00
Perttu Ahola 747ff7daf8 Add support for putting modpacks directly into mod directories 2012-05-21 19:49:35 +03:00
Perttu Ahola 1f670fc688 Add better trace peudo-loglevel support 2012-05-20 18:30:30 +03:00
Perttu Ahola 388906ac70 Allow using --worldname for local game too 2012-05-20 17:41:40 +03:00
Perttu Ahola 49d9745dc4 Comment out unnecessary debug output in Settings 2012-05-20 17:19:48 +03:00
Perttu Ahola 7c15d793ac --world list 2012-05-20 17:09:46 +03:00
Perttu Ahola afda9810f1 Tune smooth lighting a bit 2012-05-20 14:12:17 +03:00
Perttu Ahola 22df8b81b3 Log more stuff in Client::afterContentReceived() 2012-05-19 17:11:41 +03:00
Perttu Ahola a35e4bdbda Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id already exists" failure 2012-04-15 14:37:35 +03:00
Perttu Ahola 0aeb5adb8f Fix continuing to process TOSERVER_INIT2 even if player doesn't exist 2012-04-14 18:46:10 +03:00
Perttu Ahola 1eac6ff8ff Fix unhandled InvalidPositionException 2012-04-10 18:16:03 +03:00
Perttu Ahola 8ed74a3429 Fix ABM handling on block activation 2012-04-09 23:06:24 +03:00
Perttu Ahola f8c2f1cf54 Make client know about reverted disallowed diggings 2012-04-09 21:13:22 +03:00
Perttu Ahola e4485f5412 Call this 0.4.dev-20120408 2012-04-08 23:55:17 +03:00
Perttu Ahola 42323014ea Support placing a minetest game inside $world/game to allow creating proper adventure maps
Pro-tip: You can open a world in minetest by opening the world.mt file using minetest.
2012-04-08 23:17:02 +03:00
Perttu Ahola c59d139eeb Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar errors 2012-04-08 23:16:15 +03:00
Perttu Ahola e29a5b11e4 EnvRef:find_nodes_in_area(minp, maxp, nodenames) 2012-04-08 14:37:12 +03:00
Perttu Ahola b58ee690a3 Allow looping of local and positional sounds 2012-04-08 14:35:57 +03:00
Perttu Ahola d8edd3d0c8 Make lava brighter by showing light sources at their full emitted light level 2012-04-08 04:01:12 +03:00
Perttu Ahola 1b078efd5f Improve texture atlas generation 2012-04-07 23:37:12 +03:00
q66 e8e73d37fb Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is experimental atm, causes visible spaces between blocks. 2012-04-07 23:23:00 +03:00
Perttu Ahola dca28b9e12 Tune mapgen 2012-04-07 19:57:26 +03:00
Perttu Ahola e879c92596 Fix collision code getting stuck if speed is 0 2012-04-07 19:19:36 +03:00
Perttu Ahola 7281c68b27 Fix segfault when setting privileges of a non-connected player 2012-04-07 18:46:10 +03:00
Perttu Ahola d228f1b658 Fix fabs() brainfart 2012-04-07 18:05:06 +03:00
Perttu Ahola 2e60593c5b Tune desert beaches 2012-04-07 17:59:24 +03:00
Perttu Ahola 531fe10f51 Fix MSVC ambiguous fabs() call errors 2012-04-07 16:47:45 +03:00
Perttu Ahola 454b07455a Add deserts to map generator 2012-04-07 15:36:51 +03:00
Perttu Ahola a4dc6f2c76 Tune mapgen a bit 2012-04-07 14:08:49 +03:00
Sergey Gilfanov 5608f12f9b PerlinNoise for Lua. 2012-04-07 13:39:01 +03:00
Perttu Ahola 18d8e3acec Support custom textures installed as /textures/all/*.png 2012-04-07 10:43:06 +03:00
Perttu Ahola 578fc5bb44 Add EnvRef:find_node_near(pos, radius, nodenames) 2012-04-06 22:44:42 +03:00
Perttu Ahola 6a57eabb14 Handle failing openal init properly, add enable_sound and sound_volume settings 2012-04-06 15:30:36 +03:00
Perttu Ahola a67540807a Add #include <unistd.h> to filesys.cpp 2012-04-06 14:56:14 +03:00
Perttu Ahola 5436f1c7d5 Attempt to fix sound left-right channels 2012-04-06 00:39:37 +03:00
Perttu Ahola e74da72b82 Fix crash when inputting only / in chat 2012-04-05 21:18:42 +03:00
Perttu Ahola 22a5a1fa43 Show reported map seed on debug info (F5) 2012-04-04 22:43:54 +03:00
Perttu Ahola 66e1cb324c Fix visual='cube' size 2012-04-04 18:10:10 +03:00
Perttu Ahola a869d23451 Fix sound direction and add experimental:soundblock alias sb in minimal for testing 2012-04-04 13:32:08 +03:00
Perttu Ahola 41f4941b74 Remove debug output 2012-04-04 13:20:56 +03:00
Perttu Ahola b22168d3da Fix dropped nodeitem visuals 2012-04-04 13:16:09 +03:00
Perttu Ahola b9b56bac6b Fix buildbot 2012-04-03 08:55:13 +03:00
Perttu Ahola b131a0cf0c Add optional MINGWM10_DLL to cmake install 2012-04-03 01:03:31 +03:00
