..
CMakeLists.txt
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
s_base.cpp
Pass arguments by reference
2014-03-12 17:34:48 -04:00
s_base.h
Pass a errfunc to lua_pcall to get a traceback
2013-11-15 14:13:31 -05:00
s_entity.cpp
Pass a errfunc to lua_pcall to get a traceback
2013-11-15 14:13:31 -05:00
s_entity.h
Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
2013-06-06 22:57:38 +02:00
s_env.cpp
Make flag strings clear specified flag with 'no' prefix
2014-02-08 17:50:59 -05:00
s_env.h
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
2013-06-27 22:35:35 -04:00
s_internal.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
s_inventory.cpp
Revert "Make sure we get a stacktrace for as many lua errors as possible"
2014-03-15 16:01:06 -04:00
s_inventory.h
Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
2013-06-06 22:57:38 +02:00
s_item.cpp
Pass a errfunc to lua_pcall to get a traceback
2013-11-15 14:13:31 -05:00
s_item.h
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
2014-01-23 19:21:56 -05:00
s_mainmenu.cpp
Pass a errfunc to lua_pcall to get a traceback
2013-11-15 14:13:31 -05:00
s_mainmenu.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
s_node.cpp
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
2014-01-23 19:21:56 -05:00
s_node.h
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
2014-01-23 19:21:56 -05:00
s_nodemeta.cpp
Revert "Make sure we get a stacktrace for as many lua errors as possible"
2014-03-15 16:01:06 -04:00
s_nodemeta.h
Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
2013-06-06 22:57:38 +02:00
s_player.cpp
Add 'on_prejoinplayer' callback
2013-12-12 13:42:14 -05:00
s_player.h
Add 'on_prejoinplayer' callback
2013-12-12 13:42:14 -05:00
s_server.cpp
Revert "Make sure we get a stacktrace for as many lua errors as possible"
2014-03-15 16:01:06 -04:00
s_server.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00