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Balance sounds, remove silent water footstep
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@ -19,6 +19,7 @@ local item = {
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self.object:remove()
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minetest.sound_play("default_item_smoke", {
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pos = p,
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gain = 1.0,
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max_hear_distance = 8,
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}, true)
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minetest.add_particlespawner({
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