minetest/src
RealBadAngel 6c98fd6658 Unite nodes shaders.
Pass drawtype and material type to shaders.
Move shaders generation to startup only.
Allow assign shaders per tile.
Initial code to support water surface shader.
2014-06-15 05:40:33 +02:00
..
cguittfont Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
json fix link if system json lib exists 2013-03-05 23:54:07 -05:00
jthread Fix win32 build (typo in jthread lock cleanup) 2014-04-19 14:09:01 +02:00
lua Improve build configuration options 2012-07-23 15:23:33 +03:00
script Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00
sqlite Update to SQLite 3.7.7.1 2011-09-01 18:27:30 -04:00
util Bunch of small fixes (coding style, very unlikely errors, warning messages) 2014-04-19 11:56:19 +02:00
CMakeLists.txt Works for debian and a few other distributions but fails for even more so back to old order 2014-05-25 01:14:47 +02:00
activeobject.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
ban.cpp Cleanup jthread and fix win32 build 2013-12-01 16:25:46 +01:00
ban.h Always use builtin JThread library 2013-09-15 23:00:01 -04:00
base64.cpp Fix signedness warning in base64.cpp 2012-07-21 22:10:29 +03:00
base64.h Fix most warnings, re-fix MSVC compile error 2013-02-26 01:57:59 -05:00
biome.cpp Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
biome.h Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
camera.cpp Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
camera.h Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
cavegen.cpp Huge overhaul of the entire MapgenParams system 2014-02-03 22:50:14 -05:00
cavegen.h Mapgen V7: Huge rewrite, also tweaks to cavegen et al. 2013-07-06 02:21:54 -04:00
chat.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
chat.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
client.cpp Unite nodes shaders. 2014-06-15 05:40:33 +02:00
client.h Fix heart + bubble bar size on different texture packs 2014-05-07 21:46:27 +02:00
clientiface.cpp Cleanup client init states by bumping protocol version 2014-04-08 21:12:20 +02:00
clientiface.h Fix macro ARRAYSIZE name collision on windows 2014-04-20 02:47:02 +02:00
clientmap.cpp Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
clientmap.h Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
clientmedia.cpp Add download rate to media progress bar (non http mode only!) 2014-04-29 20:45:16 +02:00
clientmedia.h Rewrite client media download and support hash-based remote download 2013-12-13 18:05:20 +01:00
clientobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
clientobject.h Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
clientserver.h Fix heart + bubble bar size on different texture packs 2014-05-07 21:46:27 +02:00
clientsimpleobject.h Update Copyright Years 2013-02-24 20:15:24 +01:00
clouds.cpp Fix rendering glitches when far from the center of the map 2014-03-04 20:12:10 +01:00
clouds.h Fix #1358 (disappearing clouds) 2014-06-09 08:18:33 +02:00
cmake_config.h.in Add redis database backend 2014-04-16 22:05:06 +02:00
cmake_config_githash.h.in Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
collision.cpp Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
collision.h Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
config.h Add redis database backend 2014-04-16 22:05:06 +02:00
connection.cpp Changed Time Out message from ERROR to INFO. 2014-06-12 23:18:26 +02:00
connection.h Fix numeric underflow on calculating window size adjustment 2014-05-04 02:43:01 +02:00
constants.h Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
content_abm.cpp Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
content_abm.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_cao.cpp Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
content_cao.h Split declaration of GenericCAO from implementation 2014-05-17 23:19:31 +02:00
content_cso.cpp Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture 2013-07-02 03:03:10 +02:00
content_cso.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapblock.cpp Pass pointer to nodedef directly to avoid recalculation in quite often called function 2014-04-06 10:32:57 +02:00
content_mapblock.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapnode.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapnode.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_nodemeta.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
content_nodemeta.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
content_object.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_sao.cpp Pass arguments by reference 2014-03-12 17:34:48 -04:00
content_sao.h Pass arguments by reference 2014-03-12 17:34:48 -04:00
convert_json.cpp Pass arguments by reference 2014-03-12 17:34:48 -04:00
convert_json.h Pass arguments by reference 2014-03-12 17:34:48 -04:00
craftdef.cpp Fix aliases not working in shapeless crafting recipes 2013-08-25 18:14:26 +02:00
