minetest/builtin
raymoo a5d5728f24 Fix default item callbacks to work with nil users (#5819)
* Fix default item callbacks to work with nil users

* item.lua: Handle node drops for invalid players

The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used.
Remove redundant `local _, dropped_item`
2017-10-28 10:30:50 +02:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
client [CSM] Add callback on open inventory (#5793) 2017-10-02 22:09:49 +02:00
common Set placer to nil instead of a non-functional one in item_OnPlace (#6449) 2017-09-21 21:52:52 +02:00
fstk Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
game Fix default item callbacks to work with nil users (#5819) 2017-10-28 10:30:50 +02:00
mainmenu Improvements/fixes for noise parameter input in advanced settings 2017-10-23 01:28:13 +01:00
profiler Profiler: Fix var args not being passed to callback register function 2017-10-14 18:28:56 +01:00
init.lua Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965) 2017-06-30 20:14:39 +02:00
settingtypes.txt Improvements/fixes for noise parameter input in advanced settings 2017-10-23 01:28:13 +01:00