Perttu Ahola 2cd5addc0c Fix things for cross-compiling using mingw 2012-04-02 21:14:30 +03:00
Perttu Ahola 5bf06efb2a Tune cave generation 2012-04-02 08:51:05 +03:00
Perttu Ahola 5196e309b8 Improve caves more 2012-04-02 02:49:21 +03:00
Perttu Ahola bee1adc651 Some completely crapshit coding to make caves more varied 2012-04-01 20:54:36 +03:00
Perttu Ahola f0e7da8a63 Implement dropped items as LuaEntities; leave the old ones as is for compatibility 2012-04-01 16:06:01 +03:00
Perttu Ahola 5bd32eca0f Fix disabling of player movement cheat detection in singleplayer 2012-04-01 13:37:07 +03:00
Perttu Ahola 491287c0af Don't apply player movement cheat detection in singleplayer 2012-04-01 13:19:50 +03:00
Perttu Ahola 8ecfd88d92 Remplement and improve /setting in Lua, now called /set 2012-04-01 13:08:52 +03:00
Perttu Ahola 56ba193c77 Allow getting the path of builtin.lua using minetest.get_modpath("__builtin") 2012-04-01 12:38:14 +03:00
Perttu Ahola 4cf00f5698 Change default privileges from "build, shout" to "interact, shout" 2012-03-31 17:48:46 +03:00
Perttu Ahola 13159c1a48 Add server-side enforcement of the 'fast' privilege; also fix client checking 'fly' instead of 'fast' 2012-03-31 17:08:39 +03:00
Perttu Ahola 0fbef74f31 Fix client.h getting included on the server build 2012-03-31 16:32:00 +03:00
Perttu Ahola 52122c342d Add 'fly' and 'fast' privileges and the underlying privileges-to-client system 2012-03-31 16:25:02 +03:00
Perttu Ahola dc70f50b59 initial_properties field in entity definition 2012-03-31 13:50:25 +03:00
Perttu Ahola 280e1a2512 Allow group:groupname in ABM definition and implement minetest.hash_node_position() 2012-03-31 12:30:11 +03:00
Jonathan Neuschäfer 1518b8f753 cmake: lua: use COMMON_CFLAGS
This fixes LUA_USE_DLOPEN having no effect.
2012-03-31 01:31:17 +03:00
Perttu Ahola 462003363f Make server ignore media files with unknown filename extensions 2012-03-30 22:49:44 +03:00
Perttu Ahola 4cee9a86ac Improved teleport command 2012-03-30 20:54:57 +03:00
Perttu Ahola 7cad0a2dcd Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler() 2012-03-30 18:42:18 +03:00
Perttu Ahola ed1ff06867 Fix the position of LuaEntityCAOs not getting updated at all 2012-03-30 13:55:08 +03:00
Perttu Ahola bbf3eebb1a Fix object visuals flashing brightly or disappearing when switching them at night 2012-03-30 13:44:48 +03:00
Perttu Ahola 6b20ea0752 Fix walking sound of other players (and other objects) 2012-03-30 13:34:25 +03:00
Perttu Ahola 3241ad3ae8 ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on players too! 2012-03-30 13:34:21 +03:00
Perttu Ahola 9e7ccedba4 ObjectProperties 2012-03-30 12:51:51 +03:00
Perttu Ahola b9ffb5f30d minetest.register_chatcommand(cmd, def) 2012-03-30 01:45:23 +03:00
Perttu Ahola 9d456ca87a Raise the player fall damage threshold to a much more fun level 2012-03-29 23:32:56 +03:00
Perttu Ahola 18350ad37f Improve the look of fences 2012-03-29 22:59:43 +03:00
Kahrl 0983f65da7 [transformN image modifier 2012-03-29 22:58:01 +03:00
Perttu Ahola 42bbd5c9ae Simple fix for camera blinking black when jumping into ceiling with current smaller collision box 2012-03-29 21:21:34 +03:00
Perttu Ahola 92ae11bd3b Use GenericCAO in place of LuaEntityCAO and PlayerCAO 2012-03-29 19:42:42 +03:00
Perttu Ahola 443f45eca1 Add GenericCAO and player armor groups, but don't use them yet 2012-03-29 16:10:11 +03:00
Kahrl a9ddbb4beb on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfix
Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer,
make adding new callbacks to scriptapi.cpp easier by adding
scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <->
singleplayer mode interaction
2012-03-29 14:27:09 +03:00
Kahrl f8c3743991 added PlayerSAO and RemotePlayer, removed ServerRemotePlayer 2012-03-29 14:05:45 +03:00
Perttu Ahola 440e9cdbef Rework tool_capabilities a bit (maxwear->uses, scale dig time according to leveldiff) 2012-03-29 13:35:20 +03:00
Perttu Ahola ace005bf7c Try a default day+night length of 20 minutes instead of 15 2012-03-29 11:41:41 +03:00