minetest/src/client/render/anaglyph.h

70 lines
1.8 KiB
C++

/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2017 numzero, Lobachevskiy Vitaliy <numzer0@yandex.ru>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "stereo.h"
#include "pipeline.h"
/**
* Set color mask when rendering the next steps
*/
class SetColorMaskStep : public TrivialRenderStep
{
public:
SetColorMaskStep(int color_mask);
void run(PipelineContext &context) override;
private:
int color_mask;
};
/**
* Resets depth buffer of the current render target
*
*/
class ClearDepthBufferTarget : public RenderTarget
{
public:
ClearDepthBufferTarget(RenderTarget *target);
void reset(PipelineContext &context) override {}
void activate(PipelineContext &context) override;
private:
RenderTarget *target;
};
/**
* Enables or disables override material when activated
*
*/
class ConfigureOverrideMaterialTarget : public RenderTarget
{
public:
ConfigureOverrideMaterialTarget(RenderTarget *upstream, bool enable);
virtual void activate(PipelineContext &context) override;
private:
RenderTarget *upstream;
bool enable;
};
void populateAnaglyphPipeline(RenderPipeline *pipeline, Client *client);