minetest/src/client/texturepaths.cpp

155 lines
3.9 KiB
C++

/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "texturepaths.h"
#include "util/container.h"
#include "settings.h"
#include "filesys.h"
#include "porting.h"
/*
A cache from texture name to texture path
*/
static MutexedMap<std::string, std::string> g_texturename_to_path_cache;
/*
Replaces the filename extension.
eg:
std::string image = "a/image.png"
replace_ext(image, "jpg")
-> image = "a/image.jpg"
Returns true on success.
*/
static bool replace_ext(std::string &path, const char *ext)
{
if (ext == NULL)
return false;
// Find place of last dot, fail if \ or / found.
s32 last_dot_i = -1;
for (s32 i=path.size()-1; i>=0; i--)
{
if (path[i] == '.')
{
last_dot_i = i;
break;
}
if (path[i] == '\\' || path[i] == '/')
break;
}
// If not found, return an empty string
if (last_dot_i == -1)
return false;
// Else make the new path
path = path.substr(0, last_dot_i+1) + ext;
return true;
}
/*
Find out the full path of an image by trying different filename
extensions.
If failed, return "".
*/
std::string getImagePath(std::string path)
{
// A NULL-ended list of possible image extensions
const char *extensions[] = { "png", "jpg", "bmp", "tga", NULL };
// If there is no extension, assume PNG
if (removeStringEnd(path, extensions).empty())
path = path + ".png";
// Check paths until something is found to exist
const char **ext = extensions;
do{
bool r = replace_ext(path, *ext);
if (!r)
return "";
if (fs::PathExists(path))
return path;
}
while((++ext) != NULL);
return "";
}
/*
Gets the path to a texture by first checking if the texture exists
in texture_path and if not, using the data path.
Checks all supported extensions by replacing the original extension.
If not found, returns "".
Utilizes a thread-safe cache.
*/
std::string getTexturePath(const std::string &filename, bool *is_base_pack)
{
std::string fullpath;
// This can set a wrong value on cached textures, but is irrelevant because
// is_base_pack is only passed when initializing the textures the first time
if (is_base_pack)
*is_base_pack = false;
/*
Check from cache
*/
bool incache = g_texturename_to_path_cache.get(filename, &fullpath);
if (incache)
return fullpath;
/*
Check from texture_path
*/
for (const auto &path : getTextureDirs()) {
std::string testpath = path + DIR_DELIM;
testpath.append(filename);
// Check all filename extensions. Returns "" if not found.
fullpath = getImagePath(testpath);
if (!fullpath.empty())
break;
}
/*
Check from default data directory
*/
if (fullpath.empty())
{
std::string base_path = porting::path_share + DIR_DELIM + "textures"
+ DIR_DELIM + "base" + DIR_DELIM + "pack";
std::string testpath = base_path + DIR_DELIM + filename;
// Check all filename extensions. Returns "" if not found.
fullpath = getImagePath(testpath);
if (is_base_pack && !fullpath.empty())
*is_base_pack = true;
}
// Add to cache (also an empty result is cached)
g_texturename_to_path_cache.set(filename, fullpath);
// Finally return it
return fullpath;
}
void clearTextureNameCache()
{
g_texturename_to_path_cache.clear();
}
std::vector<std::string> getTextureDirs()
{
return fs::GetRecursiveDirs(g_settings->get("texture_path"));
}