..
CMakeLists.txt
Complete Haiku platform support. ( #10311 )
2020-08-23 15:39:32 +02:00
address.cpp
Extend capabilities of Address class
2024-01-07 21:49:05 +01:00
address.h
Extend capabilities of Address class
2024-01-07 21:49:05 +01:00
clientopcodes.cpp
Clean up client and server command sending / tables
2024-01-27 10:33:32 +01:00
clientopcodes.h
Revert class forward declaration in {client,server}opcodes.h
2024-01-30 17:04:12 +01:00
clientpackethandler.cpp
Allow fog color to be overriden properly ( #14296 )
2024-01-23 22:33:33 +01:00
connection.cpp
Do not allocate packet quota to half-open connections
2024-01-17 20:05:57 +01:00
connection.h
Do not allocate packet quota to half-open connections
2024-01-17 20:05:57 +01:00
connectionthreads.cpp
Require client to consistently use peer ID
2024-01-17 20:05:57 +01:00
connectionthreads.h
Rate-limit client connection attempts
2024-01-17 20:05:57 +01:00
networkexceptions.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
networkpacket.cpp
Change NetworkPacket to reserve instead of resize
2024-01-27 10:33:32 +01:00
networkpacket.h
Change NetworkPacket to reserve instead of resize
2024-01-27 10:33:32 +01:00
networkprotocol.h
Clean up client and server command sending / tables
2024-01-27 10:33:32 +01:00
peerhandler.h
LINT fixes since recent tooling update
2019-03-14 12:30:13 +01:00
serveropcodes.cpp
Clean up client and server command sending / tables
2024-01-27 10:33:32 +01:00
serveropcodes.h
Revert class forward declaration in {client,server}opcodes.h
2024-01-30 17:04:12 +01:00
serverpackethandler.cpp
RemotePlayer: make peer ID always reflect the validity of PlayerSAO ( #14317 )
2024-02-02 22:13:24 +01:00
socket.cpp
Migrate UDPSocket to use poll()
2024-01-17 20:06:11 +01:00
socket.h
Some minor cleanups for UDPSocket class
2024-01-07 21:49:05 +01:00