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synced 2025-06-29 21:30:26 +02:00
Balance sounds, remove silent water footstep
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@ -159,7 +159,7 @@ local function furnace_node_timer(pos, elapsed)
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end
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-- Play cooling sound
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minetest.sound_play("default_cool_lava",
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{pos = pos, max_hear_distance = 16, gain = 0.1}, true)
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{pos = pos, max_hear_distance = 16, gain = 0.07}, true)
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else
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-- Item could not be cooked: probably missing fuel
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update = true
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@ -252,9 +252,9 @@ local function furnace_node_timer(pos, elapsed)
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result = true
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-- Play sound every 5 seconds while the furnace is active
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if timer_elapsed == 0 or (timer_elapsed+1) % 5 == 0 then
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if timer_elapsed == 0 or (timer_elapsed + 1) % 5 == 0 then
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minetest.sound_play("default_furnace_active",
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{pos = pos, max_hear_distance = 16, gain = 0.5}, true)
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{pos = pos, max_hear_distance = 16, gain = 0.25}, true)
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end
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else
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if fuellist and not fuellist[1]:is_empty() then
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