minetest/src/client
Loïc Blot ce873108aa
Client eventmanager refactor (#7179)
* Drop EventManager from GameDef & do some client cleanups

* EventManager is only used by Client. Don't expose it on Server & GameDef for nothing
* Drop Client::event() in favor of direct calls to getEventManager
* Cleanup some event put from new + put to put(new)
* MtEvent: add Type(u8) enum
* This will enhance event performance & ensure stricter type
* Drop MtEvent::checkIs (unused)

* clang-tidy reported fixes

* Code style

* Move event_manager.h to the client directory as it's only used by client

Add EventManager unittests + switch to unordered_map as order is not important here

Drop a unused function
2018-03-30 18:32:52 +02:00
..
meshgen Update mesh collector and move it to a separate file (#6904) 2018-03-22 20:59:49 +01:00
render Render copyright notice: Fix name spelling (#7042) 2018-02-15 21:19:34 +01:00
CMakeLists.txt Cleanup sound manager class (#7158) 2018-03-24 15:45:25 +01:00
clientevent.h Fix issues with earlier CSM HUD commit (#6940) 2018-01-26 16:05:47 +01:00
clientlauncher.cpp Sound: fix static initialization order dependency by not having one (#7168) 2018-03-29 21:43:57 +02:00
clientlauncher.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
event_manager.h Client eventmanager refactor (#7179) 2018-03-30 18:32:52 +02:00
gameui.cpp Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
gameui.h Don't recalculate statustext initial color everytime & review fixes 2018-01-05 20:59:30 +01:00
hud.cpp [CSM] Add basic HUD manipulation. (#6067) 2018-01-20 14:09:58 +01:00
hud.h [CSM] Add basic HUD manipulation. (#6067) 2018-01-20 14:09:58 +01:00
inputhandler.cpp Switch F3 to use 'enable_fog' setting 2018-02-08 15:40:16 +01:00
inputhandler.h Game refactor [4/X]: keycache is now owned by InputHandler 2018-01-20 16:38:38 +01:00
joystick_controller.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
joystick_controller.h Fix some gcc 7.3 reported warnings 2018-03-23 22:12:48 +01:00
keys.h Switch F3 to use 'enable_fog' setting 2018-02-08 15:40:16 +01:00
renderingengine.cpp Android build fixes for c++11 2018-03-11 16:56:27 +01:00
renderingengine.h Add confirmation on new player registration (#6849) 2018-01-13 12:07:16 +01:00
sound.cpp Cleanup sound manager class (#7158) 2018-03-24 15:45:25 +01:00
sound.h Cleanup sound manager class (#7158) 2018-03-24 15:45:25 +01:00
sound_openal.cpp Make sounds stop playing when entering game or mainmenu 2018-03-24 16:05:26 +01:00
sound_openal.h Cleanup sound manager class (#7158) 2018-03-24 15:45:25 +01:00
tile.cpp Android build fixes for c++11 2018-03-11 16:56:27 +01:00
tile.h Android build fixes for c++11 2018-03-11 16:56:27 +01:00