minetest/src/client
Elias Åström 3d6b55d3e9
Fix texture distortion for flowing liquids (#9561)
Previously textures of the side faces on flowing liquid nodes would
become distorted on different axis depending on the liquid level.  This
is because the nodes always had the same texture coordinates, even when
the generated face could have different sizes.  This solves that problem
by adjusting the texture coordinates for the vertices making up the top
of the faces, so the textures will not look compressed for smaller
faces.
2020-04-02 19:24:35 +02:00
..
meshgen Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
render Improve undersampling settings 2019-09-17 19:06:51 +02:00
CMakeLists.txt Add an activeobject manager to hold active objects (#7939) 2018-12-13 20:18:54 +01:00
activeobjectmgr.cpp ContentCAO: Fix segfault on quit (attached) 2019-10-09 20:03:31 +02:00
activeobjectmgr.h Add an activeobject manager to hold active objects (#7939) 2018-12-13 20:18:54 +01:00
camera.cpp Ignore near_plane setting on non-Android platforms (#8749) 2020-03-28 21:53:55 +01:00
camera.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
client.cpp Basic model shading (#9374) 2020-02-16 20:37:28 +01:00
client.h set_sky improvements, set_sun, set_moon and set_stars 2020-03-05 20:12:19 +01:00
clientenvironment.cpp Basic model shading (#9374) 2020-02-16 20:37:28 +01:00
clientenvironment.h Attachments: Fix attachments to temporary removed objects (#8989) 2019-10-02 19:11:27 +02:00
clientevent.h set_sky improvements, set_sun, set_moon and set_stars 2020-03-05 20:12:19 +01:00
clientlauncher.cpp Fix cloud color in loading screen and main menu (#8174) 2019-02-04 19:11:02 +00:00
clientlauncher.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
clientmap.cpp Occlusion: Check for light_propagates and do mapblock bounds checks 2019-08-23 19:17:43 +02:00
clientmap.h Better F6 profiler (#8750) 2019-08-13 19:56:55 +02:00
clientmedia.cpp Fix clang tidy error due to incorrect use of quotes for character 2019-03-06 14:41:37 +00:00
clientmedia.h Remove remote media compatibility mode. (#8044) 2019-01-04 00:26:08 +01:00
clientobject.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
clientobject.h Attachments: Fix interpolation from (0,0,0) after detach 2019-12-07 15:12:26 +01:00
clouds.cpp Better F6 profiler (#8750) 2019-08-13 19:56:55 +02:00
clouds.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
content_cao.cpp Fix crash on wielditem/item entities 2020-03-28 12:56:48 +01:00
content_cao.h Fix entity lighting (#9514) 2020-03-16 22:58:13 +01:00
content_cso.cpp Merge pull request #8776 from osjc/FixGetNode 2019-08-10 19:45:44 +02:00
content_cso.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
content_mapblock.cpp Fix texture distortion for flowing liquids (#9561) 2020-04-02 19:24:35 +02:00
content_mapblock.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
event_manager.h Client eventmanager refactor (#7179) 2018-03-30 18:32:52 +02:00
filecache.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
filecache.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
fontengine.cpp Add comments for translators (#9510) 2020-03-20 09:41:07 +01:00
fontengine.h Clean up font caching, fix bitmap fonts 2019-11-03 11:45:33 +01:00
game.cpp Add comments for translators (#9510) 2020-03-20 09:41:07 +01:00
game.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
gameui.cpp StaticText: Reset background on EnrichedString change (#9340) 2020-02-01 20:41:32 +01:00
gameui.h Hide chat when console is open (#8656) 2019-08-07 19:15:33 +02:00
guiscalingfilter.cpp Formspec: draw order and clipping for all elements (#8740) 2019-11-07 20:11:01 +01:00
guiscalingfilter.h Formspec: draw order and clipping for all elements (#8740) 2019-11-07 20:11:01 +01:00
hud.cpp Allow texture modifiers in hotbar textures. (#9271) 2020-02-26 10:26:24 +01:00
hud.h Formspec: add hypertext element 2019-11-03 11:45:33 +01:00
imagefilters.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
imagefilters.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
inputhandler.cpp Extend pitch fly mode to swimming (#7943) 2018-12-31 00:07:30 +00:00
inputhandler.h Game refactor [4/X]: keycache is now owned by InputHandler 2018-01-20 16:38:38 +01:00
joystick_controller.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
joystick_controller.h Fix some gcc 7.3 reported warnings 2018-03-23 22:12:48 +01:00
keycode.cpp Add comments for translators (#9510) 2020-03-20 09:41:07 +01:00
keycode.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
keys.h Extend pitch fly mode to swimming (#7943) 2018-12-31 00:07:30 +00:00
localplayer.cpp Attachments: Fix interpolation from (0,0,0) after detach 2019-12-07 15:12:26 +01:00
localplayer.h Attachments: Fix interpolation from (0,0,0) after detach 2019-12-07 15:12:26 +01:00
mapblock_mesh.cpp Waves generated with Perlin-type noise #8994 2019-11-19 19:42:52 -08:00
mapblock_mesh.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
mesh.cpp Optimize and unify mesh processing (#7851) 2019-06-28 03:22:16 +01:00
mesh.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
mesh_generator_thread.cpp Better F6 profiler (#8750) 2019-08-13 19:56:55 +02:00
mesh_generator_thread.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
minimap.cpp Restore intended functionality to minimap markers (#8819) 2019-08-19 19:18:11 +02:00
minimap.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
particles.cpp particles.cpp: Fix code-style 2019-08-31 19:05:53 +02:00
particles.h Fix rotation of attached particlespawner 2019-08-31 19:05:53 +02:00
renderingengine.cpp Unify OpenGL ES support 2019-08-04 16:12:52 +02:00
renderingengine.h Provide Xorg/net wm process ID (#7445) 2018-06-17 10:41:07 +02:00
shader.cpp Basic model shading (#9374) 2020-02-16 20:37:28 +01:00
shader.h Basic model shading (#9374) 2020-02-16 20:37:28 +01:00
sky.cpp Fix star visilibity and documentation (since 946c03c6) 2020-03-08 16:13:36 +01:00
sky.h set_sky improvements, set_sun, set_moon and set_stars 2020-03-05 20:12:19 +01:00
sound.cpp Cleanup sound manager class (#7158) 2018-03-24 15:45:25 +01:00
sound.h Cleanup sound manager class (#7158) 2018-03-24 15:45:25 +01:00
sound_openal.cpp Make sounds stop playing when entering game or mainmenu 2018-03-24 16:05:26 +01:00
sound_openal.h Cleanup sound manager class (#7158) 2018-03-24 15:45:25 +01:00
tile.cpp Correction for alpha blending issues in texture mod compositing (#9029) 2019-10-18 19:17:35 +02:00
tile.h Textures: Load base pack only as last fallback (#8974) 2019-09-29 19:57:29 +02:00
wieldmesh.cpp Fix more transparency issues with ogles2 driver (#8005) 2018-12-20 23:40:17 +01:00
wieldmesh.h Add object visual type 'item' (#7870) 2018-12-11 02:57:04 +00:00