craftdef.h Added method to get all registered recipes for item(node) 2013-03-05 23:32:33 -05:00
database-dummy.cpp Replace usage of long long with u64/s64 2014-03-12 19:37:19 -04:00
database-dummy.h Replace usage of long long with u64/s64 2014-03-12 19:37:19 -04:00
database-leveldb.cpp Fix LevelDB maps 2013-12-03 20:03:20 +01:00
database-leveldb.h Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
database-redis.cpp Fix memory leak in redis backend, fixes #1325 2014-05-23 13:30:58 +02:00
database-redis.h Add redis database backend 2014-04-16 22:05:06 +02:00
database-sqlite3.cpp Don't continue trying to deserialize blank block data 2013-11-24 02:10:15 -05:00
database-sqlite3.h Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
database.cpp Revert binary database block position encoding 2014-04-23 15:39:33 -04:00
database.h Revert binary database block position encoding 2014-04-23 15:39:33 -04:00
daynightratio.h Update Copyright Years 2013-02-24 20:15:24 +01:00
debug.cpp Cleanup jthread and fix win32 build 2013-12-01 16:25:46 +01:00
debug.h Remove assert warning in leveldb wonderland 2013-09-10 18:28:26 +02:00
defaultsettings.cpp Remove settings not used any longer 2014-05-24 12:17:15 +02:00
defaultsettings.h Support game-specific minetest.conf 2013-03-21 22:22:15 +02:00
drawscene.cpp Fix HUD not visible if below ground blacked out 2014-06-12 23:38:34 +02:00
drawscene.h Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
dungeongen.cpp Huge overhaul of the entire MapgenParams system 2014-02-03 22:50:14 -05:00
dungeongen.h Add map feature generation notify Lua API 2013-12-14 01:52:24 -05:00
emerge.cpp Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
emerge.h Add minetest.set_noiseparam_defaults() Lua API 2014-02-15 19:13:14 -05:00
environment.cpp Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
environment.h Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
event.h Update Copyright Years 2013-02-24 20:15:24 +01:00
event_manager.h Update Copyright Years 2013-02-24 20:15:24 +01:00
exceptions.h Cleanup client init states by bumping protocol version 2014-04-08 21:12:20 +02:00
filecache.cpp Rewrite client media download and support hash-based remote download 2013-12-13 18:05:20 +01:00
filecache.h Rewrite client media download and support hash-based remote download 2013-12-13 18:05:20 +01:00
filesys.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
filesys.h Dont write directly to files but rather write and copy a tmp file 2013-08-13 22:05:45 +02:00
game.cpp Fix HUD not visible if below ground blacked out 2014-06-12 23:38:34 +02:00
game.h Add player:set_eye_offset() by @MirceaKitsune and clean up 2014-04-12 17:44:20 +02:00
gamedef.h Create new instance of mesh every time it's required (Solves #703) 2014-01-06 13:24:31 +02:00
genericobject.cpp Add sneak and sneak_glitch to set_physics_override() 2013-12-03 23:20:00 +01:00
genericobject.h Add sneak and sneak_glitch to set_physics_override() 2013-12-03 23:20:00 +01:00
gettext.cpp fixed typo std::encl in src/gettext.cpp 2014-05-24 11:20:21 +02:00
gettext.h Use narrow_to_wide in gettext instead of os dependent conversion fct 2014-04-19 11:33:57 +02:00
gettime.h Add varying levels of precision to TimeTaker 2013-03-29 16:53:15 -04:00
guiChatConsole.cpp Make freetype usage configureable by a setting 2013-08-04 20:35:14 +02:00
guiChatConsole.h Make freetype usage configureable by a setting 2013-08-04 20:35:14 +02:00
guiEngine.cpp Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00
guiEngine.h Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00
guiFileSelectMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiFileSelectMenu.h Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiFormSpecMenu.cpp Add support for exiting formspecs by doubleclicking outside 2014-06-12 23:15:05 +02:00
guiFormSpecMenu.h Add support for exiting formspecs by doubleclicking outside 2014-06-12 23:15:05 +02:00
guiKeyChangeMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiKeyChangeMenu.h fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiMainMenu.h Allow SIGINT to kill mainmenu again 2013-08-19 15:49:36 +02:00
guiPasswordChange.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiPasswordChange.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiTable.cpp Add formspec table 2014-01-13 18:11:08 -05:00
guiTable.h Add formspec table 2014-01-13 18:11:08 -05:00
guiTextInputMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiTextInputMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiVolumeChange.cpp Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
guiVolumeChange.h Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
hex.h Implement urlencode and urldecode 2013-12-13 18:05:35 +01:00
httpfetch.cpp Remove dependency on marshal and many other async changes 2014-04-27 16:15:53 -04:00
