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mirror of https://github.com/minetest/minetest_game.git synced 2025-06-29 13:20:25 +02:00

Balance sounds, remove silent water footstep

This commit is contained in:
paramat
2020-11-08 15:43:04 +00:00
committed by Lars Müller
parent 760581b330
commit 0c1252bcf5
9 changed files with 20 additions and 16 deletions

View File

@ -16,7 +16,7 @@ end
function default.node_sound_stone_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name = "default_hard_footstep", gain = 0.3}
{name = "default_hard_footstep", gain = 0.2}
table.dug = table.dug or
{name = "default_hard_footstep", gain = 1.0}
default.node_sound_defaults(table)
@ -26,7 +26,9 @@ end
function default.node_sound_dirt_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name = "default_dirt_footstep", gain = 0.4}
{name = "default_dirt_footstep", gain = 0.25}
table.dig = table.dig or
{name = "default_dig_crumbly", gain = 0.4}
table.dug = table.dug or
{name = "default_dirt_footstep", gain = 1.0}
table.place = table.place or
@ -50,7 +52,7 @@ end
function default.node_sound_gravel_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name = "default_gravel_footstep", gain = 0.1}
{name = "default_gravel_footstep", gain = 0.25}
table.dig = table.dig or
{name = "default_gravel_dig", gain = 0.35}
table.dug = table.dug or
@ -64,7 +66,9 @@ end
function default.node_sound_wood_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name = "default_wood_footstep", gain = 0.3}
{name = "default_wood_footstep", gain = 0.15}
table.dig = table.dig or
{name = "default_dig_choppy", gain = 0.4}
table.dug = table.dug or
{name = "default_wood_footstep", gain = 1.0}
default.node_sound_defaults(table)
@ -98,7 +102,7 @@ end
function default.node_sound_ice_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name = "default_ice_footstep", gain = 0.3}
{name = "default_ice_footstep", gain = 0.15}
table.dig = table.dig or
{name = "default_ice_dig", gain = 0.5}
table.dug = table.dug or
@ -110,7 +114,7 @@ end
function default.node_sound_metal_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name = "default_metal_footstep", gain = 0.4}
{name = "default_metal_footstep", gain = 0.2}
table.dig = table.dig or
{name = "default_dig_metal", gain = 0.5}
table.dug = table.dug or
@ -155,7 +159,7 @@ default.cool_lava = function(pos, node)
minetest.set_node(pos, {name = "default:stone"})
end
minetest.sound_play("default_cool_lava",
{pos = pos, max_hear_distance = 16, gain = 0.25}, true)
{pos = pos, max_hear_distance = 16, gain = 0.2}, true)
end
if minetest.settings:get_bool("enable_lavacooling") ~= false then