added timer to tnt:tnt_burning for explosions

By adding the timer to the tnt:tnt_burning node it will help mods add the block and cause an explosion after 4 seconds instead of doing nothing like in it's current state.
This commit is contained in:
tenplus1 2016-02-09 21:34:03 +00:00 committed by paramat
parent b47a556472
commit 36d18cb161
1 changed files with 3 additions and 1 deletions

View File

@ -234,7 +234,6 @@ minetest.register_node("tnt:tnt", {
if puncher:get_wielded_item():get_name() == "default:torch" then
minetest.sound_play("tnt_ignite", {pos=pos})
minetest.set_node(pos, {name="tnt:tnt_burning"})
minetest.get_node_timer(pos):start(4)
end
end,
on_blast = function(pos, intensity)
@ -258,6 +257,9 @@ minetest.register_node("tnt:tnt_burning", {
light_source = 5,
drop = "",
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(4)
end,
on_timer = boom,
-- unaffected by explosions
on_blast = function() end,