httpfetch.h Send long announce as POST, show OS in useragent 2014-01-07 02:50:45 +04:00
hud.cpp Small cleanup of hud add/remove code 2014-05-31 22:32:44 +02:00
hud.h Fix heart + bubble bar size on different texture packs 2014-05-07 21:46:27 +02:00
intlGUIEditBox.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
intlGUIEditBox.h Update Copyright Years 2013-02-24 20:15:24 +01:00
inventory.cpp Compare values instead of pointers in Inventory::operator== 2014-01-11 19:47:16 +01:00
inventory.h Add operator!= to Inventory(List), make operator== a const method 2014-01-11 19:46:37 +01:00
inventorymanager.cpp Add a callback: minetest.register_on_craft(itemstack, player, 2013-11-01 15:55:34 +01:00
inventorymanager.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_aabb3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v2d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irrlichttypes.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irrlichttypes_bloated.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
irrlichttypes_extrabloated.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
itemdef.cpp Fix rendering glitches when far from the center of the map 2014-03-04 20:12:10 +01:00
itemdef.h Make range of tools configureable 2013-07-20 20:37:59 +02:00
itemgroup.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
keycode.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
keycode.h Update Copyright Years 2013-02-24 20:15:24 +01:00
light.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
light.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
localplayer.cpp Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
localplayer.h Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
log.cpp Fixed minetest reliable udp implementation (compatible to old clients) 2014-01-10 10:10:45 +01:00
log.h Update Copyright Years 2013-02-24 20:15:24 +01:00
logoutputbuffer.h Update Copyright Years 2013-02-24 20:15:24 +01:00
luaentity_common.h Update Copyright Years 2013-02-24 20:15:24 +01:00
main.cpp Codestyle cleanup (main.cpp) 2014-06-01 15:49:34 +02:00
main.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
mainmenumanager.h Replace pause and message menu by formspec ones 2014-03-05 18:44:14 +01:00
map.cpp Fix warnings 2014-04-19 02:24:45 +04:00
map.h Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
mapblock.cpp Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
mapblock.h Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
mapblock_mesh.cpp Unite nodes shaders. 2014-06-15 05:40:33 +02:00
mapblock_mesh.h Pass pointer to nodedef directly to avoid recalculation in quite often called function 2014-04-06 10:32:57 +02:00
mapchunk.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mapgen.cpp Fix warnings 2014-04-19 02:24:45 +04:00
mapgen.h Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
mapgen_indev.cpp Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
mapgen_indev.h Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
mapgen_math.cpp Make flag strings clear specified flag with 'no' prefix 2014-02-08 17:50:59 -05:00
mapgen_math.h Huge overhaul of the entire MapgenParams system 2014-02-03 22:50:14 -05:00
mapgen_singlenode.cpp Make flag strings clear specified flag with 'no' prefix 2014-02-08 17:50:59 -05:00
mapgen_singlenode.h Huge overhaul of the entire MapgenParams system 2014-02-03 22:50:14 -05:00
mapgen_v6.cpp Make flag strings clear specified flag with 'no' prefix 2014-02-08 17:50:59 -05:00
mapgen_v6.h Make flag strings clear specified flag with 'no' prefix 2014-02-08 17:50:59 -05:00
mapgen_v7.cpp Make flag strings clear specified flag with 'no' prefix 2014-02-08 17:50:59 -05:00
mapgen_v7.h Huge overhaul of the entire MapgenParams system 2014-02-03 22:50:14 -05:00
mapnode.cpp Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues 2013-11-29 20:54:04 -05:00
mapnode.h Raise the maximum node limit to 0x7fff 2013-11-01 10:27:23 -04:00
mapsector.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
mapsector.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
mesh.cpp Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant 2013-11-03 23:00:54 +01:00
mesh.h Move generateTextureFromMesh to TextureSource to fix a texture leak 2013-07-03 03:24:28 +02:00
modalMenu.h Actually pause singleplayer game in pause menu and use lower maximum FPS in it 2014-01-06 17:39:44 +02:00
modifiedstate.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mods.cpp Remove support for optdepends.txt 2013-12-13 13:10:24 -05:00
mods.h Pass arguments by reference 2014-03-12 17:34:48 -04:00
nameidmapping.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
nameidmapping.h Update Copyright Years 2013-02-24 20:15:24 +01:00
nodedef.cpp Unite nodes shaders. 2014-06-15 05:40:33 +02:00
nodedef.h Unite nodes shaders. 2014-06-15 05:40:33 +02:00
nodemetadata.cpp Add a limit to node meta data resolving recursion 2014-05-07 17:05:44 -04:00
nodemetadata.h Add a limit to node meta data resolving recursion 2014-05-07 17:05:44 -04:00
nodetimer.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
nodetimer.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
noise.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
noise.h Add minetest.set_noiseparam_defaults() Lua API 2014-02-15 19:13:14 -05:00
object_properties.cpp Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
object_properties.h Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
particles.cpp Fix rendering glitches when far from the center of the map 2014-03-04 20:12:10 +01:00
particles.h Fix rendering glitches when far from the center of the map 2014-03-04 20:12:10 +01:00
pathfinder.cpp Remove noisy error messages, prepend "pathfinder: " to pathfinder messages 2014-02-03 20:13:31 +01:00
pathfinder.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
player.cpp Small cleanup of hud add/remove code 2014-05-31 22:32:44 +02:00
player.h Small cleanup of hud add/remove code 2014-05-31 22:32:44 +02:00
porting.cpp Revert "Add daemon support for linux like operating systems" 2014-06-01 14:54:21 +02:00
porting.h Add support for exiting formspecs by doubleclicking outside 2014-06-12 23:15:05 +02:00
profiler.h Add function to deregister a profiler from profiler list 2014-01-06 15:26:24 +01:00
quicktune.cpp Cleanup jthread and fix win32 build 2013-12-01 16:25:46 +01:00
quicktune.h Update Copyright Years 2013-02-24 20:15:24 +01:00
quicktune_shortcutter.h Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback.cpp Don't use variable length arrays 2013-11-28 11:22:41 -05:00
rollback.h Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
rollback_interface.cpp Fixed potential NULL pointer and leak when setting node metadata 2013-11-29 23:35:16 -05:00
rollback_interface.h Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
serialization.cpp Revert "Don't use msvc libs for mingw build" 2013-11-17 10:33:58 -05:00
serialization.h Weather backward compatibility 2013-08-02 00:51:36 +04:00
server.cpp Small cleanup of hud add/remove code 2014-05-31 22:32:44 +02:00
server.h Use integers instead of float values 2014-04-12 20:04:12 +02:00
serverlist.cpp Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
serverlist.h Send long announce as POST, show OS in useragent 2014-01-07 02:50:45 +04:00
serverobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
serverobject.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
settings.h Bunch of small fixes (coding style, very unlikely errors, warning messages) 2014-04-19 11:56:19 +02:00
sha1.cpp Make SHA1::addBytes(..., 0) a no-op instead of an assertion failure 2013-12-25 00:29:00 +01:00
sha1.h Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
shader.cpp Unite nodes shaders. 2014-06-15 05:40:33 +02:00
shader.h Unite nodes shaders. 2014-06-15 05:40:33 +02:00
sky.cpp Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
sky.h Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
socket.cpp Fix broken Ipv4 serialization on win32 2014-04-11 22:51:10 +02:00
socket.h Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY 2014-04-10 22:03:42 +02:00
sound.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.h Update Copyright Years 2013-02-24 20:15:24 +01:00
sound_openal.cpp Pass arguments by reference 2014-03-12 17:34:48 -04:00
sound_openal.h Update Copyright Years 2013-02-24 20:15:24 +01:00
staticobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
staticobject.h Fix object duplication bug (at least in the most reproducible UFO case) 2013-10-17 00:10:16 +03:00
strfnd.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
subgame.cpp Fix 'Unknown map backend' error when using Configure menu right after creating world 2013-09-09 22:50:51 +02:00
subgame.h Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png 2013-05-04 10:05:12 +03:00
test.cpp Add the option to bind to a specific address 2014-02-05 21:24:46 +01:00
test.h Update Copyright Years 2013-02-24 20:15:24 +01:00
threads.h Always use builtin JThread library 2013-09-15 23:00:01 -04:00
tile.cpp Reduce log level for non npot2 texture warning message 2014-05-24 13:42:52 +02:00
tile.h Unite nodes shaders. 2014-06-15 05:40:33 +02:00
tool.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
tool.h New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
treegen.cpp Move the sapling growing and grass adding/removing ABMs to Lua 2013-11-02 10:50:11 +01:00
treegen.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
version.cpp Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
version.h Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
voxel.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
voxel.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
voxelalgorithms.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
voxelalgorithms.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00